i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.4.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 1.2.0
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\marc_\OneDrive\Bureau\FS22_AtcoShack\iinceptEdit\murINT\murinterieur.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [basMur.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [basMur.011] Filling out basic attributes, {name='basMur.011', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.011] Filling out basic attributes, {name='Cube.011', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.011] Has material 'Material'
i3dio.i3d.I3D:add_material:DEBUG: [murinterieur] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material] Filling out basic attributes, {name='Material', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.011] Subset with index [0] based on material 'Material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.011] Processing subset: materialId="1" numTriangles="2576" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.011] Has subset 'Material' with '2576' triangles and materialId="1" numTriangles="2576" firstIndex="0" firstVertex="0" numIndices="7728" numVertices="2770"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.011] Has '1' subsets, '2576' triangles and '2770' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [basMur.011] has shape ID '1'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [basMur.011] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [basMur.011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [basMur.011] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [basMur.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [basMur.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [basMur.011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [mur.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [mur.001] Filling out basic attributes, {name='mur.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [mur.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [mur.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [mur.004] Filling out basic attributes, {name='mur.004', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [mur.004] Has material 'mur22222.002'
i3dio.i3d.I3D:add_material:DEBUG: [murinterieur] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [mur22222.002] Filling out basic attributes, {name='mur22222.002', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [mur22222.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [mur22222.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [mur.004] Subset with index [0] based on material 'mur22222.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [mur.004] Processing subset: materialId="2" numTriangles="82" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [mur.004] Has subset 'mur22222.002' with '82' triangles and materialId="2" numTriangles="82" firstIndex="0" firstVertex="0" numIndices="246" numVertices="138"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [mur.004] Has '1' subsets, '82' triangles and '138' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [mur.001] has shape ID '2'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [mur.001] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [mur.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [mur.001] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [mur.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [mur.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [mur.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [murtoilet] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [murtoilet] Filling out basic attributes, {name='murtoilet', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.001] Filling out basic attributes, {name='Cube.001', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.001] Has material 'mur22222.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.001] Subset with index [0] based on material 'mur22222.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.001] Processing subset: materialId="2" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.001] Has subset 'mur22222.002' with '72' triangles and materialId="2" numTriangles="72" firstIndex="0" firstVertex="0" numIndices="216" numVertices="96"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.001] Has '1' subsets, '72' triangles and '96' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [murtoilet] has shape ID '3'
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.xml_i3d:write_property_group:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_property_group:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [murtoilet] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [murtoilet] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [murtoilet] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [murtoilet] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [murtoilet] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [murtoilet] no more children to process in object
