<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="farmhouse" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_object_farmhouse</name>
        <functions>
            <function>$l10n_function_farmHouse</function>
        </functions>
        <image>store_dom.png</image>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <price>40000</price>
        <dailyUpkeep>15</dailyUpkeep>		
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>placeable</species>
        <category>farmhouses</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>farmhouses</tab>
        </brush>
        <vertexBufferMemoryUsage>262144</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>30720</indexBufferMemoryUsage>
        <textureMemoryUsage>3670016</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>dom.i3d</filename>
        <canBeRenamed>true</canBeRenamed>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="0>4" endNode="0>4|0"/>
        </testAreas>
		
		<sounds>
            <place template="medImp" />
        </sounds>
    </placement>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="0>6" endNode="0>6|0" />
    </tipOcclusionUpdateAreas>

    <clearAreas>
        <clearArea startNode="0>3|0" widthNode="0>3|0|0" heightNode="0>3|0|1"/>
    </clearAreas>

	<indoorAreas>
        <indoorArea startNode="0>5|0" widthNode="0>5|0|0" heightNode="0>5|0|1"/>
    </indoorAreas>
	
    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="0>3|0" widthNode="0>3|0|0" heightNode="0>3|0|1" />
        </levelAreas>
    </leveling>

    <indoorAreas></indoorAreas>

    <ai>
        <updateAreas></updateAreas>
    </ai>

    <hotspots>
        <hotspot type="FARM" linkNode="0>2|6" teleportNode="0>2|7" />
    </hotspots>
	
	    <wardrobe triggerNode="0>2|3"/>


    <triggerMarkers>
        <triggerMarker node="0>2|5" filename="$data/shared/assets/marker/markerIcons.xml" id="EXCLAMATION_MARK" adjustToGround="false" />
        <triggerMarker node="0>2|4" filename="$data/shared/assets/marker/markerIcons.xml" id="EXCLAMATION_MARK"/>		
    </triggerMarkers>

    <farmhouse spawnNode="0>2|2">
        <sleeping triggerNode="0>2|0" cameraNode="0>2|1"/>
    </farmhouse>
</placeable>
