i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.5
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.1.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\JEROD\Documents\My Games\FarmingSimulator2022\mods\RMC22_Kenworth_T880\exp\t680hood.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Body_Main.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Body_Main.001] Filling out basic attributes, {name='Body_Main.001', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.005] Filling out basic attributes, {name='Cube.005', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.005] Has material 'Main'
i3dio.i3d.I3D:add_material:DEBUG: [t680hood] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Main] Filling out basic attributes, {name='Main', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Main] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Main] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Main] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.005] Subset with index [0] based on material 'Main'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.005] Processing subset: materialId="1" numTriangles="6528" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.005] Has subset 'Main' with '6528' triangles and materialId="1" numTriangles="6528" firstIndex="0" firstVertex="0" numIndices="19584" numVertices="3575"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.005] Has '1' subsets, '6528' triangles and '3575' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Body_Main.001] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'clip_distance' with value '300.0'. Default is '1000000.0'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '1' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'casts_shadows' with value 'True'. Default is 'False'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'receive_shadows' with value 'True'. Default is 'False'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '2' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Body_Main.001] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Body_Main.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Body_Main.001] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Body_Main.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Body_Main.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Body_Main.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cab_Chrome.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cab_Chrome.001] Filling out basic attributes, {name='Cab_Chrome.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.023_Cube.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.023_Cube.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.023_Cube.003] Filling out basic attributes, {name='Cube.023_Cube.003', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.023_Cube.003] Has material 'Chrome'
i3dio.i3d.I3D:add_material:DEBUG: [t680hood] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Chrome] Filling out basic attributes, {name='Chrome', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Chrome] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Chrome] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Chrome] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.023_Cube.003] Subset with index [0] based on material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.023_Cube.003] Processing subset: materialId="2" numTriangles="5104" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.023_Cube.003] Has subset 'Chrome' with '5104' triangles and materialId="2" numTriangles="5104" firstIndex="0" firstVertex="0" numIndices="15312" numVertices="6576"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.023_Cube.003] Has '1' subsets, '5104' triangles and '6576' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cab_Chrome.001] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'clip_distance' with value '300.0'. Default is '1000000.0'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '1' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'casts_shadows' with value 'True'. Default is 'False'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'receive_shadows' with value 'True'. Default is 'False'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '2' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cab_Chrome.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cab_Chrome.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cab_Chrome.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cab_Chrome.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cab_Chrome.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cab_Chrome.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cab_Chrome.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cab_Chrome.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cab_Chrome.003] Filling out basic attributes, {name='Cab_Chrome.003', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.023_Cube.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.023_Cube.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.023_Cube.004] Filling out basic attributes, {name='Cube.023_Cube.004', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.023_Cube.004] Has material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.023_Cube.004] Subset with index [0] based on material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.023_Cube.004] Processing subset: materialId="2" numTriangles="35648" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.023_Cube.004] Has subset 'Chrome' with '35648' triangles and materialId="2" numTriangles="35648" firstIndex="0" firstVertex="0" numIndices="106944" numVertices="20783"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.023_Cube.004] Has '1' subsets, '35648' triangles and '20783' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cab_Chrome.003] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'clip_distance' with value '300.0'. Default is '1000000.0'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '1' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'casts_shadows' with value 'True'. Default is 'False'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'receive_shadows' with value 'True'. Default is 'False'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '2' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cab_Chrome.003] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cab_Chrome.003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cab_Chrome.003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cab_Chrome.003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cab_Chrome.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cab_Chrome.