<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Adak2.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.6"/>
  </Asset>

  <Files>
    <File fileId="11" filename="shaders/gen_dirt_1.dds"/>
    <File fileId="5" filename="shaders/gen_wear_dirt_2.dds"/>
    <File fileId="14" filename="textures/diamondPlate_Diffuse.dds"/>
    <File fileId="15" filename="textures/diamondPlate_norm.dds"/>
    <File fileId="26" filename="textures/front_bumper.dds"/>
    <File fileId="27" filename="textures/front_bumperNormal.dds"/>
    <File fileId="13" filename="textures/window_dark_tint.dds"/>
    <File fileId="6" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="4" filename="$data/shared/default_normal.png"/>
  </Files>


  <Materials>
    <Material name="awning" materialId="5" diffuseColor="0.8 0.803922 0.8 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="colorMat0" value="0.2 0.2 0.2 11"/>
    </Material>
    <Material name="brass" materialId="6" diffuseColor="0.47451 0.8 0.0313726 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 19"/>
    </Material>
    <Material name="collision" materialId="7" diffuseColor="0.8 0.14902 0.709804 1" specularColor="1 1 1">
    </Material>
    <Material name="electric" materialId="8" diffuseColor="0.0509804 0.0156863 0.0313726 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
    </Material>
    <Material name="floor_inside" materialId="9" diffuseColor="0.301961 0.258824 0.286275 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0.05 0.05 0.05 0"/>
    </Material>
    <Material name="gas_can" materialId="10" diffuseColor="0.6 0.00784314 0.00784314 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0.8 0 0 1"/>
    </Material>
    <Material name="Hitch" materialId="11" diffuseColor="0.0156863 0.0156863 0.0156863 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0.05 0.05 0.05 8"/>
    </Material>
    <Material name="jacks" materialId="12" diffuseColor="0.0509804 0.0666667 0.0509804 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0 0 0 0"/>
    </Material>
    <Material name="kick_panels" materialId="13" customShaderId="6" customShaderVariation="uvScale_colorMask">
      <Texture fileId="14"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="uvScale" value="10 10 0 0"/>
      <CustomParameter name="colorMat0" value="0.3 0.3 0.3 2"/>
    </Material>
    <Material name="Logo" materialId="14" diffuseColor="0.0666667 0.0666667 0.0666667 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0.1 0.1 0.1 1"/>
    </Material>
    <Material name="main_color" materialId="15" diffuseColor="0.101961 0.8 0.4 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 0"/>
    </Material>
    <Material name="marker_lights" materialId="16" diffuseColor="0.8 0.384314 0.0156863 1" customShaderId="6" customShaderVariation="staticLight">
      <Normalmap fileId="4"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0 0 0 1"/>
    </Material>
    <Material name="propane_tanks" materialId="17" diffuseColor="0.831373 0.831373 0.831373 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.8 0.8 0"/>
    </Material>
    <Material name="reverse_lights" materialId="18" diffuseColor="0.929412 0.913726 0.929412 1" customShaderId="6" customShaderVariation="staticLight">
      <Normalmap fileId="4"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 28"/>
    </Material>
    <Material name="rims" materialId="19" diffuseColor="0.27451 0.27451 0.27451 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0 0 0 0"/>
    </Material>
    <Material name="ROOF" materialId="20" customShaderId="6" customShaderVariation="uvScale_colorMask">
      <Texture fileId="26"/>
      <Normalmap fileId="27"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="uvScale" value="10 10 0 0"/>
      <CustomParameter name="colorMat0" value="0 0 0 1"/>
    </Material>
    <Material name="roof_trim" materialId="21" diffuseColor="0.0313726 0.0313726 0.0313726 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0.05 0.05 0.05 8"/>
    </Material>
    <Material name="rubber" materialId="22" diffuseColor="0.0392157 0.0392157 0.0392157 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
    </Material>
    <Material name="support_jack" materialId="23" diffuseColor="0.266667 0.266667 0.266667 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0 0 0 8"/>
    </Material>
    <Material name="tailLights" materialId="24" diffuseColor="0.8 0.00784314 0.00784314 1" customShaderId="6" customShaderVariation="staticLight">
      <Normalmap fileId="4"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="1 0 0 28"/>
    </Material>
    <Material name="tires" materialId="25" diffuseColor="0 0 0 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
    </Material>
    <Material name="trim" materialId="26" diffuseColor="0 0.101961 0 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0.05 0.05 0.05 1"/>
    </Material>
    <Material name="turn" materialId="27" diffuseColor="0.8 0.192157 0.027451 1" customShaderId="6" customShaderVariation="staticLight">
      <Normalmap fileId="4"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 28"/>
      <CustomParameter name="colorMat1" value="1 1 1 28"/>
    </Material>
    <Material name="windows" materialId="28" alphaBlending="true" customShaderId="6">
      <Texture fileId="13"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Adak2.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="Adak" dynamic="true" compound="true" collisionMask="2109442" density="0.03" clipDistance="300" nodeId="64" materialIds="7" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <TransformGroup name="wheels" nodeId="65">
          <TransformGroup name="WheelL" translation="-1.357 0.679 -2.315" nodeId="66">
            <Shape shapeId="2" name="rim" translation="0.000470042 0.000249982 0" nodeId="67" materialIds="19" castsShadows="true" receiveShadows="true">
              <Shape shapeId="3" name="Tire" translation="0.00752997 -0.000872016 0.00495005" nodeId="68" materialIds="25" castsShadows="true" receiveShadows="true"/>
