<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Shed" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.3"/>
  </Asset>

  <Files>
    <File fileId="1" filename="textures/beton_diffuse.dds"/>
    <File fileId="9" filename="textures/beton_height.dds"/>
    <File fileId="2" filename="textures/beton_normal.dds"/>
    <File fileId="3" filename="textures/beton_specular.dds"/>
    <File fileId="14" filename="textures/dachMetal_diffuse.dds"/>
    <File fileId="17" filename="textures/dachMetal_height.dds"/>
    <File fileId="15" filename="textures/dachMetal_normal.dds"/>
    <File fileId="10" filename="textures/deski_diffuse.dds"/>
    <File fileId="13" filename="textures/deski_height.dds"/>
    <File fileId="11" filename="textures/deski_normal.dds"/>
    <File fileId="12" filename="textures/deski_specular.dds"/>
    <File fileId="18" filename="$data/maps/textures/shared/snow_diffuse.dds"/>
    <File fileId="19" filename="$data/maps/textures/shared/snow_normal.dds"/>
    <File fileId="8" filename="$data/maps/textures/shared/snow_specular.png"/>
    <File fileId="4" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="20" filename="$data/shaders/snowHeapShader.xml"/>
  </Files>


  <Materials>
    <Material name="Beton" materialId="4" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="mParallaxMap" fileId="9"/>
      <CustomParameter name="dirtMossSmoothness" value="0.12 0.12 0 0"/>
      <CustomParameter name="dirtMossMix" value="1 1 0 0"/>
      <CustomParameter name="placeableColorScale" value="0 1 0 0"/>
      <CustomParameter name="snowScale" value="1 0 0 0"/>
    </Material>
    <Material name="Blacha" materialId="5" specularColor="0.494118 1 0.4" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="14"/>
      <Normalmap fileId="15" bumpDepth="0.5"/>
      <Custommap name="mParallaxMap" fileId="17"/>
      <CustomParameter name="dirtMossSmoothness" value="0.12 0.12 0 0"/>
      <CustomParameter name="dirtMossMix" value="1 1 0 0"/>
      <CustomParameter name="placeableColorScale" value="0 1 0 0"/>
      <CustomParameter name="snowScale" value="1 0 0 0"/>
    </Material>
    <Material name="Drewno" materialId="6" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <Custommap name="mParallaxMap" fileId="13"/>
      <CustomParameter name="dirtMossSmoothness" value="0.12 0.12 0 0"/>
      <CustomParameter name="dirtMossMix" value="1 1 0 0"/>
      <CustomParameter name="placeableColorScale" value="0 1 0 0"/>
      <CustomParameter name="snowScale" value="1 0 0 0"/>
    </Material>
    <Material name="occluder_mat" materialId="7" diffuseColor="0 0.8 0.0156863 1" specularColor="0.494118 1 0">
    </Material>
    <Material name="Snow" materialId="8" customShaderId="20">
      <Texture fileId="18"/>
      <Normalmap fileId="19"/>
      <Glossmap fileId="8"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Shed.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="Shed" nodeId="14">
        <TransformGroup name="clearAreas" nodeId="15">
          <TransformGroup name="clearArea1Start" translation="-2.6 0 -4.4" nodeId="16">
            <TransformGroup name="clearArea1Width" translation="5.2 0 0" nodeId="17"/>
            <TransformGroup name="clearArea1Height" translation="0 0 8.7" nodeId="18"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="levelAreas" nodeId="19">
          <TransformGroup name="levelArea1Start" translation="-2.6 0 -4.4" nodeId="20">
            <TransformGroup name="levelArea1Width" translation="5.2 0 0" nodeId="21"/>
            <TransformGroup name="levelArea1Height" translation="0 0 8.7" nodeId="22"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="indoorAreas" nodeId="23">
          <TransformGroup name="indoorArea1Start" translation="-2.6 -2.27374e-15 -4.4" nodeId="24">
            <TransformGroup name="indoorArea1Width" translation="5.2 -2.01948e-30 -4.54747e-15" nodeId="25"/>
            <TransformGroup name="indoorArea1Height" translation="1.13687e-14 0 8.7" nodeId="26"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="testAreas" nodeId="27">
          <TransformGroup name="testArea1Start" translation="-2.6 0 -4.4" nodeId="28">
            <TransformGroup name="testArea1End" translation="5.2 3.5 8.7" nodeId="29"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="tipOcclusionUpdateAreas" nodeId="30">
          <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-2.6 0 -4.4" nodeId="31">
            <TransformGroup name="tipOcclusionUpdateArea1End" translation="5.2 0 8.7" nodeId="32"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="visuals" nodeId="33">
          <Shape shapeId="1" name="LOD0" clipDistance="300" nodeId="34" materialIds="4,6,5" castsShadows="true" receiveShadows="true">
            <TransformGroup name="Winter" nodeId="35">
              <Shape shapeId="2" name="Snow" translation="0.000469213 4.43 -0.00341376" nodeId="36" materialIds="8" weatherRequiredMask="1024"/>
            </TransformGroup>
          </Shape>
          <Shape shapeId="3" name="LOD1" static="true" clipDistance="800" nodeId="37" materialIds="4,6,5" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="4" name="occluderMesh" clipDistance="350" nodeId="38" materialIds="7" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true"/>
        </TransformGroup>
      </TransformGroup>
  </Scene>

</i3D>
