i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.2.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\kocak\OneDrive\Masaüstü\ca.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane] Filling out basic attributes, {name='Plane', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane] Filling out basic attributes, {name='Plane', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane] Has material 'Material.028'
i3dio.i3d.I3D:add_material:DEBUG: [ca] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.028] Filling out basic attributes, {name='Material.028', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.028] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane] Subset with index [0] based on material 'Material.028'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane] Processing subset: materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane] Has subset 'Material.028' with '2' triangles and materialId="1" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] transforming to new transform-basis with <Matrix 4x4 ( 0.0304, -0.3467,  0.0284, -1.1660)
            ( 0.4024,  0.0262, -0.0021,  2.6202)
            (-0.0000,  0.0230,  0.4302, -2.1915)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] translation is <Vector (-1.1660, 2.6202, -2.1915)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] has translation: [-1.16595 2.62016 -2.19153]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] has rotation(degrees): [3.78284 0.00432332 85.6784]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] has scale: [0.403591 0.348465 0.431129]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane.001] Filling out basic attributes, {name='Plane.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane.001] Filling out basic attributes, {name='Plane.001', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane.001] Has material 'Material.029'
i3dio.i3d.I3D:add_material:DEBUG: [ca] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.029] Filling out basic attributes, {name='Material.029', nodeId='2'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.029] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.001] Subset with index [0] based on material 'Material.029'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.001] Processing subset: materialId="2" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.001] Has subset 'Material.029' with '2' triangles and materialId="2" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane.001] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane.001] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] transforming to new transform-basis with <Matrix 4x4 (-0.0408, -0.3466, 0.0087,  1.1739)
            ( 0.4015, -0.0352, 0.0029,  2.6396)
            (-0.0019,  0.0073, 0.4310, -2.1915)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] translation is <Vector (1.1739, 2.6396, -2.1915)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] has translation: [1.1739 2.63962 -2.19153]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] has rotation(degrees): [1.19359 0.267503 95.7997]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] has scale: [0.403591 0.348465 0.431129]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_15.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_15.002] Filling out basic attributes, {name='piece_15.002', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_15.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_15.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_15.003] Filling out basic attributes, {name='piece_15.003', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_15.003] Has material 'mat_0015_canblack.002'
i3dio.i3d.I3D:add_material:DEBUG: [ca] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [mat_0015_canblack.002] Filling out basic attributes, {name='mat_0015_canblack.002', nodeId='3'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [mat_0015_canblack.002] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_15.003] Subset with index [0] based on material 'mat_0015_canblack.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_15.003] Processing subset: materialId="3" numTriangles="406" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_15.003] Has subset 'mat_0015_canblack.002' with '406' triangles and materialId="3" numTriangles="406" firstIndex="0" firstVertex="0" numIndices="1218" numVertices="276"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_15.003] Has '1' subsets, '406' triangles and '276' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_15.002] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_15.002] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000,  0.0000)
            (0.0000, 1.0000, 0.0000,  0.0000)
            (0.0000, 0.0000, 1.0000, -0.0000)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_15.002] translation is <Vector (0.0000, 0.0000, -0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_15.002] has translation: [0 1.09198e-07 -2.98023e-08]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_15.002] has scale: [1 1 1]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_15.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_15.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_15.002] no more children to process in object
