i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.5
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.1.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\JEROD\Documents\My Games\FarmingSimulator2022\mods\RMC22_Kenworth_T880\exp\bump1.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.002] Filling out basic attributes, {name='Cube.002', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.013] Filling out basic attributes, {name='Cube.013', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.013] Has material 'Chrome'
i3dio.i3d.I3D:add_material:DEBUG: [bump1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Chrome] Filling out basic attributes, {name='Chrome', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Chrome] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Chrome] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Chrome] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.013] Subset with index [0] based on material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.013] Processing subset: materialId="1" numTriangles="478" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.013] Has subset 'Chrome' with '478' triangles and materialId="1" numTriangles="478" firstIndex="0" firstVertex="0" numIndices="1434" numVertices="418"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.013] Has '1' subsets, '478' triangles and '418' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.002] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.010] Filling out basic attributes, {name='Cube.010', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.009] Filling out basic attributes, {name='Cube.009', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.009] Has material 'chr.004'
i3dio.i3d.I3D:add_material:DEBUG: [bump1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [chr.004] Filling out basic attributes, {name='chr.004', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [chr.004] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [chr.004] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [chr.004] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.009] Subset with index [0] based on material 'chr.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.009] Processing subset: materialId="2" numTriangles="1080" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.009] Has subset 'chr.004' with '1080' triangles and materialId="2" numTriangles="1080" firstIndex="0" firstVertex="0" numIndices="3240" numVertices="835"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.009] Has '1' subsets, '1080' triangles and '835' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.010] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.010] transforming to new transform-basis with <Matrix 4x4 (1.1030, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.1030, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.1030, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.010] has scale: [1.10298 1.10298 1.10298]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.010_Cube.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.010_Cube.003] Filling out basic attributes, {name='Cube.010_Cube.003', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.010_Cube.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.010_Cube.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.010_Cube.003] Filling out basic attributes, {name='Cube.010_Cube.003', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.010_Cube.003] Has material 'Chrome.003'
i3dio.i3d.I3D:add_material:DEBUG: [bump1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Chrome.003] Filling out basic attributes, {name='Chrome.003', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Chrome.003] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Chrome.003] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Chrome.003] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.010_Cube.003] Subset with index [0] based on material 'Chrome.003'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.010_Cube.003] Processing subset: materialId="3" numTriangles="420" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.010_Cube.003] Has subset 'Chrome.003' with '420' triangles and materialId="3" numTriangles="420" firstIndex="0" firstVertex="0" numIndices="1260" numVertices="672"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.010_Cube.003] Has '1' subsets, '420' triangles and '672' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.010_Cube.003] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'casts_shadows' with value 'True'. Default is 'False'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'receive_shadows' with value 'True'. Default is 'False'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '2' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.010_Cube.003] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.010_Cube.003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.010_Cube.003] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.010_Cube.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.010_Cube.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.010_Cube.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.011] Filling out basic attributes, {name='Cube.011', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.010] Filling out basic attributes, {name='Cube.010', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.010] Has material 'chr.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.010] Subset with index [0] based on material 'chr.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.010] Processing subset: materialId="2" numTriangles="1655" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.010] Has subset 'chr.004' with '1655' triangles and materialId="2" numTriangles="1655" firstIndex="0" firstVertex="0" numIndices="4965" numVertices="1367"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.010] Has '1' subsets, '1655' triangles and '1367' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.011] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.011] transforming to new transform-basis with <Matrix 4x4 (0.0435, 0.0000, 0.0000, 0.0000)
            (0.0000, 0.0435, 0.0000, 0.0000)
            (0.0000, 0.0000, 0.0435, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.011] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.011] has scale: [0.0434835 0.0434835 0.0434835]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.012] Filling out basic attributes, {name='Cube.012', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.012] Filling out basic attributes, {name='Cube.012', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.012] Has material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.012] Subset with index [0] based on material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.012] Processing subset: materialId="1" numTriangles="44" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.012] Has subset 'Chrome' with '44' triangles and materialId="1" numTriangles="44" firstIndex="0" firstVertex="0" numIndices="132" numVertices="80"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.012] Has '1' subsets, '44' triangles and '80' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.012] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012] transforming to new transform-basis with <Matrix 4x4 (1.0510, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0510, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0510, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012] has scale: [1.05097 1.05097 1.05097]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012_Cube.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.012_Cube.001] Filling out basic attributes, {name='Cube.012_Cube.001', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.012_Cube.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.012_Cube.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.012_Cube.001] Filling out basic attributes, {name='Cube.012_Cube.001', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.012_Cube.001] Has material 'flatblack.001'
i3dio.i3d.I3D:add_material:DEBUG: [bump1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [flatblack.001] Filling out basic attributes, {name='flatblack.001', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [flatblack.001] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [flatblack.001] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [flatblack.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.012_Cube.001] Subset with index [0] based on material 'flatblack.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.012_Cube.001] Processing subset: materialId="4" numTriangles="152" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.012_Cube.001] Has subset 'flatblack.001' with '152' triangles and materialId="4" numTriangles="152" firstIndex="0" firstVertex="0" numIndices="456" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.012_Cube.001] Has '1' subsets, '152' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.012_Cube.001] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012_Cube.001] transforming to new transform-basis with <Matrix 4x4 (1.0510,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0510, 0.0000)
            (0.0000,  1.0510, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012_Cube.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012_Cube.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012_Cube.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012_Cube.001] has scale: [1.05097 1.05097 1.05097]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.012_Cube.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012_Cube.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012_Cube.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012_Cube.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.012_Cube.004] Filling out basic attributes, {name='Cube.012_Cube.004', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.012_Cube.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.012_Cube.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.012_Cube.002] Filling out basic attributes, {name='Cube.012_Cube.002', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.012_Cube.002] Has material 'flatblack.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.012_Cube.002] Subset with index [0] based on material 'flatblack.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.012_Cube.002] Processing subset: materialId="4" numTriangles="140" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.012_Cube.002] Has subset 'flatblack.001' with '140' triangles and materialId="4" numTriangles="140" firstIndex="0" firstVertex="0" numIndices="420" numVertices="176"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.012_Cube.002] Has '1' subsets, '140' triangles and '176' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.012_Cube.004] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012_Cube.004] transforming to new transform-basis with <Matrix 4x4 (1.0510,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0510, 0.0000)
            (0.0000,  1.0510, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012_Cube.004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012_Cube.004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012_Cube.004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012_Cube.004] has scale: [1.05097 1.05097 1.05097]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.012_Cube.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012_Cube.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012_Cube.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cylinder.005] Filling out basic attributes, {name='Cylinder.005', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cylinder.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cylinder.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cylinder.002] Filling out basic attributes, {name='Cylinder.002', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cylinder.002] Has material 'chr.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cylinder.002] Subset with index [0] based on material 'chr.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.002] Processing subset: materialId="2" numTriangles="2432" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.002] Has subset 'chr.004' with '2432' triangles and materialId="2" numTriangles="2432" firstIndex="0" firstVertex="0" numIndices="7296" numVertices="2940"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cylinder.002] Has '1' subsets, '2432' triangles and '2940' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cylinder.005] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.005] transforming to new transform-basis with <Matrix 4x4 (1.0510, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0510, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0510, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.005] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.005] has scale: [1.05097 1.05097 1.05097]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cylinder.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.005] no more children to process in object
