<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Plus73P_Q88" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.1"/>
  </Asset>

  <Files>
    <File fileId="12" filename="$data/shaders/decalShader.xml"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="3" filename="$data/shared/default_normal.png"/>
    <File fileId="11" filename="$data/shared/default_specular.dds"/>
    <File fileId="15" filename="../Textures/adStrip.dds"/>
    <File fileId="16" filename="../Textures/adStripn.dds"/>
    <File fileId="10" filename="../Textures/aufdruck.dds"/>
    <File fileId="9" filename="../grafik/Plus41P_Q56_specular.png"/>
    <File fileId="4" filename="../grafik/Plus73P_Q88_specular.png"/>
    <File fileId="14" filename="../grafik/QuickeDecals_specular.png"/>
    <File fileId="13" filename="../grafik/TrimaPlus73P_decals.png"/>
  </Files>


  <Materials>
    <Material name="diffuse" materialId="4" diffuseColor="1 1 1 1">
    </Material>
    <Material name="lambert1" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert2" materialId="6" customShaderId="12">
      <Texture fileId="15"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="placeableColorScale" value="0 1 0 0"/>
    </Material>
    <Material name="lambert2" materialId="7" customShaderId="12">
      <Texture fileId="16"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="placeableColorScale" value="0 1 0 0"/>
    </Material>
    <Material name="lambert2" materialId="8" customShaderId="12">
      <Texture fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="placeableColorScale" value="0 1 0 0"/>
    </Material>
    <Material name="q56_mat" materialId="9" customShaderId="5" customShaderVariation="staticLight">
      <Texture fileId="4"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.04 0.201 0.024 0"/>
      <CustomParameter name="colorMat1" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat2" value="1 1 1 22"/>
      <CustomParameter name="colorMat3" value="1 1 1 3"/>
      <CustomParameter name="colorMat4" value="0.08 0.08 0.08 0"/>
      <CustomParameter name="colorMat5" value="0.06 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="0 0 0.5 1"/>
      <CustomParameter name="colorMat7" value="0.05 0 0 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="q56_mat" materialId="10" diffuseColor="1 1 1 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.04 0.201 0.024 0"/>
      <CustomParameter name="colorMat1" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="1 1 1 3"/>
      <CustomParameter name="colorMat4" value="0.08 0.08 0.08 0"/>
      <CustomParameter name="colorMat5" value="0.06 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="0 0 0.5 1"/>
      <CustomParameter name="colorMat7" value="0.05 0 0 1"/>
    </Material>
    <Material name="q56_mat" materialId="11" diffuseColor="1 1 1 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.04 0.201 0.024 0"/>
      <CustomParameter name="colorMat1" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="1 1 1 3"/>
      <CustomParameter name="colorMat4" value="0.4 0.4 0.4 0"/>
      <CustomParameter name="colorMat5" value="0.06 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="0 0 0.5 1"/>
      <CustomParameter name="colorMat7" value="0.05 0 0 1"/>
    </Material>
    <Material name="trimaDecals_mat" materialId="12" alphaBlending="true" customShaderId="5" customShaderVariation="Decal">
      <Texture fileId="13"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="trimaP73.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="Plus73P_Q88" dynamic="true" compound="true" collisionMask="2105346" clipDistance="300" nodeId="51" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <Shape shapeId="2" name="mainArm" translation="0 1.982 -0.65" clipDistance="300" nodeId="52" materialIds="11" castsShadows="true" receiveShadows="true">
          <TransformGroup name="reversalArm" translation="0 -0.178 1.659" rotation="2.89 -0 0" nodeId="53">
            <TransformGroup name="refHyraulic" translation="0 0.169 0.069" nodeId="54"/>
            <TransformGroup name="refArm" translation="0 0.169 -0.0979427" nodeId="55"/>
            <Shape shapeId="3" name="reversalArm_vis" rotation="-5 -0 0" clipDistance="300" nodeId="56" materialIds="11" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
