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    <Material name="int_color" materialId="34" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="45"/>
      <Glossmap fileId="46"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.8 0 1"/>
      <CustomParameter name="colorMat1" value="1 0 0.006 1"/>
      <CustomParameter name="colorMat2" value="0.1 0.7 0.6 1"/>
      <CustomParameter name="colorMat3" value="0.3 0.5 0.4 10"/>
      <CustomParameter name="colorMat4" value="0 0.25 0.94 1"/>
      <CustomParameter name="colorMat5" value="0.7 0.2 0 1"/>
      <CustomParameter name="colorMat6" value="0.1 0.5 0.2 1"/>
      <CustomParameter name="colorMat7" value="0.4 0.5 0.2 1"/>
    </Material>
    <Material name="lambert1" materialId="35" diffuseColor="0 0 0 1" specularColor="0.0941177 1 0.0941177">
    </Material>
    <Material name="lambert1" materialId="36" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert2" materialId="37">
      <Texture fileId="53"/>
    </Material>
    <Material name="lambert2" materialId="38" diffuseColor="0.494118 0.494118 0.494118 0">
    </Material>
    <Material name="Material.001" materialId="39" diffuseColor="0.8 0.8 0.8 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="23"/>
      <Glossmap fileId="24"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.078 0.223 0.048 0"/>
      <CustomParameter name="colorMat1" value="0.099 0.099 0.099 0"/>
      <CustomParameter name="colorMat2" value="0.673 0.47 0.022 0"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
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    <Material name="michelin_mat" materialId="40">
      <Texture fileId="70"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="34"/>
    </Material>
    <Material name="mirror" materialId="41" diffuseColor="0 0 0 1" specularColor="1 1 1" customShaderId="61">
      <Reflectionmap lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="planar" scaling="1" refractiveIndex="10" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
      <CustomParameter name="reflectionScale" value="2 0 0 0"/>
    </Material>
    <Material name="no_decal" materialId="42" customShaderId="6">
      <Texture fileId="42"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="30"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="nuts1" materialId="43" customShaderId="6" customShaderVariation="Decal_colorMask">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="sign" materialId="44" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="15"/>
      <Glossmap fileId="66"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.0781 0.2233 0.0478 0"/>
      <CustomParameter name="colorMat1" value="0.15 0.15 0.15 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="sign_light" materialId="45" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="6" customShaderVariation="staticLight">
      <Normalmap fileId="15"/>
      <Glossmap fileId="66"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.5 0.5 0 2"/>
      <CustomParameter name="colorMat1" value="1 0 0 2"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="sonnenblenderhalterung_mat" materialId="46" diffuseColor="0.8 0.8 0.8 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="15"/>
      <Glossmap fileId="34"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0 0 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="svetla_glass" materialId="47" alphaBlending="true" customShaderId="6" customShaderVariation="colorMask">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.2 0 2"/>
      <CustomParameter name="colorMat1" value="1 0 0 2"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="svetla_glass_rear" materialId="48" alphaBlending="true" customShaderId="6" customShaderVariation="colorMask">
      <Texture fileId="3"/>
      <Normalmap fileId="55"/>
      <Glossmap fileId="56"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 0.5 0 2"/>
      <CustomParameter name="colorMat1" value="1 0 0 2"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="svetla_int" materialId="49" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="6" customShaderVariation="staticLight">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.5 0.5 0 2"/>
      <CustomParameter name="colorMat1" value="1 0 0 2"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="svetla_int_ao" materialId="50" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="6" customShaderVariation="colorMask">
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      <Glossmap fileId="56"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="svetla_int_rear" materialId="51" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="6" customShaderVariation="staticLight">