            </Shape>
          </TransformGroup>
          <TransformGroup name="WheelR" translation="1.51419 0.679 -2.315" nodeId="69">
            <Shape shapeId="4" name="rim" translation="0.000470042 0.000249982 0" nodeId="70" materialIds="19" castsShadows="true" receiveShadows="true">
              <Shape shapeId="3" name="Tire" translation="0.00714993 -0.000872016 0.00495005" nodeId="71" materialIds="25" castsShadows="true" receiveShadows="true"/>
            </Shape>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="attacherJoint" translation="0.0993278 0.723535 4.11184" rotation="0 90 0" nodeId="72">
          <Shape shapeId="5" name="Hitch" translation="0.278478 0.0496598 -0.00607976" rotation="-0 -90 0" nodeId="73" materialIds="11" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="Adak_vis" nodeId="74">
          <Shape shapeId="6" name="windows" translation="0.005043 2.64726 -1.09701" clipDistance="300" nodeId="75" materialIds="28" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="7" name="Kick_panels" translation="0.092887 1.10106 0.371075" nodeId="76" materialIds="13" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="8" name="Rails" translation="0.232533 3.20995 -1.41211" nodeId="77" materialIds="21" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="9" name="awning" translation="-1.43588 3.4162 -2.11087" nodeId="78" materialIds="5" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="10" name="black_accents" translation="0.53305 3.40932 -2.16949" nodeId="79" materialIds="26" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="11" name="brass" translation="0.093517 1.5233 1.83376" nodeId="80" materialIds="6" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="12" name="floor" translation="0.068068 1.86079 -1.71799" nodeId="81" materialIds="9" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="13" name="front_logo" translation="0.088842 2.0786 -1.66809" nodeId="82" materialIds="14" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="14" name="inside" translation="0.088842 2.0786 -1.66809" nodeId="83" materialIds="9,26,22,14" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="15" name="jacks" translation="0.119858 1.1265 -0.50469" nodeId="84" materialIds="12" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="16" name="jerry_can" translation="-0.664568 1.1725 1.87321" nodeId="85" materialIds="10" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="17" name="propane_tanks" translation="0.09285 1.24297 1.92979" nodeId="86" materialIds="17" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="18" name="rear_logo" translation="0.088842 2.0786 -1.66809" nodeId="87" materialIds="14" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="19" name="roof" translation="0.068068 1.86079 -1.71799" nodeId="88" materialIds="20" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="20" name="rubber" translation="0.119405 2.26151 -1.65044" nodeId="89" materialIds="22" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="21" name="side_Logo" translation="0.088842 2.0786 -1.66809" nodeId="90" materialIds="14" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="22" name="side_logo1" translation="0.088842 2.0786 -1.66809" nodeId="91" materialIds="14" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="23" name="main_color" translation="0.088842 2.0786 -1.66809" nodeId="92" materialIds="15" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="24" name="spare_rim" translation="0.756749 1.16441 3.13258" nodeId="93" materialIds="19" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="25" name="spare_tire" translation="0.747844 1.16356 3.13352" nodeId="94" materialIds="25" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="26" name="trim" translation="-0.002804 1.95278 -0.585436" nodeId="95" materialIds="26" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="jack_support" nodeId="96">
          <Shape shapeId="27" name="support" nodeId="97" materialIds="23" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="28" name="support_col" static="true" compoundChild="true" collisionMask="8194" clipDistance="300" nodeId="98" materialIds="7" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        </TransformGroup>
        <TransformGroup name="lights" nodeId="99">
          <Shape shapeId="29" name="tail_Lights" translation="0.099151 1.1479 -5.57533" nodeId="100" materialIds="24" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="30" name="marker_lights" translation="0.1018 2.29366 -1.26505" nodeId="101" materialIds="16" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="turn_signals" nodeId="102">
          <Shape shapeId="31" name="turnL" translation="1.156 1.1479 -5.57797" nodeId="103" materialIds="27" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="32" name="turnR" translation="-0.95769 1.1479 -5.57797" nodeId="104" materialIds="27" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="reverse_lights" nodeId="105">
          <Shape shapeId="33" name="reverse_lights" translation="0.099154 1.1479 -5.57797" nodeId="106" materialIds="18" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="electric" translation="0.223826 -0.00176743 -0.13922" rotation="0 -0.832111 3.31976" nodeId="107">
          <Shape shapeId="34" name="electric" translation="0.015914 0.693169 3.79624" rotation="1.62217e-05 1.8783e-05 180" nodeId="108" materialIds="8" castsShadows="true" receiveShadows="true"/>
          <TransformGroup name="electricBack" translation="0.0656251 0.707934 4.19731" rotation="0.239256 -0 4.84335e-11" nodeId="109"/>
          <TransformGroup name="electricBackAdapter" translation="0.0656251 0.707934 4.19731" rotation="0.239256 -0 4.84335e-11" nodeId="110"/>
        </TransformGroup>
        <Camera name="camera" translation="-2.7692 3.04215 -7.8958" rotation="160.748 -45.2372 180" nodeId="111" fov="60" nearClip="0.1" farClip="10000" orthographicHeight="1"/>
      </Shape>
  </Scene>

</i3D>