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cab_Chrome.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_0.027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_0.027] Filling out basic attributes, {name='piece_0.027', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_0.027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_0.027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_0.027] Filling out basic attributes, {name='piece_0.027', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_0.027] Has material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_0.027] Subset with index [0] based on material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_0.027] Processing subset: materialId="2" numTriangles="760" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_0.027] Has subset 'Chrome' with '760' triangles and materialId="2" numTriangles="760" firstIndex="0" firstVertex="0" numIndices="2280" numVertices="668"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_0.027] Has '1' subsets, '760' triangles and '668' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_0.027] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.027] transforming to new transform-basis with <Matrix 4x4 (-1.0292, 0.0000,  0.0000, -0.0000)
            ( 0.0000, 1.0292,  0.0000, -0.0223)
            (-0.0000, 0.0000, -1.0292, -0.0799)
            ( 0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.027] translation is <Vector (-0.0000, -0.0223, -0.0799)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.027] has translation: [-3.82752e-18 -0.0223238 -0.0799434]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.027] has rotation(degrees): [-0 180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_0.027] has scale: [1.02925 1.02925 1.02925]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_0.027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_0.027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_0.027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_1.001] Filling out basic attributes, {name='piece_1.001', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_1.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_1.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_1.001] Filling out basic attributes, {name='piece_1.001', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_1.001] Has material 'Main'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_1.001] Subset with index [0] based on material 'Main'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_1.001] Processing subset: materialId="1" numTriangles="20448" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_1.001] Has subset 'Main' with '20448' triangles and materialId="1" numTriangles="20448" firstIndex="0" firstVertex="0" numIndices="61344" numVertices="11778"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_1.001] Has '1' subsets, '20448' triangles and '11778' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_1.001] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.001] transforming to new transform-basis with <Matrix 4x4 (-1.0292, 0.0000,  0.0000, 0.0000)
            ( 0.0000, 1.0292,  0.0000, 1.4261)
            (-0.0000, 0.0000, -1.0292, 3.6373)
            ( 0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.001] translation is <Vector (0.0000, 1.4261, 3.6373)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.001] has translation: [3.17787e-16 1.4261 3.6373]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.001] has rotation(degrees): [-0 180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.001] has scale: [1.02925 1.02925 1.02925]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_1.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_1.002] Filling out basic attributes, {name='piece_1.002', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_1.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_1.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_1.002] Filling out basic attributes, {name='piece_1.002', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_1.002] Has material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_1.002] Subset with index [0] based on material 'Chrome'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_1.002] Processing subset: materialId="2" numTriangles="28160" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_1.002] Has subset 'Chrome' with '28160' triangles and materialId="2" numTriangles="28160" firstIndex="0" firstVertex="0" numIndices="84480" numVertices="17009"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_1.002] Has '1' subsets, '28160' triangles and '17009' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_1.002] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.002] transforming to new transform-basis with <Matrix 4x4 (-1.0292, 0.0000,  0.0000, 0.0000)
            ( 0.0000, 1.0292,  0.0000, 1.4261)
            (-0.0000, 0.0000, -1.0292, 3.6373)
            ( 0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.002] translation is <Vector (0.0000, 1.4261, 3.6373)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.002] has translation: [3.17787e-16 1.4261 3.6373]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.002] has rotation(degrees): [-0 180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.002] has scale: [1.02925 1.02925 1.02925]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_1.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_1.023] Filling out basic attributes, {name='piece_1.023', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_1.023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_1.023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_1.023] Filling out basic attributes, {name='piece_1.023', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_1.023] Has material 'Main'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_1.023] Subset with index [0] based on material 'Main'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_1.023] Processing subset: materialId="1" numTriangles="26352" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_1.023] Has subset 'Main' with '26352' triangles and materialId="1" numTriangles="26352" firstIndex="0" firstVertex="0" numIndices="79056" numVertices="15690"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_1.023] Has '1' subsets, '26352' triangles and '15690' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_1.023] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.023] transforming to new transform-basis with <Matrix 4x4 (-1.0292, 0.0000,  0.0000, -0.0000)
            ( 0.0000, 1.0292,  0.0000, -0.0223)
            (-0.0000, 0.0000, -1.0292, -0.0799)