      <Normalmap fileId="55"/>
      <Glossmap fileId="56"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.5 0.5 0 2"/>
      <CustomParameter name="colorMat1" value="1 0 0 2"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="termHolder_mat" materialId="52" diffuseColor="0.8 0.8 0.8 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="15"/>
      <Glossmap fileId="34"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.05 0.05 0.05 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Terminal" materialId="53" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="6" customShaderVariation="colorMask">
      <Glossmap fileId="38"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0 0 1"/>
      <CustomParameter name="colorMat2" value="1 1 0 1"/>
      <CustomParameter name="colorMat3" value="0 1 0 1"/>
      <CustomParameter name="colorMat4" value="1 1 1 1"/>
      <CustomParameter name="colorMat5" value="0.2 0.2 0.2 17"/>
      <CustomParameter name="colorMat6" value="0.1 0.1 0.1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="turbo_schild" materialId="54" diffuseColor="0.8 0.8 0.8 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="15"/>
      <Glossmap fileId="34"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 0 0 1"/>
      <CustomParameter name="colorMat1" value="0 0 0 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="55" diffuseColor="0.4 0.4 0.4 1" specularColor="0.2 1 0.494118">
    </Material>
    <Material name="vario1000Exhaust_mat" materialId="56" customShaderId="6" customShaderVariation="colorMask">
      <Texture fileId="31"/>
      <Normalmap fileId="32"/>
      <Glossmap fileId="33"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Warnaufkleber3_mat" materialId="57" diffuseColor="0.8 0.8 0.8 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="15"/>
      <Glossmap fileId="38"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.1 0.1 0.1 1"/>
      <CustomParameter name="colorMat1" value="1 1 1 3"/>
      <CustomParameter name="colorMat2" value="1 1 1 20"/>
      <CustomParameter name="colorMat3" value="1 0 0 22"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="warnstreifen_haube" materialId="58" diffuseColor="0.8 0.8 0.8 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="15"/>
      <Glossmap fileId="38"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 0 0 20"/>
      <CustomParameter name="colorMat1" value="1 1 1 20"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="fendt.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="fendt" dynamic="true" compound="true" collisionMask="2109442" density="0.4" clipDistance="300" nodeId="270" materialIds="38" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <TransformGroup name="wheels" clipDistance="300" nodeId="271">
          <TransformGroup name="wheelBackLeft" translation="0.993244 0.997919 -1.4468" clipDistance="300" nodeId="272">
            <TransformGroup name="hub_l" clipDistance="300" nodeId="273"/>
          </TransformGroup>
          <TransformGroup name="wheelBackRight" translation="-0.993 0.997919 -1.4468" clipDistance="300" nodeId="274">
            <TransformGroup name="hub_r" clipDistance="300" nodeId="275"/>
          </TransformGroup>
          <TransformGroup name="frontAxisComponentJoint" translation="-3.72529e-09 0.814654 1.51671" clipDistance="300" nodeId="276"/>
        </TransformGroup>
        <TransformGroup name="cameras" clipDistance="300" nodeId="277">
          <TransformGroup name="cam_rot" nodeId="278">
            <TransformGroup name="outdoorCameraTarget" translation="-3.81639e-17 1.25739 7.21645e-16" rotation="-24 180 0" clipDistance="300" nodeId="279">
              <Camera name="outdoorCamera" translation="-5.28111 -1.55339 6.03765" rotation="25.4593 -41.5465 -23.2674" clipDistance="300" nodeId="280" fov="54.4322" nearClip="0.3" farClip="5000" orthographicHeight="1">
                <Light name="light" rotation="-40 0 -30" nodeId="281" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" pcssLightSize="50" pcssLightDistance="50" pcssDepthBiasFactor="1" pcssMaxPenumbraSize="1" shadowPerspective="false" numShadowMapSplits="5" shadowMapSplitDistancesParameter="0.9" range="500"/>
              </Camera>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="cameraRaycastNode1" translation="0 2.06162 2.45774" clipDistance="300" nodeId="282"/>
          <TransformGroup name="cameraRaycastNode2" translation="0 3.42616 -1.59203" clipDistance="300" nodeId="283"/>
          <Shape shapeId="2" name="shadowFocusBox" translation="0 2.3827 -0.632815" visibility="false" clipDistance="150" nodeId="284" materialIds="36" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        </TransformGroup>
