<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="series710.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.4"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="12" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="17" filename="$data/shared/default_normal.png"/>
    <File fileId="16" filename="$data/shared/window_diffuse.png"/>
    <File fileId="18" filename="$data/shared/window_vmask.png"/>
    <File fileId="19" filename="series710Battery_diffuse.png"/>
    <File fileId="8" filename="series710Decals_diffuse.png"/>
    <File fileId="9" filename="series710Decals_normal.png"/>
    <File fileId="13" filename="series710Grill_diffuse.png"/>
    <File fileId="14" filename="series710Grill_normal.png"/>
    <File fileId="15" filename="series710Grill_vmask.png"/>
    <File fileId="10" filename="series710Lights_normal.png"/>
    <File fileId="11" filename="series710Lights_vmask.png"/>
    <File fileId="2" filename="series710_normal.png"/>
    <File fileId="3" filename="series710_vmask.png"/>
  </Files>


  <Materials>
    <Material name="clearPlastic_mat" materialId="8" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="12"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
    </Material>
    <Material name="lambert1" materialId="5" diffuseColor="0.498039 0.498039 0.498039 1">
    </Material>
    <Material name="series710_mat" materialId="6" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.0395 0.2015 0.0242 0"/>
      <CustomParameter name="colorMat1" value="1 0.7231 0 0"/>
      <CustomParameter name="colorMat2" value="0.673 0.0037 0.022 1"/>
      <CustomParameter name="colorMat3" value="0.1308 0.1308 0.1308 1"/>
      <CustomParameter name="colorMat4" value="0.1 0.022 0.027 1"/>
      <CustomParameter name="colorMat5" value="0.673 0.4704 0.022 1"/>
      <CustomParameter name="colorMat6" value="0.1981 0.2511 0.2956 11"/>
      <CustomParameter name="colorMat7" value="1 0.7231 0 12"/>
    </Material>
    <Material name="series710Battery_mat" materialId="12" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="19"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="series710Decals_mat" materialId="11" customShaderId="4" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="series710Grill_mat" materialId="9" customShaderId="4" customShaderVariation="secondUV_colorMask">
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="colorMat0" value="0.0395 0.2015 0.0242 0"/>
      <CustomParameter name="colorMat1" value="0.0395 0.2015 0.0242 0"/>
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    <Material name="series710Lights_mat" materialId="7" diffuseColor="0.498039 0.498039 0.498039 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
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      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
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    <Material name="window_mat" materialId="10" alphaBlending="true" customShaderId="4">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="series710.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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            <TransformGroup name="wheelBackLeft" translation="0.714551 0.707843 -0.916998" nodeId="58">
              <TransformGroup name="wheelBackLeftPart" clipDistance="300" nodeId="59">
                <Shape shapeId="3" name="wheelBackLeftPart_decals" translation="-0.061959 0 0" clipDistance="30" nodeId="60" materialIds="11" castsShadows="true" receiveShadows="true" decalLayer="1"/>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="wheelBackRight" translation="-0.714551 0.707843 -0.916998" nodeId="61">
              <TransformGroup name="wheelBackRightPart" clipDistance="300" nodeId="62">
                <Shape shapeId="4" name="wheelBackRightPart_decals" translation="0.061659 0 0" clipDistance="30" nodeId="63" materialIds="11" castsShadows="true" receiveShadows="true" decalLayer="1"/>
              </TransformGroup>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="componentJointAxle" translation="0 0.628764 1.31246" nodeId="64"/>
          <TransformGroup name="cameras" nodeId="65">
            <TransformGroup name="outdoorCameraTarget" translation="-0 1 0" rotation="-24 180 0" nodeId="66">
              <Camera name="outdoorCamera" translation="0 -0 11" nodeId="67" fov="54.4322" nearClip="0.3" farClip="5000" orthographicHeight="1"/>
            </TransformGroup>
            <Camera name="indoorCamera" translation="0 2.20331 -0.75" rotation="-25.5 180 0" nodeId="68" fov="60" nearClip="0.1" farClip="5000" orthographicHeight="1"/>
            <TransformGroup name="cameraRaycastNode1" translation="0 1.5254 1.83613" nodeId="69"/>
            <TransformGroup name="cameraRaycastNode2" translation="0 1.75138 -1.66664" nodeId="70"/>
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          <TransformGroup name="lights" nodeId="72">
            <TransformGroup name="staticLights" nodeId="73">
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            </TransformGroup>
            <TransformGroup name="defaultLights" nodeId="83">
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</i3D>
