<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rearLightCircleOrange_01" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="11" filename="$data/shared/assets/assetLibraryDecals_diffuse.dds"/>
    <File fileId="12" filename="$data/shared/assets/assetLibraryDecals_normal.dds"/>
    <File fileId="8" filename="$data/shared/clearPlastic_diffuse.dds"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="9" filename="rearLightCircleOrangeGlass_01_normal.dds"/>
    <File fileId="10" filename="rearLightCircleOrangeGlass_01_specular.dds"/>
    <File fileId="3" filename="rearLightCircleOrange_01_specular.dds"/>
  </Files>


  <Materials>
    <Material name="assetLibraryDecals_mat" materialId="5" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 5 5"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.5 0.5 0.5 2"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="rearLightCircleOrange_01_mat" materialId="4" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="rearLightCircleOrange_01_mat1" materialId="7" diffuseColor="0.498039 0.498039 0.498039 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rearLightCircleOrange_01.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="rearLightCircleOrange01" clipDistance="75" nodeId="13" materialIds="4" castsShadows="true" receiveShadows="true">
        <Shape shapeId="2" name="turnLightStatic" translation="0 0.0616991 3.63375e-08" clipDistance="35" nodeId="14" materialIds="6" castsShadows="true" receiveShadows="true" decalLayer="1"/>
        <Shape shapeId="3" name="decal" translation="1.06567e-09 0.067323 -0.000115143" clipDistance="30" nodeId="15" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
        <Shape shapeId="4" name="innerPartStatic" clipDistance="35" nodeId="16" materialIds="7" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      </Shape>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="13">
      <Attribute name="currentUVSet" type="string" value="map1"/>
    </UserAttribute>
    <UserAttribute nodeId="16">
      <Attribute name="currentUVSet" type="string" value="map1"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
