<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="metalPergola.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.4"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="7" filename="textures/blackMetal01_diffuse.png"/>
    <File fileId="10" filename="textures/blackMetal01_height.png"/>
    <File fileId="8" filename="textures/blackMetal01_normal.png"/>
    <File fileId="23" filename="textures/defaultMetal_specular.png"/>
    <File fileId="2" filename="textures/metal03_diffuse.png"/>
    <File fileId="3" filename="textures/metal03_normal.png"/>
    <File fileId="4" filename="textures/metal03_specular.png"/>
    <File fileId="14" filename="textures/pavingStones26_diffuse.png"/>
    <File fileId="17" filename="textures/pavingStones26_height.png"/>
    <File fileId="15" filename="textures/pavingStones26_normal.png"/>
    <File fileId="16" filename="textures/pavingStones26_specular.png"/>
    <File fileId="18" filename="textures/rock03_diffuse.png"/>
    <File fileId="19" filename="textures/rock03_normal.png"/>
    <File fileId="20" filename="textures/rock03_specular.png"/>
    <File fileId="21" filename="textures/screws_diffuse.png"/>
    <File fileId="22" filename="textures/screws_normal.png"/>
    <File fileId="11" filename="textures/wood14_diffuse.png"/>
    <File fileId="12" filename="textures/wood14_normal.png"/>
    <File fileId="13" filename="textures/wood14_specular.png"/>
  </Files>


  <Materials>
    <Material name="blackMetal01_mat" materialId="5" specularColor="0.494118 1 0" customShaderId="5" customShaderVariation="customParallax">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Custommap name="mParallaxMap" fileId="10"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="metal03_mat" materialId="7" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="pavingStones26_mat" materialId="8" customShaderId="5" customShaderVariation="customParallax">
      <Texture fileId="14"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
      <Custommap name="mParallaxMap" fileId="17"/>
    </Material>
    <Material name="rock03_mat" materialId="9" customShaderId="5">
      <Texture fileId="18"/>
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
    </Material>
    <Material name="screws_mat.001" materialId="10" customShaderId="5">
      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
    </Material>
    <Material name="wood14_mat" materialId="11" customShaderId="5">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="metalPergola.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="metalPergola" nodeId="19">
        <TransformGroup name="clearAreas" nodeId="20">
          <TransformGroup name="clearArea01Start" translation="-4 0 -3.5" nodeId="21">
            <TransformGroup name="clearArea01Width" translation="2.27374e-15 0 7.5" nodeId="22"/>
            <TransformGroup name="clearArea01Height" translation="8 0 0" nodeId="23"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="levelingAreas" nodeId="24">
          <TransformGroup name="levelArea1Start" translation="-4 -0 -3.5" nodeId="25">
            <TransformGroup name="levelArea1Width" translation="2.27374e-15 0 7.5" nodeId="26"/>
            <TransformGroup name="levelArea1Height" translation="8 0 0" nodeId="27"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="testAreas" nodeId="28">
          <TransformGroup name="testArea1Start" translation="-4 0 -3.5" nodeId="29">
            <TransformGroup name="testArea1End" translation="8 3.5 7.5" nodeId="30"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="tipOcclusionUpdateAreas" nodeId="31">
          <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-4 0 -3.5" nodeId="32">
            <TransformGroup name="tipOcclusionUpdateArea1End" translation="8 0 7.5" nodeId="33"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="linkedProps" nodeId="34" dayOfYearStart="59" dayOfYearEnd="304">
          <TransformGroup name="rattanSofa" translation="0 0.0523731 -1.91066" nodeId="35"/>
          <TransformGroup name="woodenTable" translation="0 0.052 0.175" nodeId="36"/>
          <TransformGroup name="rattanArmChair_01" translation="2 0.052 0.175" rotation="180 -90 -180" nodeId="37"/>
          <TransformGroup name="rattanArmChair_02" translation="-2 0.052 0.175" rotation="180 90 180" nodeId="38"/>
          <TransformGroup name="strelitziaReginale_01" translation="-2.4 0.052 -1.8" nodeId="39"/>
          <TransformGroup name="strelitziaReginale_02" translation="2.4 0.052 -1.85" rotation="-180 65.7741 -180" nodeId="40"/>
