<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="sideMarker16Orange.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.6"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/assets/lights/lizard/sideMarker16Orange_normal.png"/>
    <File fileId="3" filename="$data/shared/assets/lights/lizard/sideMarker16Orange_vmask.png"/>
    <File fileId="8" filename="$data/shared/clearPlastic_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="GlassStatic1" materialId="5" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="8"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0 0 0 0"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
    </Material>
    <Material name="sideMarker16Orange1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="staticLight_multiBlink">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="blinkOffset" value="2 2 50 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="sideMarker16Orange.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="sideMarker16Orange" translation="-2.5995e-05 -0.000150574 -0.000238101" rotation="0 0 90" nodeId="10">
        <Shape shapeId="1" name="sideMarker16Orange_static" clipDistance="75" nodeId="11" materialIds="6" castsShadows="true" receiveShadows="true" decalLayer="1"/>
        <Shape shapeId="2" name="sideMarker16OrangeGlass_static" translation="4.23516e-23 9.53674e-08 0" clipDistance="75" nodeId="12" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      </TransformGroup>
  </Scene>

</i3D>
