i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.2.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\kocak\OneDrive\Belgeler\My Games\FarmingSimulator2022\mods\FS22_MA1840\sss.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_14] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_14] Filling out basic attributes, {name='piece_14', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_14] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_14] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_14] Filling out basic attributes, {name='piece_14', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_14] Has material 'mat_0014_cabpaint'
i3dio.i3d.I3D:add_material:DEBUG: [sss] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [mat_0014_cabpaint] Filling out basic attributes, {name='mat_0014_cabpaint', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [mat_0014_cabpaint] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_14] Subset with index [0] based on material 'mat_0014_cabpaint'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_14] Processing subset: materialId="1" numTriangles="1444" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_14] Has subset 'mat_0014_cabpaint' with '1444' triangles and materialId="1" numTriangles="1444" firstIndex="0" firstVertex="0" numIndices="4332" numVertices="1244"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_14] Has '1' subsets, '1444' triangles and '1244' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_14] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_14] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_14] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_14] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_14] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_14] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_14] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_59] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_59] Filling out basic attributes, {name='piece_59', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_59] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_59] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_59] Filling out basic attributes, {name='piece_59', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_59] Has material 'mat_0052_doorstep_01_c'
i3dio.i3d.I3D:add_material:DEBUG: [sss] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [mat_0052_doorstep_01_c] Filling out basic attributes, {name='mat_0052_doorstep_01_c', nodeId='2'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [mat_0052_doorstep_01_c] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_59] Subset with index [0] based on material 'mat_0052_doorstep_01_c'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_59] Processing subset: materialId="2" numTriangles="96" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_59] Has subset 'mat_0052_doorstep_01_c' with '96' triangles and materialId="2" numTriangles="96" firstIndex="0" firstVertex="0" numIndices="288" numVertices="148"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_59] Has '1' subsets, '96' triangles and '148' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_59] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_59] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_59] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_59] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_59] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_59] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_59] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [truck] is of type 'EMPTY'
i3dio.node_classes.node.TransformGroupNode:_create_xml_element:DEBUG: [truck] Filling out basic attributes, {name='truck', nodeId='3'}
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.TransformGroupNode:_write_properties:DEBUG: [truck] Has no data specific attributes
i3dio.node_classes.node.TransformGroupNode:_add_transform_to_xml_element:DEBUG: [truck] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.TransformGroupNode:_add_transform_to_xml_element:DEBUG: [truck] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.TransformGroupNode:_add_transform_to_xml_element:DEBUG: [truck] translation is default
i3dio.node_classes.node.TransformGroupNode:__init__:DEBUG: [truck] Initialized as a 'TransformGroupNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [truck] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_14] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_14] Filling out basic attributes, {name='piece_14', nodeId='4'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_14] has parent element with name [truck]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_14] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_14] applying unit scaling
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_14] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_14] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_14] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_14] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_14] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_14] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_14] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_59] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_59] Filling out basic attributes, {name='piece_59', nodeId='5'}
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_59] has parent element with name [truck]
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_59] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_59] applying unit scaling
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_59] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_59] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_59] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_59] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_59] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_59] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_59] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [truck] no more children to process in object
