i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Balazs\Desktop\matyi\matyi.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [matyi] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [matyi] Filling out basic attributes, {name='matyi', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [matyi] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [matyi] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [matyi] Filling out basic attributes, {name='matyi', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling out basic attributes, {name='Material.001', nodeId='1'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //poloo.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\poloo.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.001] Has diffuse texture 'C:\Users\Balazs\Desktop\poloo.dds'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //poloo.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\poloo.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [poloo.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [poloo.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [poloo.dds] copied to 'C:\Users\Balazs\Desktop\matyi\textures\poloo.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [poloo.dds] Resolved filepath: textures\poloo.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [poloo.dds] Filling out basic attributes, {name='textures/poloo.dds', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Tongue'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Tongue] Filling out basic attributes, {name='Std_Tongue', nodeId='2'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Tongue_reflection.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Tongue_reflection.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Tongue] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Tongue_reflection.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Tongue_reflection.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Tongue_reflection.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Tongue_reflection.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Tongue_reflection.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Tongue_reflection.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Tongue_reflection.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Tongue_reflection.png] Resolved filepath: textures\Std_Tongue_reflection.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Tongue_reflection.png] Filling out basic attributes, {name='textures/Std_Tongue_reflection.png', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Tongue] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Tongue] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'obj_default'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [obj_default] Filling out basic attributes, {name='obj_default', nodeId='3'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\obj_default_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\obj_default_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [obj_default] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\obj_default_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\obj_default_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\obj_default_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [obj_default_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [obj_default_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [obj_default_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\obj_default_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [obj_default_diffuse.png] Resolved filepath: textures\obj_default_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [obj_default_diffuse.png] Filling out basic attributes, {name='textures/obj_default_diffuse.png', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [obj_default] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [obj_default] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Skin_Head'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Skin_Head] Filling out basic attributes, {name='Std_Skin_Head', nodeId='4'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Skin_Head_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Head_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Skin_Head] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Head_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Skin_Head_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Head_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Skin_Head_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Skin_Head_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Skin_Head_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Skin_Head_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Skin_Head_diffuse.png] Resolved filepath: textures\Std_Skin_Head_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Skin_Head_diffuse.png] Filling out basic attributes, {name='textures/Std_Skin_Head_diffuse.png', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Skin_Head] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Skin_Head] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Skin_Body'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Skin_Body] Filling out basic attributes, {name='Std_Skin_Body', nodeId='5'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Skin_Body_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Body_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Skin_Body] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Body_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Skin_Body_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Body_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Skin_Body_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Skin_Body_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Skin_Body_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Skin_Body_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Skin_Body_diffuse.png] Resolved filepath: textures\Std_Skin_Body_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Skin_Body_diffuse.png] Filling out basic attributes, {name='textures/Std_Skin_Body_diffuse.png', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Skin_Body] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Skin_Body] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Skin_Arm'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Skin_Arm] Filling out basic attributes, {name='Std_Skin_Arm', nodeId='6'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Skin_Arm_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Arm_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Skin_Arm] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Arm_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Skin_Arm_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Arm_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Skin_Arm_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Skin_Arm_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Skin_Arm_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Skin_Arm_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Skin_Arm_diffuse.png] Resolved filepath: textures\Std_Skin_Arm_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Skin_Arm_diffuse.png] Filling out basic attributes, {name='textures/Std_Skin_Arm_diffuse.png', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Skin_Arm] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Skin_Arm] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Skin_Leg'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Skin_Leg] Filling out basic attributes, {name='Std_Skin_Leg', nodeId='7'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Skin_Leg_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Leg_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Skin_Leg] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Leg_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Skin_Leg_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Skin_Leg_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Skin_Leg_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Skin_Leg_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Skin_Leg_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Skin_Leg_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Skin_Leg_diffuse.png] Resolved