<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="2020 Cummins" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="9" filename="../../textures/gen_wear_dirt_2.dds"/>
    <File fileId="3" filename="../shaders/nitto_ridge_grappler_specular.dds"/>
  </Files>


  <Materials>
    <Material name="darksteel" materialId="4" diffuseColor="0.27451 0.27451 0.27451 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Material.003" materialId="5" diffuseColor="0.129412 0.8 0.00392157 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Nitto_Ridge_Grappler" materialId="6" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.02 0.02 0.02 5"/>
      <CustomParameter name="colorMat1" value="0.02 0.02 0.02 5"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="Tires" nodeId="12">
        <Shape shapeId="1" name="nitto_rg_L" scale="0.771 0.9 0.9" nodeId="13" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="nitto_rg_R" scale="0.771 0.9 0.9" nodeId="14" materialIds="6" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="Rims" nodeId="15">
        <Shape shapeId="3" name="bronco_L" translation="0.0023025 2.33396e-09 -8.69914e-09" rotation="180 1.86693e-05 -180" scale="0.94 1.05 1.05" nodeId="16" materialIds="4" castsShadows="true" receiveShadows="true">
          <Shape shapeId="4" name="rimdet" rotation="1.00179e-05 8.75794e-13 -1.00179e-05" nodeId="17" materialIds="5" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="3" name="bronco_R" scale="0.94 1.05 1.05" nodeId="18" materialIds="4" castsShadows="true" receiveShadows="true">
          <Shape shapeId="4" name="rimdet" rotation="1.00179e-05 8.75794e-13 -1.00179e-05" nodeId="19" materialIds="5" castsShadows="true" receiveShadows="true"/>
        </Shape>
      </TransformGroup>
  </Scene>

</i3D>
