i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.4.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.2.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to D:\Gebruikers\jordy\Downloads\FS22_MAN_18500Kipper\onderstel.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [onderstel.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [onderstel.010] Filling out basic attributes, {name='onderstel.010', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [onderstel.016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [onderstel.016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [onderstel.016] Filling out basic attributes, {name='onderstel.016', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [onderstel.016] Has material 'Material.006'
i3dio.i3d.I3D:add_material:DEBUG: [onderstel] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.006] Filling out basic attributes, {name='Material.006', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.006] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [onderstel.016] Has material 'Material.007'
i3dio.i3d.I3D:add_material:DEBUG: [onderstel] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.007] Filling out basic attributes, {name='Material.007', nodeId='2'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.007] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [onderstel.016] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [onderstel] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling out basic attributes, {name='Material.001', nodeId='3'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.001] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [onderstel.016] Has material 'Material.002'
i3dio.i3d.I3D:add_material:DEBUG: [onderstel] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.002] Filling out basic attributes, {name='Material.002', nodeId='4'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.002] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [onderstel.016] Has material 'Material.003'
i3dio.i3d.I3D:add_material:DEBUG: [onderstel] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.003] Filling out basic attributes, {name='Material.003', nodeId='5'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.003] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [onderstel.016] Has material 'Material.008'
i3dio.i3d.I3D:add_material:DEBUG: [onderstel] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.008] Filling out basic attributes, {name='Material.008', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.008] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.008] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.008] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [onderstel.016] Has material 'Material.009'
i3dio.i3d.I3D:add_material:DEBUG: [onderstel] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.009] Filling out basic attributes, {name='Material.009', nodeId='7'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.009] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [onderstel.016] Has material 'Material.010'
i3dio.i3d.I3D:add_material:DEBUG: [onderstel] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.010] Filling out basic attributes, {name='Material.010', nodeId='8'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [Material.010] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Subset with index [0] based on material 'Material.006'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Processing subset: materialId="1" numTriangles="2659" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Has subset 'Material.006' with '2659' triangles and materialId="1" numTriangles="2659" firstIndex="0" firstVertex="0" numIndices="7977" numVertices="3252"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Subset with index [1] based on material 'Material.007'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Processing subset: materialId="2" numTriangles="530" firstIndex="7977" firstVertex="3252" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Has subset 'Material.007' with '530' triangles and materialId="2" numTriangles="530" firstIndex="7977" firstVertex="3252" numIndices="1590" numVertices="1424"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Subset with index [2] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Processing subset: materialId="3" numTriangles="528" firstIndex="9567" firstVertex="4676" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Has subset 'Material.001' with '528' triangles and materialId="3" numTriangles="528" firstIndex="9567" firstVertex="4676" numIndices="1584" numVertices="1420"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Subset with index [3] based on material 'Material.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Processing subset: materialId="4" numTriangles="66" firstIndex="11151" firstVertex="6096" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Has subset 'Material.002' with '66' triangles and materialId="4" numTriangles="66" firstIndex="11151" firstVertex="6096" numIndices="198" numVertices="175"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Subset with index [4] based on material 'Material.003'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Processing subset: materialId="5" numTriangles="66" firstIndex="11349" firstVertex="6271" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Has subset 'Material.003' with '66' triangles and materialId="5" numTriangles="66" firstIndex="11349" firstVertex="6271" numIndices="198" numVertices="176"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Subset with index [5] based on material 'Material.008'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Processing subset: materialId="6" numTriangles="26430" firstIndex="11547" firstVertex="6447" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Has subset 'Material.008' with '26430' triangles and materialId="6" numTriangles="26430" firstIndex="11547" firstVertex="6447" numIndices="79290" numVertices="49153"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Subset with index [6] based on material 'Material.009'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Processing subset: materialId="7" numTriangles="400" firstIndex="90837" firstVertex="55600" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Has subset 'Material.009' with '400' triangles and materialId="7" numTriangles="400" firstIndex="90837" firstVertex="55600" numIndices="1200" numVertices="675"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Subset with index [7] based on material 'Material.010'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [onderstel.016] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Processing subset: materialId="8" numTriangles="16" firstIndex="92037" firstVertex="56275" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [onderstel.016] Has subset 'Material.010' with '16' triangles and materialId="8" numTriangles="16" firstIndex="92037" firstVertex="56275" numIndices="48" numVertices="43"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [onderstel.016] Has '8' subsets, '30695' triangles and '56318' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [onderstel.010] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [onderstel.010] transforming to new transform-basis with <Matrix 4x4 (0.0100,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0100, 0.0000)
            (0.0000,  0.0100, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [onderstel.010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [onderstel.010] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [onderstel.010] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [onderstel.010] has scale: [0.01 0.01 0.01]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [onderstel.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [onderstel.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [onderstel.010] no more children to process in object
