<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="fendt9490X" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="7.1.0"/>
  </Asset>

  <Files>
    <File fileId="1" filename="FlagCzech.dds" relativePath="true"/>
    <File fileId="2" filename="flagShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="FlagMat" materialId="46" ambientColor="1 1 1" cosPower="20" specularColor="0.2 0.2 0.2" customShaderId="2">
      <Texture fileId="1"/>
      <CustomParameter name="displacementSpeedFrequencyAndTexOff" value="0.24 5 0.38 0.26"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="USflag.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="FlagsUSR" translation="0.458 0.684 0" scale="0.8 0.8 0.8" nodeId="583">
      <Shape shapeId="1" name="Flag" translation="1.855 3.549 1.274" rotation="0 4.14282e-06 0" scale="0.4 0.1 0.4" clipDistance="250" nodeId="584" materialIds="46" castsShadows="true"/>
    </TransformGroup>
  </Scene>

</i3D>