        <TransformGroup name="lights" clipDistance="300" nodeId="285">
          <TransformGroup name="defaultLights" translation="0 1.18446 2.49663" clipDistance="300" nodeId="286">
            <Light name="frontLightLow" translation="1.98756e-31 0.0779648 -0.216933" rotation="165 0 -180" clipDistance="300" nodeId="287" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="20" coneAngle="80" dropOff="3"/>
            <Light name="highBeamLow" translation="9.76699e-17 0.0587611 -0.17672" rotation="170 -8.82781e-32 180" clipDistance="300" nodeId="288" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="50" coneAngle="50" dropOff="2"/>
            <Light name="frontLightHigh" translation="0.220429 0.0828654 -0.236503" rotation="164.587 -15.3438 -173.692" clipDistance="300" nodeId="289" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="25" coneAngle="70" dropOff="3">
              <Light name="frontLightHigh1" translation="0.44334 -6.66134e-15 0.156111" rotation="0 -24.8769 0" clipDistance="300" nodeId="290" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="25" coneAngle="70" dropOff="3"/>
            </Light>
            <Light name="highBeamHigh" translation="0.16088 0.0568112 0.266397" rotation="180 0 180" clipDistance="300" nodeId="291" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="50" coneAngle="50" dropOff="2.5">
              <Light name="highBeamHigh1" translation="0.384997 0.00277072 0.108487" clipDistance="300" nodeId="292" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" range="50" coneAngle="50" dropOff="2.5"/>
            </Light>
          </TransformGroup>
          <TransformGroup name="sharedLights" translation="3 0 0" clipDistance="300" nodeId="293">
            <Shape shapeId="3" name="front_glass" translation="-3 1.28276 2.10882" clipDistance="200" nodeId="294" materialIds="47" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
          <TransformGroup name="staticLights" translation="3 0 0" clipDistance="300" nodeId="295">
            <Shape shapeId="4" name="chassis_front_light" translation="-3 1.28276 2.10677" clipDistance="200" nodeId="296" materialIds="49" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="5" name="chassis_work_light" translation="-3 1.28276 2.10677" clipDistance="200" nodeId="297" materialIds="49" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="exitPoint" translation="1.97109 0.420063 -0.153562" clipDistance="300" nodeId="298"/>
        <TransformGroup name="attacherJoints" clipDistance="300" nodeId="299">
          <TransformGroup name="tools" clipDistance="300" nodeId="300">
            <TransformGroup name="attacherJointBackRot" translation="0 0.661 -1.564" rotation="-13 0 0" clipDistance="300" nodeId="301">
              <TransformGroup name="attacherJointBackRot2" translation="0 -0.00485481 -1.09776" rotation="13 0 0" clipDistance="300" nodeId="302">
                <TransformGroup name="attacherJointBack" translation="0 -2.22045e-16 1.11022e-15" rotation="0 90 0" clipDistance="300" nodeId="303"/>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="attacherJointBackArmBottom" translation="0 0.661447 -1.56419" rotation="-13 0 0" clipDistance="300" nodeId="304">
              <TransformGroup name="bottomArmBack" translation="0 -1.14883e-15 4.97613e-15" clipDistance="300" nodeId="305">
                <TransformGroup name="bottomArmBackRef" translation="0 -4.44089e-16 -1.1054" clipDistance="300" nodeId="306"/>
                <TransformGroup name="mainArmRef" translation="4.1107e-30 -1.96509e-14 -0.653245" rotation="65 180 0" clipDistance="300" nodeId="307"/>
                <TransformGroup name="bottomArmBackDamperRef" translation="-1.22297e-17 5.55112e-16 -0.550301" rotation="0 180 0" clipDistance="300" nodeId="308"/>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="attacherJointBackArmTop" translation="0 1.22631 -1.89582" rotation="67 0 0" clipDistance="300" nodeId="309"/>
            <TransformGroup name="attacherJointFrontRot" translation="0 0.654766 1.98645" rotation="-2.7067 0 0" clipDistance="300" nodeId="310">
              <TransformGroup name="attacherJointFrontRot2" translation="0 0.00245327 0.929748" rotation="2 0 0" clipDistance="300" nodeId="311">
                <TransformGroup name="attacherJointFront" translation="-1.57772e-30 1.9984e-15 1.06581e-14" rotation="0 -90 0" clipDistance="300" nodeId="312"/>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="attacherJointFrontArmBottom" translation="0 0.654766 1.98645" rotation="-2.7067 0 0" clipDistance="300" nodeId="313">
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