          <Shape shapeId="4" name="rotationArm" translation="0 -1.701 2.462" rotation="-50 -0 0" clipDistance="300" nodeId="57" materialIds="11" castsShadows="true" receiveShadows="true">
            <Shape shapeId="5" name="orientationArm" translation="0 0.003 0.286" rotation="123.445 0 0" clipDistance="300" nodeId="58" materialIds="11" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="6" name="armHydraulicPunch" translation="0 -0.00024386 0.282" rotation="108.6 0 0" clipDistance="300" nodeId="59" materialIds="11" castsShadows="true" receiveShadows="true">
              <Shape shapeId="7" name="armHydraulic" translation="0 0 -1.73" clipDistance="300" nodeId="60" materialIds="11" castsShadows="true" receiveShadows="true">
                <TransformGroup name="joint21" translation="0.07 0.0109594 1.05185" rotation="-58.5818 -1.36431e-06 1.83814e-06" nodeId="61"/>
                <TransformGroup name="joint42" translation="0.07 0.00890708 1.4302" rotation="-58.5818 -9.64843e-08 -1.44312e-06" nodeId="62"/>
              </Shape>
            </Shape>
          </Shape>
          <TransformGroup name="attacherPlate" translation="0 -1.761 2.575" nodeId="63">
            <Shape shapeId="8" name="attacherPlate" clipDistance="300" nodeId="64" materialIds="11" castsShadows="true" receiveShadows="true">
              <TransformGroup name="attacherJoints" nodeId="65">
                <TransformGroup name="frontloader" translation="0 0.227 0.281" rotation="90 -70.675 -90" nodeId="66"/>
              </TransformGroup>
              <TransformGroup name="lockHydraulic" translation="0 -0.059 0.173" nodeId="67">
                <Shape shapeId="9" name="lockHydraulicLeft" clipDistance="300" nodeId="68" materialIds="11" castsShadows="true" receiveShadows="true">
                  <Shape shapeId="10" name="attachHydraulic_1" translation="0.217795 0 0.006" clipDistance="300" nodeId="69" materialIds="11" castsShadows="true" receiveShadows="true">
                    <Shape shapeId="11" name="attachHydraulic_stat1" translation="-1.0571e-18 -5.71375e-17 -0.007" rotation="2.96835 -0.434834 36.3266" clipDistance="300" nodeId="70" materialIds="11" castsShadows="true" receiveShadows="true"/>
                  </Shape>
                </Shape>
                <Shape shapeId="12" name="lockHydraulicRight" clipDistance="300" nodeId="71" materialIds="11" castsShadows="true" receiveShadows="true">
                  <Shape shapeId="13" name="attachHydraulic_2" translation="-0.218 0 0.006" clipDistance="300" nodeId="72" materialIds="11" castsShadows="true" receiveShadows="true">
                    <Shape shapeId="14" name="attachHydraulic_stat2" translation="5.66496e-17 -2.65087e-17 -0.007" rotation="2.96618 0.449385 -36.6073" clipDistance="300" nodeId="73" materialIds="11" castsShadows="true" receiveShadows="true"/>
                  </Shape>
                </Shape>
              </TransformGroup>
              <Shape shapeId="15" name="attachPipes" translation="0.164 0.219 0.2" rotation="30 -0 0" clipDistance="300" nodeId="74" materialIds="11" castsShadows="true" receiveShadows="true"/>
              <TransformGroup name="orientationArmRefPoint" translation="0 0.092 0.121" rotation="72.93 -0 0" nodeId="75"/>
              <TransformGroup name="attacherPlateColJoint" translation="0 -0.137 0.17" nodeId="76"/>
              <TransformGroup name="referenceFrame" translation="0 0.228 0.283" rotation="-35 -0 0" nodeId="77"/>
              <Shape shapeId="16" name="attacherPlateCol" translation="0 -0.0855861 0.159904" rotation="-24.3892 -0 0" compoundChild="true" collisionMask="2105410" density="0.5" nodeId="78" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
              <TransformGroup name="hose" nodeId="79">
                <TransformGroup name="hydraulicIn1" translation="0.009 0.195547 0.21547" rotation="168.911 66.6867 77.952" nodeId="80"/>
                <TransformGroup name="hydraulicout1" translation="-0.036 0.196323 0.21343" rotation="-123.131 44.7185 155.335" nodeId="81"/>
                <TransformGroup name="hydraulicIn2" translation="0.186 0.237 0.233" rotation="112.853 0 0" nodeId="82"/>
                <TransformGroup name="hydraulicOut2" translation="0.142 0.237 0.233" rotation="112.853 0 0" nodeId="83"/>
