i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\micha\Documents\My Games\FarmingSimulator2022\mods\FS22_polonezatuplus\i3d\pold.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane.005] Filling out basic attributes, {name='Plane.005', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane.018] Filling out basic attributes, {name='Plane.018', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane.018] Has material 'barak'
i3dio.i3d.I3D:add_material:DEBUG: [pold] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [barak] Filling out basic attributes, {name='barak', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [barak] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [barak] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.018] Subset with index [0] based on material 'barak'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.018] Processing subset: materialId="1" numTriangles="1462" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.018] Has subset 'barak' with '1462' triangles and materialId="1" numTriangles="1462" firstIndex="0" firstVertex="0" numIndices="4386" numVertices="1970"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane.018] Has '1' subsets, '1462' triangles and '1970' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane.005] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.005] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000, 0.2314)
            (0.0000,  0.2361, 0.9717, 1.0194)
            (0.0000, -0.9717, 0.2361, 0.7120)
            (0.0000,  0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.005] translation is <Vector (0.2314, 1.0194, 0.7120)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.005] has translation: [0.231427 1.01936 0.711995]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.005] has rotation(degrees): [-76.3455 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.005] no more children to process in object
