i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.2.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\kocak\OneDrive\Belgeler\My Games\FarmingSimulator2022\mods\FS22_MA1840\m.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [mazot] is of type 'EMPTY'
i3dio.node_classes.node.TransformGroupNode:_create_xml_element:DEBUG: [mazot] Filling out basic attributes, {name='mazot', nodeId='1'}
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.TransformGroupNode:_write_properties:DEBUG: [mazot] Has no data specific attributes
i3dio.node_classes.node.TransformGroupNode:_add_transform_to_xml_element:DEBUG: [mazot] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.TransformGroupNode:_add_transform_to_xml_element:DEBUG: [mazot] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.TransformGroupNode:_add_transform_to_xml_element:DEBUG: [mazot] translation is default
i3dio.node_classes.node.TransformGroupNode:__init__:DEBUG: [mazot] Initialized as a 'TransformGroupNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [mazot] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_17] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_17] Filling out basic attributes, {name='piece_17', nodeId='2'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_17] has parent element with name [mazot]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_17] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_17] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_17] Filling out basic attributes, {name='piece_17', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_17] Has material 'Material.002'
i3dio.i3d.I3D:add_material:DEBUG: [m] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.002] Filling out basic attributes, {name='Material.002', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.002] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_17] Subset with index [0] based on material 'Material.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_17] Processing subset: materialId="1" numTriangles="1268" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_17] Has subset 'Material.002' with '1268' triangles and materialId="1" numTriangles="1268" firstIndex="0" firstVertex="0" numIndices="3804" numVertices="894"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_17] Has '1' subsets, '1268' triangles and '894' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_17] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_17] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 3.5514)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_17] translation is <Vector (3.5514, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_17] has translation: [3.55137 0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_17] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_17] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_17] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_29] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_29] Filling out basic attributes, {name='piece_29', nodeId='3'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_29] has parent element with name [mazot]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_29] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_29] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_29] Filling out basic attributes, {name='piece_29', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_29] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [m] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling out basic attributes, {name='Material.001', nodeId='2'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.001] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_29] Subset with index [0] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_29] Processing subset: materialId="2" numTriangles="1758" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_29] Has subset 'Material.001' with '1758' triangles and materialId="2" numTriangles="1758" firstIndex="0" firstVertex="0" numIndices="5274" numVertices="1655"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_29] Has '1' subsets, '1758' triangles and '1655' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_29] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_29] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 3.5514)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_29] translation is <Vector (3.5514, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_29] has translation: [3.55137 0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_29] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_29] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_29] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [mazot] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_17] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_17] Filling out basic attributes, {name='piece_17', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_17] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_17] applying unit scaling
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_17] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_17] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 3.5514)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_17] translation is <Vector (3.5514, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_17] has translation: [3.55137 0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_17] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_17] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_17] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_29] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_29] Filling out basic attributes, {name='piece_29', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_29] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_29] applying unit scaling
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_29] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_29] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 3.5514)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_29] translation is <Vector (3.5514, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_29] has translation: [3.55137 0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_29] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_29] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_29] no more children to process in object