            ( 0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.023] translation is <Vector (-0.0000, -0.0223, -0.0799)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.023] has translation: [-3.82752e-18 -0.0223238 -0.0799434]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.023] has rotation(degrees): [-0 180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_1.023] has scale: [1.02925 1.02925 1.02925]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_1.023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_1.023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_2.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_2.001] Filling out basic attributes, {name='piece_2.001', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_2.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_2.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_2.001] Filling out basic attributes, {name='piece_2.001', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_2.001] Has material 'Main'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_2.001] Subset with index [0] based on material 'Main'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_2.001] Processing subset: materialId="1" numTriangles="31872" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_2.001] Has subset 'Main' with '31872' triangles and materialId="1" numTriangles="31872" firstIndex="0" firstVertex="0" numIndices="95616" numVertices="19256"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_2.001] Has '1' subsets, '31872' triangles and '19256' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_2.001] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_2.001] transforming to new transform-basis with <Matrix 4x4 (-1.0292, 0.0000,  0.0000, 0.0000)
            ( 0.0000, 1.0292,  0.0000, 1.4261)
            (-0.0000, 0.0000, -1.0292, 3.6373)
            ( 0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_2.001] translation is <Vector (0.0000, 1.4261, 3.6373)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_2.001] has translation: [3.17787e-16 1.4261 3.6373]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_2.001] has rotation(degrees): [-0 180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_2.001] has scale: [1.02925 1.02925 1.02925]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_2.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_2.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_2.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_3.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_3.001] Filling out basic attributes, {name='piece_3.001', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_3.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_3.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_3.001] Filling out basic attributes, {name='piece_3.001', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_3.001] Has material 'Black_plastic'
i3dio.i3d.I3D:add_material:DEBUG: [t680hood] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Black_plastic] Filling out basic attributes, {name='Black_plastic', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Black_plastic] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Black_plastic] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Black_plastic] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_3.001] Subset with index [0] based on material 'Black_plastic'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_3.001] Processing subset: materialId="3" numTriangles="24810" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_3.001] Has subset 'Black_plastic' with '24810' triangles and materialId="3" numTriangles="24810" firstIndex="0" firstVertex="0" numIndices="74430" numVertices="15440"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_3.001] Has '1' subsets, '24810' triangles and '15440' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_3.001] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_3.001] transforming to new transform-basis with <Matrix 4x4 (-1.0292, 0.0000,  0.0000, 0.0000)
            ( 0.0000, 1.0292,  0.0000, 1.4261)
            (-0.0000, 0.0000, -1.0292, 3.6373)
            ( 0.0000, 0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_3.001] translation is <Vector (0.0000, 1.4261, 3.6373)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_3.001] has translation: [3.17787e-16 1.4261 3.6373]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_3.001] has rotation(degrees): [-0 180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_3.001] has scale: [1.02925 1.02925 1.02925]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_3.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_3.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_3.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_4.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [piece_4.011] Filling out basic attributes, {name='piece_4.011', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_4.011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [piece_4.011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [piece_4.011] Filling out basic attributes, {name='piece_4.011', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [piece_4.011] Has material 'Black_plastic'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [piece_4.011] Subset with index [0] based on material 'Black_plastic'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_4.011] Processing subset: materialId="3" numTriangles="70898" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [piece_4.011] Has subset 'Black_plastic' with '70898' triangles and materialId="3" numTriangles="70898" firstIndex="0" firstVertex="0" numIndices="212694" numVertices="45537"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [piece_4.011] Has '1' subsets, '70898' triangles and '45537' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [piece_4.011] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_4.011] transforming to new transform-basis with <Matrix 4x4 (-1.0292, 0.0000,  0.0000, -0.0000)
            ( 0.0000, 1.0292,  0.0000, -0.0223)
            (-0.0000, 0.0000, -1.0292, -0.0799)
            ( 0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_4.011] translation is <Vector (-0.0000, -0.0223, -0.0799)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_4.011] has translation: [-3.82752e-18 -0.0223238 -0.0799434]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_4.011] has rotation(degrees): [-0 180 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [piece_4.011] has scale: [1.02925 1.02925 1.02925]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [piece_4.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_4.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [piece_4.011] no more children to process in object