          <TransformGroup name="woodenAppleBowl" translation="0 0.537708 0.175" rotation="180 43.2806 -180" nodeId="41" dayOfYearStart="59" dayOfYearEnd="304" weatherRequiredMask="1"/>
        </TransformGroup>
        <TransformGroup name="collisions" nodeId="42">
          <Shape shapeId="1" name="tipCollision" visibility="false" static="true" collisionMask="524288" nodeId="43" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
          <Shape shapeId="2" name="collision" visibility="false" static="true" nodeId="44" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        </TransformGroup>
        <TransformGroup name="visuals" nodeId="45">
          <Shape shapeId="3" name="metalPergola_vis" clipDistance="300" nodeId="46" materialIds="7,5,11,8,9,10" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="4" name="metalPergolaPart_vis" clipDistance="300" nodeId="47" materialIds="5,11" castsShadows="true" receiveShadows="true">
            <Shape shapeId="5" name="col" translation="0 1.25608 -2.88435" visibility="false" kinematic="true" nodeId="48" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
          </Shape>
        </TransformGroup>
        <TransformGroup name="lights" nodeId="49">
          <TransformGroup name="linkedLights" nodeId="50">
            <TransformGroup name="walllight01" translation="-1.92882 1.8 -2.74613" nodeId="51"/>
            <TransformGroup name="walllight02" translation="1.929 1.8 -2.746" nodeId="52"/>
            <TransformGroup name="walllight03" translation="-1.929 1.8 2.83851" rotation="-180 0 -180" nodeId="53"/>
            <TransformGroup name="walllight04" translation="1.929 1.8 2.839" rotation="-180 0 -180" nodeId="54"/>
          </TransformGroup>
          <TransformGroup name="realLightsHigh" nodeId="55">
            <Light name="realLightHigh1" translation="-1.777 1.75 -2.45947" nodeId="56" type="point" color="1 1 0.85" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" pcssLightSize="50.7906" pcssLightDistance="0.66" pcssDepthBiasFactor="1" pcssMaxPenumbraSize="1" shadowPerspective="false" range="1">
              <Light name="realLightHigh2" translation="3.54286 0 0" nodeId="57" type="point" color="1 1 0.85" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" pcssLightSize="50.7906" pcssLightDistance="0.66" pcssDepthBiasFactor="1" pcssMaxPenumbraSize="1" shadowPerspective="false" range="1"/>
              <Light name="realLightHigh3" translation="3.54286 0 5.00203" nodeId="58" type="point" color="1 1 0.85" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" pcssLightSize="50.7906" pcssLightDistance="0.66" pcssDepthBiasFactor="1" pcssMaxPenumbraSize="1" shadowPerspective="false" range="1"/>
              <Light name="realLightHigh4" translation="0 0 4.99898" nodeId="59" type="point" color="1 1 0.85" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" pcssLightSize="50.7906" pcssLightDistance="0.66" pcssDepthBiasFactor="1" pcssMaxPenumbraSize="1" shadowPerspective="false" range="1"/>
            </Light>
            <Light name="realLightHigh5" translation="-1.7 1.5 -1" nodeId="60" type="point" color="1 1 0.85" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" pcssLightSize="50.7906" pcssLightDistance="0.66" pcssDepthBiasFactor="1" pcssMaxPenumbraSize="1" shadowPerspective="false" range="3">
              <Light name="realLightHigh6" translation="3.41519 0 0" nodeId="61" type="point" color="1 1 0.85" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" pcssLightSize="50.7906" pcssLightDistance="0.66" pcssDepthBiasFactor="1" pcssMaxPenumbraSize="1" shadowPerspective="false" range="3"/>
              <Light name="realLightHigh7" translation="0 0 2.2" nodeId="62" type="point" color="1 1 0.85" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" pcssLightSize="50.7906" pcssLightDistance="0.66" pcssDepthBiasFactor="1" pcssMaxPenumbraSize="1" shadowPerspective="false" range="3"/>
              <Light name="realLightHigh8" translation="3.41519 0 2.2" nodeId="63" type="point" color="1 1 0.85" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" pcssLightSize="50.7906" pcssLightDistance="0.66" pcssDepthBiasFactor="1" pcssMaxPenumbraSize="1" shadowPerspective="false" range="3"/>
            </Light>
          </TransformGroup>
          <Shape shapeId="6" name="lightTrigger" translation="0 1.575 0.500505" visibility="false" static="true" trigger="true" collisionMask="1048576" nodeId="64" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        </TransformGroup>
      </TransformGroup>
  </Scene>

</i3D>
