<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="cargos9500" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.1"/>
  </Asset>

  <Files>
    <File fileId="18" filename="texturen/assetLibraryDecals_diffuse.dds"/>
    <File fileId="19" filename="texturen/assetLibraryDecals_normal.dds"/>
    <File fileId="20" filename="texturen/assetLibraryStickers_diffuse.dds"/>
    <File fileId="21" filename="texturen/cargos9500Alpha_diffuse.png"/>
    <File fileId="22" filename="texturen/cargos9500Alpha_normal.png"/>
    <File fileId="23" filename="texturen/cargos9500Alpha_specular.png"/>
    <File fileId="13" filename="texturen/cargos9500Chain_diffuse.png"/>
    <File fileId="14" filename="texturen/cargos9500Chain_normal.png"/>
    <File fileId="15" filename="texturen/cargos9500Chain_specular.png"/>
    <File fileId="16" filename="texturen/cargos9500Decal.png"/>
    <File fileId="10" filename="texturen/cargos9500Light_normal.png"/>
    <File fileId="11" filename="texturen/cargos9500Light_specular.png"/>
    <File fileId="3" filename="texturen/cargos9500_normal.png"/>
    <File fileId="4" filename="texturen/cargos9500_specular.png"/>
    <File fileId="12" filename="texturen/default_normal.dds"/>
    <File fileId="17" filename="texturen/window_specular.dds"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="9" filename="$data/shared/clearPlastic_diffuse.png"/>
  </Files>


  <Materials>
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      <Texture fileId="18"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="assetLibraryStickers_mat" materialId="5" alphaBlending="true" customShaderId="5" customShaderVariation="Decal">
      <Texture fileId="20"/>
      <Normalmap fileId="12" bumpDepth="0"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="cargos9500_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3" bumpDepth="0"/>
      <Glossmap fileId="4"/>
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    <Material name="cargos9500Alpha_mat" materialId="7" customShaderId="5" customShaderVariation="colorMask">
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      <Normalmap fileId="22" bumpDepth="0"/>
      <Glossmap fileId="23"/>
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      <CustomParameter name="lightControl" value="0 0 0 0"/>
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  <Shapes externalShapesFile="cargos9500.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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</i3D>
