i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.4
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\aiken\Desktop\22 rig\FS22_SEMI_TANKER\RMC\suspension.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [susp] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [susp] Filling out basic attributes, {name='susp', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [susp] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [susp] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [susp] Filling out basic attributes, {name='susp', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [susp] Has material 'SUSPENSION'
i3dio.i3d.I3D:add_material:DEBUG: [suspension] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [SUSPENSION] Filling out basic attributes, {name='SUSPENSION', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [SUSPENSION] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [SUSPENSION] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [susp] Subset with index [0] based on material 'SUSPENSION'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [susp] Processing subset: materialId="1" numTriangles="75377" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [susp] Has subset 'SUSPENSION' with '75377' triangles and materialId="1" numTriangles="75377" firstIndex="0" firstVertex="0" numIndices="226131" numVertices="80228"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [susp] Has '1' subsets, '75377' triangles and '80228' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [susp] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0019)
            (0.0000, -0.0000, -1.0000,  0.7280)
            (0.0000,  1.0000, -0.0000, -4.7865)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp] translation is <Vector (0.0019, 0.7280, -4.7865)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp] has translation: [0.00194292 0.727976 -4.78653]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [susp] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [susp] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [susp] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [susp.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [susp.001] Filling out basic attributes, {name='susp.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [susp.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [susp.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [susp.001] Filling out basic attributes, {name='susp.001', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [susp.001] Has material 'Hoses'
i3dio.i3d.I3D:add_material:DEBUG: [suspension] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Hoses] Filling out basic attributes, {name='Hoses', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Hoses] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Hoses] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [susp.001] Subset with index [0] based on material 'Hoses'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [susp.001] Processing subset: materialId="2" numTriangles="16358" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [susp.001] Has subset 'Hoses' with '16358' triangles and materialId="2" numTriangles="16358" firstIndex="0" firstVertex="0" numIndices="49074" numVertices="13884"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [susp.001] Has '1' subsets, '16358' triangles and '13884' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [susp.001] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0019)
            (0.0000, -0.0000, -1.0000,  0.7280)
            (0.0000,  1.0000, -0.0000, -4.7865)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp.001] translation is <Vector (0.0019, 0.7280, -4.7865)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp.001] has translation: [0.00194292 0.727976 -4.78653]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [susp.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [susp.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [susp.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [susp.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [susp.002] Filling out basic attributes, {name='susp.002', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [susp.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [susp.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [susp.004] Filling out basic attributes, {name='susp.004', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [susp.004] Has material 'Chrome'
i3dio.i3d.I3D:add_material:DEBUG: [suspension] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Chrome] Filling out basic attributes, {name='Chrome', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Chrome] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Chrome] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [susp.004] Subset with index [0] based on material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [susp.004] Processing subset: materialId="3" numTriangles="5858" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [susp.004] Has subset 'Chrome' with '5858' triangles and materialId="3" numTriangles="5858" firstIndex="0" firstVertex="0" numIndices="17574" numVertices="5489"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [susp.004] Has '1' subsets, '5858' triangles and '5489' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [susp.002] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp.002] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000,  0.0019)
            (0.0000, -0.0000, -1.0000,  0.7280)
            (0.0000,  1.0000, -0.0000, -4.7865)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp.002] translation is <Vector (0.0019, 0.7280, -4.7865)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp.002] has translation: [0.00194292 0.727976 -4.78653]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [susp.002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [susp.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [susp.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [susp.002] no more children to process in object