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              <TransformGroup name="joint63" translation="0 0.179532 0.19672" rotation="-1.19528e-05 9.11286e-07 9.18149e-07" nodeId="84"/>
            </Shape>
          </TransformGroup>
          <TransformGroup name="mainHydraulicRefPoint" translation="0 -0.317 1.186" nodeId="85"/>
          <TransformGroup name="armColJoint" translation="0 -0.909 1.988" nodeId="86"/>
          <TransformGroup name="light" nodeId="87">
            <Shape shapeId="17" name="staticLights" translation="0 -0.399 1.30902" rotation="139.845 -0 0" clipDistance="35" nodeId="88" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
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            <Shape shapeId="21" name="supportPart2" translation="0 -1.539 2.272" rotation="-47.678 0 0" clipDistance="300" nodeId="95" materialIds="11" castsShadows="true" receiveShadows="true"/>
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          <Shape shapeId="22" name="hydrDeaktiv" translation="-0.553 -0.170408 0.712551" rotation="-0.092 -0 0" scale="1 1 1.06954" clipDistance="300" nodeId="96" materialIds="10" castsShadows="true" receiveShadows="true"/>
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            <Shape shapeId="23" name="pPlane1" translation="0.56 1.345 0.665483" rotation="-90 90 -180" scale="0.3 1 0.3" clipDistance="1000" nodeId="98" materialIds="8" receiveShadows="true"/>
            <Shape shapeId="23" name="pPlane1" translation="-0.56 1.345 0.665483" rotation="90 -90 0" scale="0.3 1 0.3" clipDistance="1000" nodeId="99" materialIds="8" receiveShadows="true"/>
          </TransformGroup>
          <TransformGroup name="armCollis" translation="0 0.0868544 0.0433665" nodeId="100">
            <Shape shapeId="24" name="arm_col3" translation="-0.055 -0.86229 1.89587" rotation="11.288 -0 0" compoundChild="true" collisionMask="8194" density="0.001" nodeId="101" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
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            <TransformGroup name="jointmainArm" translation="-0.505301 2.65463 -1.0108" rotation="-90 68.1294 -90" visibility="false" nodeId="106"/>
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          <TransformGroup name="attacherJoint" translation="0 -0.235 -0.065" rotation="0 -90 0" nodeId="111"/>
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          <TransformGroup name="mainFrame_decals" nodeId="116">
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          <TransformGroup name="pipeJoints" translation="0 -1.721 0.964631" rotation="-0.0917665 -0 0" nodeId="118">
            <TransformGroup name="jointmainArm2" translation="0.728016 1.28568 -1.04648" rotation="0.0917665 -0 0" nodeId="119"/>
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        <TransformGroup name="leer" translation="0 0 -1.11022e-16" nodeId="121"/>
        <TransformGroup name="skinning" translation="0 0.444 -1.11022e-16" nodeId="122">
          <Shape shapeId="34" name="hydrAktiv" translation="1.11022e-16 0 3.33067e-16" clipDistance="300" nodeId="123" materialIds="10" castsShadows="true" receiveShadows="true" skinBindNodeIds="106 119"/>
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        <TransformGroup name="armDummy" translation="0 1.979 -0.652815" nodeId="127">
          <TransformGroup name="attacherRotDummy" translation="0 -1.761 2.57507" nodeId="128">
            <TransformGroup name="attacherDummy" nodeId="129">
              <TransformGroup name="attacherJointTools" translation="-4.49812e-10 0.227488 0.280571" rotation="90 -70.6752 -90" nodeId="130"/>
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        <TransformGroup name="attacherRootDummy" translation="0 1.982 -0.65" nodeId="131">
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        <Camera name="camera" translation="-2.89154 2.97305 3.51272" rotation="-31.4666 -49.5147 -5.54769e-07" nodeId="135" fov="60" nearClip="0.1" farClip="10000" orthographicHeight="1"/>
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    <UserAttribute nodeId="62">
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    <UserAttribute nodeId="119">
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</i3D>