filepath: textures\Std_Skin_Leg_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Skin_Leg_diffuse.png] Filling out basic attributes, {name='textures/Std_Skin_Leg_diffuse.png', nodeId='7'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Skin_Leg] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Skin_Leg] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Nails'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Nails] Filling out basic attributes, {name='Std_Nails', nodeId='8'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Nails_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Nails_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Nails] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Nails_diffuse.jpg'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Nails_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Nails_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Nails_diffuse.jpg] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Nails_diffuse.jpg] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Nails_diffuse.jpg] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Nails_diffuse.jpg'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Nails_diffuse.jpg] Resolved filepath: textures\Std_Nails_diffuse.jpg
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Nails_diffuse.jpg] Filling out basic attributes, {name='textures/Std_Nails_diffuse.jpg', nodeId='8'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Nails] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Nails] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Eye_R'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Eye_R] Filling out basic attributes, {name='Std_Eye_R', nodeId='9'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Eye_R_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Eye_R_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Eye_R] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Eye_R_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Eye_R_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Eye_R_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Eye_R_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Eye_R_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Eye_R_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Eye_R_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Eye_R_diffuse.png] Resolved filepath: textures\Std_Eye_R_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Eye_R_diffuse.png] Filling out basic attributes, {name='textures/Std_Eye_R_diffuse.png', nodeId='9'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Eye_R] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Eye_R] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Cornea_R'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Cornea_R] Filling out basic attributes, {name='Std_Cornea_R', nodeId='10'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Cornea_R_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Cornea_R_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Cornea_R] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Cornea_R_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Cornea_R_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Cornea_R_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Cornea_R_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Cornea_R_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Cornea_R_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Cornea_R_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Cornea_R_diffuse.png] Resolved filepath: textures\Std_Cornea_R_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Cornea_R_diffuse.png] Filling out basic attributes, {name='textures/Std_Cornea_R_diffuse.png', nodeId='10'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Cornea_R] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Cornea_R] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Eye_L'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Eye_L] Filling out basic attributes, {name='Std_Eye_L', nodeId='11'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Eye_L_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Eye_L_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Eye_L] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Eye_L_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Eye_L_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Eye_L_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Eye_L_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Eye_L_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Eye_L_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Eye_L_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Eye_L_diffuse.png] Resolved filepath: textures\Std_Eye_L_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Eye_L_diffuse.png] Filling out basic attributes, {name='textures/Std_Eye_L_diffuse.png', nodeId='11'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Eye_L] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Eye_L] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Cornea_L'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Cornea_L] Filling out basic attributes, {name='Std_Cornea_L', nodeId='12'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Cornea_L_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Cornea_L_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Cornea_L] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Cornea_L_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Cornea_L_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Cornea_L_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Cornea_L_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Cornea_L_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Cornea_L_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Cornea_L_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Cornea_L_diffuse.png] Resolved filepath: textures\Std_Cornea_L_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Cornea_L_diffuse.png] Filling out basic attributes, {name='textures/Std_Cornea_L_diffuse.png', nodeId='12'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Cornea_L] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Cornea_L] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Upper_Teeth'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Upper_Teeth] Filling out basic attributes, {name='Std_Upper_Teeth', nodeId='13'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Upper_Teeth_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Upper_Teeth_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Upper_Teeth] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Upper_Teeth_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Upper_Teeth_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Upper_Teeth_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Upper_Teeth_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Upper_Teeth_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Upper_Teeth_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Upper_Teeth_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Upper_Teeth_diffuse.png] Resolved filepath: textures\Std_Upper_Teeth_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Upper_Teeth_diffuse.png] Filling out basic attributes, {name='textures/Std_Upper_Teeth_diffuse.png', nodeId='13'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Upper_Teeth] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Upper_Teeth] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Lower_Teeth'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Lower_Teeth] Filling out basic