<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="simplePlaceable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>
		    <de>Halle</de>
			<en>Hall</en>
                    <pl>Wiata05</pl>
		</name>
        <functions>
            <function>$l10n_function_garage</function>
        </functions>
        <image>store/store_Wiata05.dds</image>
        <price>15000</price>
        <dailyUpkeep>25</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <species>placeable</species>
        <category>sheds</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>sheds</tab>
        </brush>	
        <vertexBufferMemoryUsage>1417216</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>184064</indexBufferMemoryUsage>
        <textureMemoryUsage>4718592</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
	<base>
		<filename>Wiata05.i3d</filename>
	</base>
    
    
	
	<placement useRandomYRotation="false" useManualYRotation="true" >
		<testAreas>
			<testArea startNode="testStart1" endNode="testEnd1" />
		</testAreas>	
	</placement>
	
    <clearAreas>	
		<clearArea startNode="clearStart1" widthNode="clearWidth1" heightNode="clearHeight1"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelStart1" widthNode="levelWidth1" heightNode="levelHeight1" groundType="asphalt"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorStart1" widthNode="indoorWidth1" heightNode="indoorHeight1" />
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
    </ai>
	
	<i3dMappings>
        <i3dMapping id="levelStart1" node="0>2|0" />
        <i3dMapping id="levelWidth1" node="00>2|0|0" />
        <i3dMapping id="levelHeight1" node="0>2|0|1" />	
        <i3dMapping id="clearStart1" node="0>3|0" />
		<i3dMapping id="clearWidth1" node="0>3|0|0" />
        <i3dMapping id="clearHeight1" node="0>3|0|1" />
        <i3dMapping id="indoorStart1" node="0>4|0" />
        <i3dMapping id="indoorWidth1" node="0>4|0|0" />
        <i3dMapping id="indoorHeight1" node="0>4|0|1" />
        <i3dMapping id="testStart1" node="0>5|0" />
        <i3dMapping id="testEnd1" node="0>5|0|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>6|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>6|0|0" />
    </i3dMappings>
</placeable>

