i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.5
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.1.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\JEROD\Documents\My Games\FarmingSimulator2022\mods\RMC22_Kenworth_T880\exp\filter.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.009] Filling out basic attributes, {name='Cube.009', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.002] Filling out basic attributes, {name='Cube.002', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.002] Has material 'Chrome'
i3dio.i3d.I3D:add_material:DEBUG: [filter] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Chrome] Filling out basic attributes, {name='Chrome', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Chrome] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Chrome] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Chrome] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.002] Subset with index [0] based on material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.002] Processing subset: materialId="1" numTriangles="980" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.002] Has subset 'Chrome' with '980' triangles and materialId="1" numTriangles="980" firstIndex="0" firstVertex="0" numIndices="2940" numVertices="896"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.002] Has '1' subsets, '980' triangles and '896' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.009] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.009] transforming to new transform-basis with <Matrix 4x4 (0.0435, 0.0000, 0.0000, 0.0000)
            (0.0000, 0.0435, 0.0000, 0.0000)
            (0.0000, 0.0000, 0.0435, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.009] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.009] has scale: [0.0434835 0.0434835 0.0434835]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_0.014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_0.014] Filling out basic attributes, {name='piece_0.014', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_0.014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_0.014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_0.014] Filling out basic attributes, {name='piece_0.014', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_0.014] Has material 'Main'
i3dio.i3d.I3D:add_material:DEBUG: [filter] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Main] Filling out basic attributes, {name='Main', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Main] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Main] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Main] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_0.014] Subset with index [0] based on material 'Main'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_0.014] Processing subset: materialId="2" numTriangles="8752" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_0.014] Has subset 'Main' with '8752' triangles and materialId="2" numTriangles="8752" firstIndex="0" firstVertex="0" numIndices="26256" numVertices="5209"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_0.014] Has '1' subsets, '8752' triangles and '5209' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_0.014] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.014] transforming to new transform-basis with <Matrix 4x4 (-1.0292, 0.0000,  0.0000, 0.0000)
            ( 0.0000, 1.0292,  0.0000, 1.4261)
            (-0.0000, 0.0000, -1.0292, 3.6373)
            ( 0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.014] translation is <Vector (0.0000, 1.4261, 3.6373)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.014] has translation: [3.17787e-16 1.4261 3.6373]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.014] has rotation(degrees): [-0 180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.014] has scale: [1.02925 1.02925 1.02925]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_0.014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_0.014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_0.014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_1.011] Filling out basic attributes, {name='piece_1.011', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_1.011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_1.011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_1.011] Filling out basic attributes, {name='piece_1.011', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_1.011] Has material 'plastic'
i3dio.i3d.I3D:add_material:DEBUG: [filter] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [plastic] Filling out basic attributes, {name='plastic', nodeId='3'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [plastic] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_1.011] Subset with index [0] based on material 'plastic'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_1.011] Processing subset: materialId="3" numTriangles="12528" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_1.011] Has subset 'plastic' with '12528' triangles and materialId="3" numTriangles="12528" firstIndex="0" firstVertex="0" numIndices="37584" numVertices="7812"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_1.011] Has '1' subsets, '12528' triangles and '7812' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_1.011] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.011] transforming to new transform-basis with <Matrix 4x4 (-1.0292, 0.0000,  0.0000, 0.0000)
            ( 0.0000, 1.0292,  0.0000, 1.4261)
            (-0.0000, 0.0000, -1.0292, 3.6373)
            ( 0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.011] translation is <Vector (0.0000, 1.4261, 3.6373)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.011] has translation: [3.17787e-16 1.4261 3.6373]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.011] has rotation(degrees): [-0 180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.011] has scale: [1.02925 1.02925 1.02925]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_1.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.011] no more children to process in object