attributes, {name='Std_Lower_Teeth', nodeId='14'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Lower_Teeth_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Lower_Teeth_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Lower_Teeth] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Lower_Teeth_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Lower_Teeth_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Lower_Teeth_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Lower_Teeth_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Lower_Teeth_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Lower_Teeth_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Lower_Teeth_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Lower_Teeth_diffuse.png] Resolved filepath: textures\Std_Lower_Teeth_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Lower_Teeth_diffuse.png] Filling out basic attributes, {name='textures/Std_Lower_Teeth_diffuse.png', nodeId='14'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Lower_Teeth] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Lower_Teeth] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Tearline_R'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Tearline_R] Filling out basic attributes, {name='Std_Tearline_R', nodeId='15'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Tearline_R_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Tearline_R_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Tearline_R] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Tearline_R_diffuse.jpg'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Tearline_R_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Tearline_R_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Tearline_R_diffuse.jpg] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Tearline_R_diffuse.jpg] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Tearline_R_diffuse.jpg] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Tearline_R_diffuse.jpg'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Tearline_R_diffuse.jpg] Resolved filepath: textures\Std_Tearline_R_diffuse.jpg
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Tearline_R_diffuse.jpg] Filling out basic attributes, {name='textures/Std_Tearline_R_diffuse.jpg', nodeId='15'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Tearline_R] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Tearline_R] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Std_Tearline_L'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Std_Tearline_L] Filling out basic attributes, {name='Std_Tearline_L', nodeId='16'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Tearline_L_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Tearline_L_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Std_Tearline_L] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Std_Tearline_L_diffuse.jpg'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Std_Tearline_L_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Std_Tearline_L_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Tearline_L_diffuse.jpg] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Std_Tearline_L_diffuse.jpg] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Std_Tearline_L_diffuse.jpg] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Std_Tearline_L_diffuse.jpg'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Std_Tearline_L_diffuse.jpg] Resolved filepath: textures\Std_Tearline_L_diffuse.jpg
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Std_Tearline_L_diffuse.jpg] Filling out basic attributes, {name='textures/Std_Tearline_L_diffuse.jpg', nodeId='16'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Std_Tearline_L] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Std_Tearline_L] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Scene_-_Root.001'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Scene_-_Root.001] Filling out basic attributes, {name='Scene_-_Root.001', nodeId='17'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Scene_-_Root.001_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Scene_-_Root.001_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Scene_-_Root.001] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Scene_-_Root.001_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Scene_-_Root.001_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Scene_-_Root.001_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Scene_-_Root.001_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Scene_-_Root.001_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Scene_-_Root.001_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Scene_-_Root.001_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Scene_-_Root.001_diffuse.png] Resolved filepath: textures\Scene_-_Root.001_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Scene_-_Root.001_diffuse.png] Filling out basic attributes, {name='textures/Scene_-_Root.001_diffuse.png', nodeId='17'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Scene_-_Root.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Scene_-_Root.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'Scene_-_Root'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Scene_-_Root] Filling out basic attributes, {name='Scene_-_Root', nodeId='18'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Scene_-_Root_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Scene_-_Root_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Scene_-_Root] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\Scene_-_Root_diffuse.png'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\Scene_-_Root_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\Scene_-_Root_diffuse.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Scene_-_Root_diffuse.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Scene_-_Root_diffuse.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Scene_-_Root_diffuse.png] copied to 'C:\Users\Balazs\Desktop\matyi\textures\Scene_-_Root_diffuse.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Scene_-_Root_diffuse.png] Resolved filepath: textures\Scene_-_Root_diffuse.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Scene_-_Root_diffuse.png] Filling out basic attributes, {name='textures/Scene_-_Root_diffuse.png', nodeId='18'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Scene_-_Root] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Scene_-_Root] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [matyi] Has material 'TrentyPants_v01_aiStandardSurface1SG'
i3dio.i3d.I3D:add_material:DEBUG: [matyi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [TrentyPants_v01_aiStandardSurface1SG] Filling out basic attributes, {name='TrentyPants_v01_aiStandardSurface1SG', nodeId='19'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [TrentyPants_v01_aiStandardSurface1SG] Has diffuse texture 'C:\Users\Balazs\Desktop\matyi\matyi\TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg'
i3dio.i3d.I3D:add_file:DEBUG: [matyi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //matyi\matyi\TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\matyi\matyi\TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\farming19\Farming Simulator 2019\data
