<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rearMultipointLight_02" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="rearMultipointLight_02_normal.png"/>
    <File fileId="3" filename="rearMultipointLight_02_specular.png"/>
    <File fileId="8" filename="$data/shared/clearPlastic_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="rearMultipointLight_02_mat" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="rearMultipointLight_02_mat1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="4" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="8"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="lempos.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="rearMultipointLight_02Left" rotation="-90 0 180" scale="0.7 0.7 0.7" clipDistance="300" nodeId="39" materialIds="5" castsShadows="true" receiveShadows="true">
      <Shape shapeId="2" name="innerPartStatic" clipDistance="35" nodeId="40" materialIds="6" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="3" name="workLightStatic" translation="7.62939e-08 0.0585269 0.000449481" clipDistance="35" nodeId="41" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="4" name="turnLightLeftStatic" translation="-0.134463 0.0765542 -0.0350419" clipDistance="35" nodeId="42" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="5" name="reverseLightLeftStatic" translation="0.134463 0.0765542 -0.0350418" clipDistance="35" nodeId="43" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="6" name="defaultLightLeftStatic" translation="-0.103559 0.0769376 0.000442295" clipDistance="35" nodeId="44" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="7" name="breakLightLeftStatic" translation="0.10356 0.0769376 0.000442047" clipDistance="35" nodeId="45" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="8" name="reflectorLeft" translation="-1.90735e-08 0.0828819 0.000442426" clipDistance="300" nodeId="46" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="9" name="reflectorSideLeft" translation="-0.210271 0.0587221 0.0107687" clipDistance="300" nodeId="47" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="10" name="workLight1Static" translation="0 0.057412 0.0704009" clipDistance="35" nodeId="48" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
    </Shape>
    <Shape shapeId="11" name="rearMultipointLight_02Right" rotation="-90 0 180" scale="0.7 0.7 0.7" clipDistance="300" nodeId="28" materialIds="5" castsShadows="true" receiveShadows="true">
      <Shape shapeId="12" name="innerPartStatic" clipDistance="35" nodeId="29" materialIds="6" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="13" name="workLightStatic" translation="-7.62939e-08 0.0585269 0.000449481" clipDistance="35" nodeId="30" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="14" name="turnLightRightStatic" translation="0.134463 0.0765542 -0.0350419" clipDistance="35" nodeId="31" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="15" name="reverseLightRightStatic" translation="-0.134463 0.0765542 -0.0350418" clipDistance="35" nodeId="32" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="16" name="defaultLightRightStatic" translation="0.103559 0.0769376 0.000442295" clipDistance="35" nodeId="33" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="17" name="breakLightRightStatic" translation="-0.10356 0.0769376 0.000442047" clipDistance="35" nodeId="34" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      <Shape shapeId="18" name="reflectorRight" translation="1.90735e-08 0.0828819 0.000442426" clipDistance="300" nodeId="35" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="19" name="reflectorSideRight" translation="0.210271 0.0587221 0.0107687" clipDistance="300" nodeId="36" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="20" name="workLight1Static" translation="0 0.057412 0.0704009" clipDistance="35" nodeId="37" materialIds="4" castsShadows="true" receiveShadows="true" decalLayer="1"/>
    </Shape>
    <Camera name="persp" translation="-0.276745 0.173986 0.226483" rotation="-18.1856 -40.4853 -3.15715e-07" visibility="false" nodeId="38" fov="60" nearClip="0.1" farClip="1000" orthographicHeight="1"/>
  </Scene>

</i3D>
