<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<sounds xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs22/vehicle_sounds.xsd">
    <motorized>
        <sounds>
            <motor template="engineLarge" file="sounds/varitron470_loop.gls" volumeScale="5" linkNodeOffset="0 2 -2.1" />
            <motor template="indoorCabinOldVehicle" />
            <gearbox file="$data/sounds/vehicles/transmission/hydrostaticTransmission.wav" innerRadius="5.0" outerRadius="70.0" linkNodeOffset="0 1 0">
                <pitch indoor="1.0" outdoor="1.0">
                    <modifier type="SPEED" value="0.00" modifiedValue="0.7" />
                    <modifier type="SPEED" value="25.0" modifiedValue="1.0" />
                    
                    <modifier type="SUSPENSION" value="-0.02" modifiedValue="0.935" />
                    <modifier type="SUSPENSION" value="0.0"  modifiedValue="1.0" />
                    
                    <modifier type="DRIVING_DIRECTION" value="-1.0" modifiedValue="0.9" />
                    <modifier type="DRIVING_DIRECTION" value="0.00" modifiedValue="1.0" />
                    <modifier type="DRIVING_DIRECTION" value="1.00" modifiedValue="1.0" />
                </pitch>
                <volume indoor="1.2" outdoor="2.3" >
                    <modifier type="SPEED" value="0.00" modifiedValue="0.0" />
                    <modifier type="SPEED" value="10.0" modifiedValue="0.8" />
                    <modifier type="SPEED" value="25.0" modifiedValue="1.0" />
                
                    <modifier type="MOTOR_LOAD" value="-1.00" modifiedValue="1.0" />
                    <modifier type="MOTOR_LOAD" value="0.00" modifiedValue="1.0" />
                    <modifier type="MOTOR_LOAD" value="0.20" modifiedValue="1.0" />
                    <modifier type="MOTOR_LOAD" value="0.30" modifiedValue="0.9" />
                    <modifier type="MOTOR_LOAD" value="0.80" modifiedValue="0.8" />
                    <modifier type="MOTOR_LOAD" value="1.00" modifiedValue="0.7" />
                
                    <modifier type="DRIVING_DIRECTION" value="-1.0" modifiedValue="1.35" />
                    <modifier type="DRIVING_DIRECTION" value="0.00" modifiedValue="0.0" />
                    <modifier type="DRIVING_DIRECTION" value="1.00" modifiedValue="1.0" />
                </volume>
                <lowpassGain indoor="0.2" outdoor="1.0" />
                <lowpassCutoffFrequency indoor="700" outdoor="20000.0" />
                <lowpassResonance indoor="1.0" outdoor="1.0"/>
            </gearbox>
            <reverseDrive template="REVERSE_BEEP_01" volumeScale="5" />
            <motor template="filterLoop" fadeIn="3" fadeOut="2" innerRadius="2.0" volumeScale="3" linkNodeOffset="-1.3 3 -3.5"/>
            <motor template="fanLoop2" fadeIn="0.4" fadeOut="4" linkNodeOffset="-1.3 3 -1.4" volumeScale="3"/>
        </sounds>
    </motorized>

    <lights>
        <sounds>
            <toggleLights template="SWITCH_01"  />
            <turnLight template="SWITCH_TURNLIGHT"  />
        </sounds>
    </lights>

    <attacherJoints>
        <sounds>
            <attach template="HEADER_ATTACH_01" />
            <hydraulic template="defaultHydraulicSound" />
        </sounds>
    </attacherJoints>

    <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01" />
        </sounds>
    </drivable>

    <turnOnVehicle>
       <sounds>
           <work template="augerBelt" pitchScale="0.4" volumeScale="5" fadeIn="0.2" fadeOut="1" innerRadius="1.0" outerRadius="40.0" linkNodeOffset="0 1 3.0"/>
           <work template="DEFAULT_SPREADER" pitchScale="0.5" volumeScale="4" fadeIn="0.2" fadeOut="1" innerRadius="1.0" outerRadius="40.0" linkNodeOffset="0 2 -6"/>
           <work template="STRAWBLOWER_WORK" pitchScale="0.75" volumeScale="4" fadeIn="0.2" fadeOut="1" innerRadius="1.0" outerRadius="40.0" linkNodeOffset="0 2 -3.5"/>
           <work template="forageHarvesterWork" pitchScale="0.9 " volumeScale="3" fadeIn="0.2" fadeOut="3" linkNodeOffset="0 1 7"/>
       </sounds>
    </turnOnVehicle>

    <honk>
        <sound template="HONK_GRIMME" linkNodeOffset="0 2 2.2"/>
    </honk>
</sounds>
