i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\micha\Documents\My Games\FarmingSimulator2022\mods\FS22_polonezatuplus\i3d\wksazkuwki.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_rpm] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [needle_rpm] Filling out basic attributes, {name='needle_rpm', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [needle_rpm] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [needle_rpm] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [needle_rpm] Filling out basic attributes, {name='needle_rpm', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [needle_rpm] Has material 'dash_needles'
i3dio.i3d.I3D:add_material:DEBUG: [wksazkuwki] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [dash_needles] Filling out basic attributes, {name='dash_needles', nodeId='1'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //unpacked-caro\texture\color_needles.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\micha\Desktop\atuplus\unpacked-caro\texture\color_needles.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: C:\Program Files\Epic Games\FarmingSimulator19\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [dash_needles] Has diffuse texture 'C:\Users\micha\Desktop\atuplus\unpacked-caro\texture\color_needles.dds'
i3dio.i3d.I3D:add_file:DEBUG: [wksazkuwki] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //unpacked-caro\texture\color_needles.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\micha\Desktop\atuplus\unpacked-caro\texture\color_needles.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: C:\Program Files\Epic Games\FarmingSimulator19\data
i3dio.node_classes.file.Image:_copy_file:INFO: [color_needles.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [color_needles.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [color_needles.dds] copied to 'C:\Users\micha\Documents\My Games\FarmingSimulator2022\mods\FS22_polonezatuplus\i3d\textures\color_needles.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [color_needles.dds] Resolved filepath: textures\color_needles.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [color_needles.dds] Filling out basic attributes, {name='textures/color_needles.dds', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [dash_needles] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Program Files (x86)\Steam\steamapps\common\Blender\2.92\scripts\addons\i3dio\node_classes\material.py", line 79, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [dash_needles] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [needle_rpm] Subset with index [0] based on material 'dash_needles'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [needle_rpm] Processing subset: materialId="1" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [needle_rpm] Has subset 'dash_needles' with '72' triangles and materialId="1" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="216" numVertices="124"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [needle_rpm] Has '1' subsets, '72' triangles and '124' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [needle_rpm] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_rpm] transforming to new transform-basis with <Matrix 4x4 (-0.9821,  0.0092, -0.1879, 0.3736)
            ( 0.1843,  0.2462, -0.9515, 0.9837)
            ( 0.0375, -0.9692, -0.2435, 0.7024)
            ( 0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_rpm] translation is <Vector (0.3736, 0.9837, 0.7024)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_rpm] has translation: [0.373605 0.983655 0.702418]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_rpm] has rotation(degrees): [75.8984 -177.851 -10.6294]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [needle_rpm] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_rpm] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_rpm] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_rpm.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [needle_rpm.001] Filling out basic attributes, {name='needle_rpm.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [needle_rpm.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [needle_rpm.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [needle_rpm.001] Filling out basic attributes, {name='needle_rpm.001', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [needle_rpm.001] Has material 'Material.009'
i3dio.i3d.I3D:add_material:DEBUG: [wksazkuwki] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.009] Filling out basic attributes, {name='Material.009', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.009] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.009] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [needle_rpm.001] Subset with index [0] based on material 'Material.009'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [needle_rpm.001] Processing subset: materialId="2" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [needle_rpm.001] Has subset 'Material.009' with '16' triangles and materialId="2" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="48" numVertices="26"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [needle_rpm.001] Has '1' subsets, '16' triangles and '26' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [needle_rpm.001] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_rpm.001] transforming to new transform-basis with <Matrix 4x4 (-0.9821,  0.0092, -0.1879, 0.3736)
            ( 0.1843,  0.2462, -0.9515, 0.9837)
            ( 0.0375, -0.9692, -0.2435, 0.7024)
            ( 0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_rpm.001] translation is <Vector (0.3736, 0.9837, 0.7024)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_rpm.001] has translation: [0.373605 0.983655 0.702418]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_rpm.001] has rotation(degrees): [75.8984 -177.851 -10.6294]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [needle_rpm.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_rpm.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_rpm.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_speedo] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [needle_speedo] Filling out basic attributes, {name='needle_speedo', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [needle_speedo] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [needle_speedo] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [needle_speedo] Filling out basic attributes, {name='needle_speedo', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [needle_speedo] Has material 'dash_needles'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [needle_speedo] Subset with index [0] based on material 'dash_needles'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [needle_speedo] Processing subset: materialId="1" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [needle_speedo] Has subset 'dash_needles' with '72' triangles and materialId="1" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="216" numVertices="124"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [needle_speedo] Has '1' subsets, '72' triangles and '124' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [needle_speedo] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_speedo] transforming to new transform-basis with <Matrix 4x4 (-0.5695,  0.0147,  0.8218, 0.2554)
            (-0.7927,  0.2544, -0.5539, 0.9836)
            (-0.2172, -0.9670, -0.1333, 0.7024)
            ( 0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_speedo] translation is <Vector (0.2554, 0.9836, 0.7024)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_speedo] has translation: [0.255394 0.983636 0.702422]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_speedo] has rotation(degrees): [-97.8474 12.5471 -125.695]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [needle_speedo] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_speedo] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_speedo] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_speedo.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [needle_speedo.001] Filling out basic attributes, {name='needle_speedo.001', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [needle_speedo.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [needle_speedo.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [needle_speedo.001] Filling out basic attributes, {name='needle_speedo.001', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [needle_speedo.001] Has material 'wskazuwka'
i3dio.i3d.I3D:add_material:DEBUG: [wksazkuwki] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wskazuwka] Filling out basic attributes, {name='wskazuwka', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wskazuwka] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wskazuwka] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [needle_speedo.001] Subset with index [0] based on material 'wskazuwka'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [needle_speedo.001] Processing subset: materialId="3" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [needle_speedo.001] Has subset 'wskazuwka' with '16' triangles and materialId="3" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="48" numVertices="26"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [needle_speedo.001] Has '1' subsets, '16' triangles and '26' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [needle_speedo.001] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_speedo.001] transforming to new transform-basis with <Matrix 4x4 (-0.5695,  0.0147,  0.8218, 0.2554)
            (-0.7927,  0.2544, -0.5539, 0.9836)
            (-0.2172, -0.9670, -0.1333, 0.7024)
            ( 0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_speedo.001] translation is <Vector (0.2554, 0.9836, 0.7024)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_speedo.001] has translation: [0.255394 0.983636 0.702422]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [needle_speedo.001] has rotation(degrees): [-97.8474 12.5471 -125.695]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [needle_speedo.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_speedo.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [needle_speedo.001] no more children to process in object
