i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.3
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.1.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Lapie\Downloads\RMC22_24SUPERDUTY\imported\24.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_black_metal.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [frame_black_metal.008] Filling out basic attributes, {name='frame_black_metal.008', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [frame_black_metal.008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [frame_black_metal.008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [frame_black_metal.008] Filling out basic attributes, {name='frame_black_metal.008', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [frame_black_metal.008] Has material 'frame'
i3dio.i3d.I3D:add_material:DEBUG: [24] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [frame] Filling out basic attributes, {name='frame', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [frame] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [frame] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [frame] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [frame_black_metal.008] Subset with index [0] based on material 'frame'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frame_black_metal.008] Processing subset: materialId="1" numTriangles="780" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frame_black_metal.008] Has subset 'frame' with '780' triangles and materialId="1" numTriangles="780" firstIndex="0" firstVertex="0" numIndices="2340" numVertices="825"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [frame_black_metal.008] Has '1' subsets, '780' triangles and '825' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [frame_black_metal.008] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_black_metal.008] transforming to new transform-basis with <Matrix 4x4 ( 0.1107, -0.0000,  0.0000,  0.0000)
            ( 0.0000,  0.1107, -0.0000,  0.0215)
            (-0.0000,  0.0000,  0.1107, -0.4603)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_black_metal.008] translation is <Vector (0.0000, 0.0215, -0.4603)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_black_metal.008] has translation: [0 0.0215397 -0.460326]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_black_metal.008] has rotation(degrees): [6.83019e-06 1.27222e-14 1.27222e-14]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_black_metal.008] has scale: [0.110729 0.110729 0.110729]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [frame_black_metal.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_black_metal.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_black_metal.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_black_metal.015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [frame_black_metal.015] Filling out basic attributes, {name='frame_black_metal.015', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [frame_black_metal.015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [frame_black_metal.015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [frame_black_metal.015] Filling out basic attributes, {name='frame_black_metal.015', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [frame_black_metal.015] Has material 'frame'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [frame_black_metal.015] Subset with index [0] based on material 'frame'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frame_black_metal.015] Processing subset: materialId="1" numTriangles="284" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frame_black_metal.015] Has subset 'frame' with '284' triangles and materialId="1" numTriangles="284" firstIndex="0" firstVertex="0" numIndices="852" numVertices="309"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [frame_black_metal.015] Has '1' subsets, '284' triangles and '309' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [frame_black_metal.015] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_black_metal.015] transforming to new transform-basis with <Matrix 4x4 ( 0.1107, -0.0000,  0.0000,  0.0000)
            ( 0.0000,  0.1107, -0.0000,  0.0215)
            (-0.0000,  0.0000,  0.1107, -0.4603)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_black_metal.015] translation is <Vector (0.0000, 0.0215, -0.4603)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_black_metal.015] has translation: [0 0.0215397 -0.460326]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_black_metal.015] has rotation(degrees): [6.83019e-06 1.27222e-14 1.27222e-14]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_black_metal.015] has scale: [0.110729 0.110729 0.110729]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [frame_black_metal.015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_black_metal.015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_black_metal.015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_rubber_2] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [frame_rubber_2] Filling out basic attributes, {name='frame_rubber_2', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [frame_rubber_2] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [frame_rubber_2] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [frame_rubber_2] Filling out basic attributes, {name='frame_rubber_2', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [frame_rubber_2] Has material 'RUBBER'
i3dio.i3d.I3D:add_material:DEBUG: [24] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [RUBBER] Filling out basic attributes, {name='RUBBER', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [RUBBER] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [RUBBER] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [RUBBER] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [frame_rubber_2] Subset with index [0] based on material 'RUBBER'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frame_rubber_2] Processing subset: materialId="2" numTriangles="424" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frame_rubber_2] Has subset 'RUBBER' with '424' triangles and materialId="2" numTriangles="424" firstIndex="0" firstVertex="0" numIndices="1272" numVertices="392"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [frame_rubber_2] Has '1' subsets, '424' triangles and '392' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [frame_rubber_2] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_rubber_2] transforming to new transform-basis with <Matrix 4x4 ( 0.1107, -0.0000,  0.0000,  0.0000)
            ( 0.0000,  0.1107, -0.0000,  0.0215)
            (-0.0000,  0.0000,  0.1107, -0.4603)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_rubber_2] translation is <Vector (0.0000, 0.0215, -0.4603)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_rubber_2] has translation: [0 0.0215397 -0.460326]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_rubber_2] has rotation(degrees): [6.83019e-06 1.27222e-14 1.27222e-14]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_rubber_2] has scale: [0.110729 0.110729 0.110729]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [frame_rubber_2] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_rubber_2] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_rubber_2] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_rubber_2.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [frame_rubber_2.001] Filling out basic attributes, {name='frame_rubber_2.001', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [frame_rubber_2.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [frame_rubber_2.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [frame_rubber_2.001] Filling out basic attributes, {name='frame_rubber_2.001', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [frame_rubber_2.001] Has material 'RUBBER'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [frame_rubber_2.001] Subset with index [0] based on material 'RUBBER'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frame_rubber_2.001] Processing subset: materialId="2" numTriangles="424" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frame_rubber_2.001] Has subset 'RUBBER' with '424' triangles and materialId="2" numTriangles="424" firstIndex="0" firstVertex="0" numIndices="1272" numVertices="392"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [frame_rubber_2.001] Has '1' subsets, '424' triangles and '392' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [frame_rubber_2.001] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_rubber_2.001] transforming to new transform-basis with <Matrix 4x4 ( 0.1107, -0.0000,  0.0000,  0.0000)
            ( 0.0000,  0.1107, -0.0000,  0.0215)
            (-0.0000,  0.0000,  0.1107, -0.4603)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_rubber_2.001] translation is <Vector (0.0000, 0.0215, -0.4603)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_rubber_2.001] has translation: [0 0.0215397 -0.460326]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_rubber_2.001] has rotation(degrees): [6.83019e-06 1.27222e-14 1.27222e-14]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frame_rubber_2.001] has scale: [0.110729 0.110729 0.110729]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [frame_rubber_2.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_rubber_2.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [frame_rubber_2.001] no more children to process in object
