<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="R30_5.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.4"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="bktFL_normal.dds"/>
    <File fileId="3" filename="bktFL_specular.dds"/>
  </Files>


  <Materials>
    <Material name="bktFL_mat" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="morphPosition" value="-0.4 -0.63 0.5 0.05"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="R30_5.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="650_65R30_5" clipDistance="300" nodeId="10" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="750_60R30_5" translation="0 -2.91967e-22 2.91967e-22" clipDistance="300" nodeId="11" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="3" name="850_50R30_5" translation="0 -2.84039e-22 2.84039e-22" clipDistance="300" nodeId="12" materialIds="5" castsShadows="true" receiveShadows="true"/>
  </Scene>

</i3D>
