<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="John Deere DB60 LKit V3" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="9.0.2"/>
    </Asset>
    <Files>
        <File fileId="11" filename="$data/shaders/dashboardLightsShader.xml"/>
        <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
        <File fileId="2" filename="$data/shared/default_normal.png"/>
        <File fileId="10" filename="$data/shared/default_specular.dds"/>
        <File fileId="3" filename="AO/FertTank_bottom.dds"/>
        <File fileId="14" filename="AO/FertTank_top.dds"/>
        <File fileId="8" filename="Textures/dirtSpecular.dds"/>
        <File fileId="13" filename="Textures/gauge.dds"/>
        <File fileId="9" filename="Textures/gauge2.dds"/>
        <File fileId="16" filename="Textures/specular.dds"/>
        <File fileId="15" filename="Textures/warningDecals2.dds"/>
    </Files>
    <Materials>
        <Material name="DB90_JHHG_UDIM" materialId="28" diffuseColor="0.294118 0.294118 0.294118 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="RDT" value="1 0 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.04 0.201 0.024 0"/>
            <CustomParameter name="colorMat1" value="1 0.723 0 1"/>
            <CustomParameter name="colorMat2" value="0.6 0.6 0.6 9"/>
            <CustomParameter name="colorMat3" value="0.03 0.03 0.03 26"/>
            <CustomParameter name="colorMat4" value="0.49 0.52 0.3 7"/>
            <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
            <CustomParameter name="colorMat6" value="0.16 0.16 0.16 1"/>
            <CustomParameter name="colorMat7" value="0.3 0.3 0.3 4"/>
        </Material>
        <Material name="DB90_JHHG_UDIM" materialId="27" diffuseColor="0.294118 0.294118 0.294118 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="14"/>
            <CustomParameter name="RDT" value="1 0 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.04 0.201 0.024 0"/>
            <CustomParameter name="colorMat1" value="1 0.723 0 1"/>
            <CustomParameter name="colorMat2" value="0.6 0.6 0.6 9"/>
            <CustomParameter name="colorMat3" value="0.03 0.03 0.03 26"/>
            <CustomParameter name="colorMat4" value="0.49 0.52 0.3 7"/>
            <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
            <CustomParameter name="colorMat6" value="0.16 0.16 0.16 1"/>
            <CustomParameter name="colorMat7" value="0.3 0.3 0.3 4"/>
        </Material>
        <Material name="DB90_JHHG_UDIM" materialId="37" diffuseColor="0.294118 0.294118 0.294118 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="8"/>
            <CustomParameter name="RDT" value="1 0 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.04 0.201 0.024 0"/>
            <CustomParameter name="colorMat1" value="1 0.723 0 1"/>
            <CustomParameter name="colorMat2" value="0.6 0.6 0.6 9"/>
            <CustomParameter name="colorMat3" value="0.03 0.03 0.03 26"/>
            <CustomParameter name="colorMat4" value="0.49 0.52 0.3 7"/>
            <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
            <CustomParameter name="colorMat6" value="0.16 0.16 0.16 1"/>
            <CustomParameter name="colorMat7" value="0.3 0.3 0.3 4"/>
        </Material>
        <Material name="Decal" materialId="85" customShaderId="4">
            <Texture fileId="15"/>
            <Glossmap fileId="16"/>
            <CustomParameter name="RDT" value="1 0 20 20"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
        </Material>
        <Material name="default" materialId="14" diffuseColor="0.286275 0.294118 0.294118 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="10"/>
            <CustomParameter name="RDT" value="1 1 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
            <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
            <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
            <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
            <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
            <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
            <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
            <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
        </Material>
        <Material name="GaugeFace" materialId="7" alphaBlending="true" customShaderId="11">
            <Texture fileId="13"/>
            <Glossmap fileId="10"/>
        </Material>
        <Material name="GaugeFace" materialId="11" alphaBlending="true" customShaderId="11">
            <Texture fileId="9"/>
            <Glossmap fileId="10"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="tank2.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <Shape shapeId="1" name="FertilizerTank" clipDistance="300" nodeId="633" materialIds="28" castsShadows="true" receiveShadows="true">
            <TransformGroup name="transform" translation="0.211881 0.249705 3.75671" rotation="0 90 0" nodeId="634"/>
            <Shape shapeId="2" name="gauge" translation="0.073 0.535 3.612" rotation="0 0 4" scale="0.9 0.9 0.9" clipDistance="300" nodeId="635" materialIds="37" castsShadows="true" receiveShadows="true">
                <TransformGroup name="transform" translation="-0.000389527 -0.00625328 0.00393919" scale="1.87 1.87 1.5" nodeId="636">
                    <Shape shapeId="3" name="GaugeFace" clipDistance="300" nodeId="637" materialIds="11" castsShadows="true" receiveShadows="true"/>
                    <Shape shapeId="4" name="GaugeNeedle" translation="9.42741e-05 0.000336912 -4.87333e-17" clipDistance="300" nodeId="638" materialIds="14" castsShadows="true" receiveShadows="true"/>
                </TransformGroup>
            </Shape>
            <Shape shapeId="2" name="gauge" translation="-0.02 0.535 3.612" rotation="0 0 4.93535" scale="0.9 0.9 0.9" clipDistance="300" nodeId="639" materialIds="37" castsShadows="true" receiveShadows="true">
                <TransformGroup name="transform" translation="-0.000389527 -0.00625328 0.00393919" scale="1.87 1.87 1.5" nodeId="640">
                    <Shape shapeId="3" name="GaugeFace" clipDistance="300" nodeId="641" materialIds="7" castsShadows="true" receiveShadows="true"/>
                    <Shape shapeId="5" name="GaugeNeedle" translation="-0.00152671 -0.012 -4.3994e-17" clipDistance="300" nodeId="642" materialIds="14" castsShadows="true" receiveShadows="true"/>
                </TransformGroup>
            </Shape>
            <Shape shapeId="6" name="FertilizerTankDirt" translation="0 3.13 0.244" clipDistance="300" nodeId="643" materialIds="27" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="7" name="Decal Warning" translation="0 3.13 0.186" clipDistance="300" nodeId="644" materialIds="85" castsShadows="true" receiveShadows="true"/>
        </Shape>
    </Scene>
</i3D>
