<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="flatbed.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.4"/>
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  <Files>
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    <File fileId="30" filename="shared/gen_wear_dirt_2.dds"/>
    <File fileId="39" filename="textures/Plane1.dds"/>
    <File fileId="40" filename="textures/Plane2.dds"/>
    <File fileId="42" filename="textures/Plane3.dds"/>
    <File fileId="43" filename="textures/bernadete.dds"/>
    <File fileId="17" filename="textures/burta.dds"/>
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    <File fileId="31" filename="textures/farr.dds"/>
    <File fileId="37" filename="textures/leftside.dds"/>
    <File fileId="19" filename="textures/metalNormal.dds"/>
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    <File fileId="51" filename="textures/parts3.dds"/>
    <File fileId="2" filename="textures/reflectorArow.dds"/>
    <File fileId="23" filename="textures/reflectorRed.dds"/>
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    <File fileId="45" filename="textures/tentcrazygamer.dds"/>
    <File fileId="41" filename="textures/tentlady.dds"/>
    <File fileId="44" filename="textures/tentlostgamer.dds"/>
    <File fileId="46" filename="textures/tentrenangamer.dds"/>
    <File fileId="47" filename="textures/tentstyle.dds"/>
    <File fileId="48" filename="textures/thefarmer.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="9" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="10" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="26" filename="$data/shared/assets/reflectors/lizard/reflectors_normal.png"/>
    <File fileId="27" filename="$data/shared/assets/reflectors/lizard/reflectors_vmask.png"/>
    <File fileId="28" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.i3d"/>
    <File fileId="12" filename="$data/shared/default_normal.dds"/>
    <File fileId="8" filename="$data/vehicles/fliegl/timberRunner/timberRunner_normal.png"/>
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    </Material>
    <Material name="backruber" materialId="6" diffuseColor="0.0313726 0.0313726 0.0313726 1">
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    <Material name="Black" materialId="7" diffuseColor="0 0 0 1" specularColor="0.4 1 0.494118">
    </Material>
    <Material name="body" materialId="8" diffuseColor="0.054902 0.054902 0.054902 1">
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    </Material>
    <Material name="boltDecal_mat" materialId="9">
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    </Material>
    <Material name="brand" materialId="10" diffuseColor="0.729412 0.00392157 0 1" specularColor="0.4 1 0.494118">
    </Material>
    <Material name="bsm" materialId="11">
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      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
    </Material>
    <Material name="Default" materialId="14" diffuseColor="1 0 1 1">
    </Material>
    <Material name="FlatBed_Mat" materialId="15" diffuseColor="0.494118 0.494118 0.494118 1" specularColor="0 1 1" customShaderId="4">
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    </Material>
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    </Material>
    <Material name="Logo" materialId="19" diffuseColor="0.219608 0 0 1" specularColor="1 1 1" customShaderId="4">
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      <Normalmap fileId="12"/>
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      <CustomParameter name="RDT" value="1 0 0 0"/>
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      <Texture fileId="17"/>
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    <Material name="parts1" materialId="26">
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    </Material>
    <Material name="parts3" materialId="27" customShaderId="4">
      <Texture fileId="51"/>
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    <Material name="Plane1Mat" materialId="28" customShaderId="4">
      <Texture fileId="39"/>
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    <Material name="Plane2Mat" materialId="29" customShaderId="4">
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    <Material name="Plane3Mat" materialId="30" customShaderId="4">
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    <Material name="Plane5Mat" materialId="32" customShaderId="4">
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    <Material name="Plane6Mat" materialId="33" customShaderId="4">
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    <Material name="Plane7Mat" materialId="34" customShaderId="4">
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    <Material name="Plane8Mat" materialId="35" customShaderId="4">
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    <Material name="Plane9Mat" materialId="36" customShaderId="4">
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    <Material name="stopSignMat" materialId="39" customShaderId="4">
      <Texture fileId="38"/>
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    </Material>
    <Material name="turnsideLeftMat" materialId="40" customShaderId="4">
      <Texture fileId="37"/>
      <Glossmap fileId="13"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="flatbed.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

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              <TransformGroup name="hydraulicOut" translation="-0.933 -0.0299781 0.263" rotation="0 -90 0" nodeId="96"/>
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            <TransformGroup name="wheelChocks" nodeId="101">
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              <TransformGroup name="chockSupport02" translation="0.562 1.31943 2.98375" rotation="0 180 90" nodeId="103"/>
              <TransformGroup name="wheelChock01" translation="-0.562059 1.32104 2.98375" rotation="0 180 -90" nodeId="104"/>
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            <TransformGroup name="wheelLeftFront" translation="1.211 0.698 -1.65" scale="1.1 1.1 1.1" nodeId="107">
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              <TransformGroup name="wheelRightMiddleHub" nodeId="114"/>
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</i3D>
