<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="wheels" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="7" filename="../textures/default_normal.dds"/>
    <File fileId="14" filename="../textures/gen_dirt.dds"/>
    <File fileId="9" filename="../textures/gen_dirt_1.dds"/>
    <File fileId="2" filename="../textures/koleso_specular.dds"/>
    <File fileId="12" filename="wheels_normal.dds"/>
    <File fileId="13" filename="wheels_specular.dds"/>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="koleso" materialId="4" diffuseColor="0.4 0.4 0.4 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="7"/>
      <Glossmap fileId="2"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.04"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="rimm" materialId="5" diffuseColor="0.4 0.4 0.4 1" emissiveColor="0 0 0 1" customShaderId="3" customShaderVariation="colorMask">
      <Normalmap fileId="7"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.7 0.07 0.05 6"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="tirePtsMat" materialId="6" diffuseColor="0.584314 0.584314 0.584314 1" customShaderId="3" customShaderVariation="colorMask">
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="TM100_mat15" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="7"/>
      <Glossmap fileId="2"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.597 -0.822 0.5 0.05"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="8" diffuseColor="0.4 0.4 0.4 1" customShaderId="3" customShaderVariation="colorMask">
      <Glossmap fileId="2"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.7 0.07 0.05 6"/>
      <CustomParameter name="colorMat1" value="0.016 0.016 0.016 6"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="wl" materialId="9" diffuseColor="0.494118 0.494118 0.494118 1" emissiveColor="0 0 0 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="7"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.02 0.02 0.02 5"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="yieldBib_mat4" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="7"/>
      <Glossmap fileId="2"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.516 -0.8 0.5 0.05"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="wheels" nodeId="20">
        <Shape shapeId="1" name="diskLeft" clipDistance="300" nodeId="21" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="diskRight" clipDistance="300" nodeId="22" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="3" name="standard" translation="-0.043 0 0" clipDistance="300" nodeId="23" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="4" name="trelleborg" clipDistance="1000" nodeId="24" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="5" name="michelin" clipDistance="300" nodeId="25" materialIds="10" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="6" name="rimm" rotation="9.33467e-06 -0 0" nodeId="26" materialIds="5" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
        <Shape shapeId="7" name="Nortece_9_16" scale="0.65 0.65 0.65" clipDistance="300" nodeId="27" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="8" name="wl" rotation="9.33467e-06 -0 0" nodeId="28" materialIds="9" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
      </TransformGroup>
  </Scene>

</i3D>