i3dio.node_classes.file.Image:_copy_file:INFO: [TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg] copied to 'C:\Users\Balazs\Desktop\matyi\textures\TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg] Resolved filepath: textures\TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg] Filling out basic attributes, {name='textures/TrentyPants_v01_aiStandardSurface1SG_diffuse.jpg', nodeId='19'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [TrentyPants_v01_aiStandardSurface1SG] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [TrentyPants_v01_aiStandardSurface1SG] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [0] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="1" numTriangles="2880" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Material.001' with '2880' triangles and materialId="1" numTriangles="2880" firstIndex="0" firstVertex="0" numIndices="8640" numVertices="1579"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [1] based on material 'Std_Tongue'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="2" numTriangles="104" firstIndex="8640" firstVertex="1579" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Tongue' with '104' triangles and materialId="2" numTriangles="104" firstIndex="8640" firstVertex="1579" numIndices="312" numVertices="74"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [2] based on material 'obj_default'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="3" numTriangles="815" firstIndex="8952" firstVertex="1653" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'obj_default' with '815' triangles and materialId="3" numTriangles="815" firstIndex="8952" firstVertex="1653" numIndices="2445" numVertices="1490"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [3] based on material 'Std_Skin_Head'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="4" numTriangles="1477" firstIndex="11397" firstVertex="3143" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Skin_Head' with '1477' triangles and materialId="4" numTriangles="1477" firstIndex="11397" firstVertex="3143" numIndices="4431" numVertices="824"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [4] based on material 'Std_Skin_Body'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="5" numTriangles="1274" firstIndex="15828" firstVertex="3967" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Skin_Body' with '1274' triangles and materialId="5" numTriangles="1274" firstIndex="15828" firstVertex="3967" numIndices="3822" numVertices="714"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [5] based on material 'Std_Skin_Arm'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="6" numTriangles="2187" firstIndex="19650" firstVertex="4681" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Skin_Arm' with '2187' triangles and materialId="6" numTriangles="2187" firstIndex="19650" firstVertex="4681" numIndices="6561" numVertices="1306"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [6] based on material 'Std_Skin_Leg'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="7" numTriangles="1801" firstIndex="26211" firstVertex="5987" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Skin_Leg' with '1801' triangles and materialId="7" numTriangles="1801" firstIndex="26211" firstVertex="5987" numIndices="5403" numVertices="1072"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [7] based on material 'Std_Nails'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="8" numTriangles="86" firstIndex="31614" firstVertex="7059" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Nails' with '86' triangles and materialId="8" numTriangles="86" firstIndex="31614" firstVertex="7059" numIndices="258" numVertices="123"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [8] based on material 'Std_Eye_R'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="9" numTriangles="62" firstIndex="31872" firstVertex="7182" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Eye_R' with '62' triangles and materialId="9" numTriangles="62" firstIndex="31872" firstVertex="7182" numIndices="186" numVertices="35"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [9] based on material 'Std_Cornea_R'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="10" numTriangles="64" firstIndex="32058" firstVertex="7217" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Cornea_R' with '64' triangles and materialId="10" numTriangles="64" firstIndex="32058" firstVertex="7217" numIndices="192" numVertices="36"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [10] based on material 'Std_Eye_L'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="11" numTriangles="64" firstIndex="32250" firstVertex="7253" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Eye_L' with '64' triangles and materialId="11" numTriangles="64" firstIndex="32250" firstVertex="7253" numIndices="192" numVertices="36"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [11] based on material 'Std_Cornea_L'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="12" numTriangles="64" firstIndex="32442" firstVertex="7289" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Cornea_L' with '64' triangles and materialId="12" numTriangles="64" firstIndex="32442" firstVertex="7289" numIndices="192" numVertices="36"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [12] based on material 'Std_Upper_Teeth'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="13" numTriangles="471" firstIndex="32634" firstVertex="7325" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Upper_Teeth' with '471' triangles and materialId="13" numTriangles="471" firstIndex="32634" firstVertex="7325" numIndices="1413" numVertices="368"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [13] based on material 'Std_Lower_Teeth'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="14" numTriangles="501" firstIndex="34047" firstVertex="7693" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Lower_Teeth' with '501' triangles and materialId="14" numTriangles="501" firstIndex="34047" firstVertex="7693" numIndices="1503" numVertices="387"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [14] based on material 'Std_Tearline_R'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="15" numTriangles="20" firstIndex="35550" firstVertex="8080" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Tearline_R' with '20' triangles and materialId="15" numTriangles="20" firstIndex="35550" firstVertex="8080" numIndices="60" numVertices="25"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [15] based on material 'Std_Tearline_L'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="16" numTriangles="17" firstIndex="35610" firstVertex="8105" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Std_Tearline_L' with '17' triangles and materialId="16" numTriangles="17" firstIndex="35610" firstVertex="8105" numIndices="51" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [16] based on material 'Scene_-_Root.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="17" numTriangles="4651" firstIndex="35661" firstVertex="8125" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Scene_-_Root.001' with '4651' triangles and materialId="17" numTriangles="4651" firstIndex="35661" firstVertex="8125" numIndices="13953" numVertices="3737"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [17] based on material 'Scene_-_Root'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="18" numTriangles="2053" firstIndex="49614" firstVertex="11862" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'Scene_-_Root' with '2053' triangles and materialId="18" numTriangles="2053" firstIndex="49614" firstVertex="11862" numIndices="6159" numVertices="1573"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Subset with index [18] based on material 'TrentyPants_v01_aiStandardSurface1SG'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [matyi] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Processing subset: materialId="19" numTriangles="3925" firstIndex="55773" firstVertex="13435" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [matyi] Has subset 'TrentyPants_v01_aiStandardSurface1SG' with '3925' triangles and materialId="19" numTriangles="3925" firstIndex="55773" firstVertex="13435" numIndices="11775" numVertices="2376"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [matyi] Has '19' subsets, '22516' triangles and '15811' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [matyi] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [matyi] transforming to new transform-basis with <Matrix 4x4 (0.0100,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0100, 0.0000)
            (0.0000,  0.0100, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [matyi] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [matyi] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [matyi] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [matyi] has scale: [0.00999999 0.00999999 0.00999999]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [matyi] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [matyi] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [matyi] no more children to process in object
