<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="simplePlaceable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <annotation>Landbauer - www.forbidden-mods.de</annotation>

    <storeData>
        <name>$l10n_shopItem_woodenPergola01</name>
        <functions>
            <function>$l10n_function_decoration</function>
        </functions>
        <image>store/store_woodenPergola01.png</image>
        <price>24995</price>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>LANDBAUER</brand>
        <species>placeable</species>
        <category>decoration</category>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <brush>
            <type>placeable</type>
            <category>decoration</category>
            <tab>uncategorized</tab>
        </brush>
    </storeData>

    <base>
        <filename>woodenPergola.i3d</filename>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true">
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>

        <sounds>
            <place template="medImp"/>
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height" />
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="5" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height" />
        </levelAreas>
    </leveling>

    <indoorAreas/>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="testArea1Start" endNode="testArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="testArea1Start" endNode="testArea1End" />
        </updateAreas>
    </ai>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="rattanSofa"            filename="shared/rattanSofa01.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="woodenTable"           filename="shared/woodenTable.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="rattanArmChair_01"     filename="shared/rattanArmChair01.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="rattanArmChair_02"     filename="shared/rattanArmChair01.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="strelitziaReginae_01"  filename="shared/strelitziaReginae.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="strelitziaReginae_02" filename="shared/strelitziaReginae.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="woodenAppleBowl"       filename="shared/woodenAppleBowl.i3d" />
    </dynamicallyLoadedParts>

    <lights>
        <sharedLight linkNode="walllight01" filename="shared/lights/walllight.xml" groupIndex="1"/>
        <sharedLight linkNode="walllight02" filename="shared/lights/walllight.xml" groupIndex="1"/>
        <sharedLight linkNode="walllight03" filename="shared/lights/walllight.xml" groupIndex="1"/>
        <sharedLight linkNode="walllight04" filename="shared/lights/walllight.xml" groupIndex="1"/>

        <realLights>
            <high>
                <light node="realLightHigh1"  groupIndex="1"/>
                <light node="realLightHigh5"  groupIndex="1"/>
            </high>
        </realLights>

        <group name="$l10n_action_placeableLightShed" triggerNode="lightTrigger">
            <sounds>
                <toggle file="sounds/lightSwitch.wav" innerRadius="5" outerRadius="15" volumeScale="0.8"/>
            </sounds>
        </group>
    </lights>

    <i3dMappings>
        <i3dMapping id="clearArea1Start" node="0>0|0" />
        <i3dMapping id="clearArea1Width" node="0>0|0|0" />
        <i3dMapping id="clearArea1Height" node="0>0|0|1" />
        <i3dMapping id="levelArea1Start" node="0>1|0" />
        <i3dMapping id="levelArea1Width" node="0>1|0|0" />
        <i3dMapping id="levelArea1Height" node="0>1|0|1" />
        <i3dMapping id="testArea1Start" node="0>2|0" />
        <i3dMapping id="testArea1End" node="0>2|0|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>3|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>3|0|0" />
        <i3dMapping id="linkedProps" node="0>4" />
        <i3dMapping id="rattanSofa" node="0>4|0" />
        <i3dMapping id="woodenTable" node="0>4|1" />
        <i3dMapping id="rattanArmChair_01" node="0>4|2" />
        <i3dMapping id="rattanArmChair_02" node="0>4|3" />
        <i3dMapping id="strelitziaReginae_01" node="0>4|4" />
        <i3dMapping id="strelitziaReginae_02" node="0>4|5" />
        <i3dMapping id="woodenAppleBowl" node="0>4|6" />
        <i3dMapping id="collisions" node="0>5" />
        <i3dMapping id="visuals" node="0>6" />
        <i3dMapping id="lights" node="0>7" />
        <i3dMapping id="walllight01" node="0>7|0|0" />
        <i3dMapping id="walllight02" node="0>7|0|1" />
        <i3dMapping id="walllight03" node="0>7|0|2" />
        <i3dMapping id="walllight04" node="0>7|0|3" />
        <i3dMapping id="realLightHigh1" node="0>7|1|0" />
        <i3dMapping id="realLightHigh5" node="0>7|1|1" />
        <i3dMapping id="lightTrigger" node="0>7|2" />
    </i3dMappings>
</placeable>
