<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="car" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>BASTI1VHE Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>Mercedes Benz Sprinter 2021 - Transport Koçak ByBASTI1VHE</en></name>
        <specs>
            <power>190</power>
            <maxSpeed>180</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_car</function>
        </functions>
        <image>store_sprinter.dds</image>
        <price>46308</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>MERCEDES</brand>
        <category>cars</category>
        <vertexBufferMemoryUsage>1803844</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>433242</indexBufferMemoryUsage>
        <textureMemoryUsage>15379440</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_car</typeDesc>
        <filename>mb_sprinter_2021.i3d</filename>
        <sounds filename="sounds/sound.xml"/>		
        <size width="2.5" length="5"/>
        <components count="1">
            <component centerOfMass="0 0.37 -0.34" solverIterationCount="10" mass="2799" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="CAR" />
        <mapHotspot type="CAR" />
    </base>
	
    <wheels>
        <wheelConfigurations>
			<wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels autoRotateBackSpeed="2.5">
				    <wheel filename="wheels/Wheels.xml" isLeft="true" configId="Stahlfelge_Front" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1"  restLoad="0.5" repr="axisFrontLeft"  driveNode="wheelFrontLeft" radius="0.38" width="0.27" forcePointRatio="0.5" initialCompression="25" suspTravel="0.13" spring="14" damper="3" frictionScale="3" />
                        <tire tireTrackAtlasIndex="1" />
                    </wheel>
					<wheel filename="wheels/Wheels.xml" isLeft="false" configId="Stahlfelge_Front" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1"  restLoad="0.5" repr="axisFrontRight"  driveNode="wheelFrontRight" radius="0.38" width="0.27" forcePointRatio="0.5" initialCompression="25" suspTravel="0.13" spring="14" damper="3" frictionScale="3" />
                        <tire tireTrackAtlasIndex="1" />
                    </wheel>
					<wheel filename="wheels/Wheels.xml" isLeft="true" configId="Stahlfelge_Back" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0"  restLoad="0.7" repr="wheelBackLeft" radius="0.38" width="0.27" forcePointRatio="0.5" initialCompression="25" suspTravel="0.13" spring="14" damper="3" frictionScale="3" />
                        <tire tireTrackAtlasIndex="1" />
                    </wheel>
					<wheel filename="wheels/Wheels.xml" isLeft="false" configId="Stahlfelge_Back" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0"  restLoad="0.7" repr="wheelBackRight" radius="0.38" width="0.27" forcePointRatio="0.5" initialCompression="25" suspTravel="0.13" spring="14" damper="3" frictionScale="3" />
                        <tire tireTrackAtlasIndex="1" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
		</wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="45" rotMax="45" rotCenterWheel1="3" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>
    </wheels>
	
	<licensePlates>
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="ELONGATED" placementArea="0.07 0.28 0.09 0.26"/>
        <licensePlate node="licensePlateBack"  position="BACK"  preferedType="ELONGATED" placementArea="0.07 0.28 0.09 0.26"/>
    </licensePlates>
	
   <attachable>
        <support animationName="moveSupport"/>
    </attachable>
	
	<attacherJoints>
		<attacherJointConfigurations>
		
			<attacherJointConfiguration name="$l10n_ahk_no" price="0">
			</attacherJointConfiguration>
			
			<attacherJointConfiguration name="$l10n_ahk_yes" price="0">
				<attacherJoint node="trailerAttacherJointBack" jointType="trailerLow" lowerRotLimit="10 70 50" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false" comboTime="1">
				<schema position="1 0" rotation="0" invertX="false"/>
			</attacherJoint>
				<objectChange node="config_attacher" visibilityActive="true" />
			</attacherJointConfiguration>
		</attacherJointConfigurations>
    </attacherJoints>	
	
	<connectionHoses>
        <target attacherJointIndices="1" type="electric" node="electricBack" socket="electric"/>
    </connectionHoses>		

    <lights>

        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
        </states>
        <realLights>
            <low>
                <light node="frontLightLow" lightTypes="0"/>
                <light node="highBeamLow" lightTypes="1"/>
            </low>
            <high>
                <light node="frontLightHigh" lightTypes="0"/>
				<light node="plateLightHigh1" lightTypes="0"/>
                <light node="highBeamHigh" lightTypes="1"/>
                <light node="backLightsHigh1" lightTypes="0 1"/>
                <brakeLight node="backLightsHigh1"/>
                <turnLightLeft node="turnLightLeft"/>
                <turnLightRight node="turnLightRight"/>
                <reverseLight node="reverseLight"/>
            </high>
        </realLights>
        <defaultLights>
            <defaultLight shaderNode="frontlightStatic" lightTypes="0 1"/>
			<defaultLight shaderNode="backlightStatic" lightTypes="0 1" />
			<defaultLight shaderNode="backlightStatic_LED" lightTypes="0 1" />
            <defaultLight shaderNode="highBeamStatic" lightTypes="1"/>  
        </defaultLights>
        <brakeLights>
			<brakeLight shaderNode="brakelightStatic" intensity="300" />
			<brakeLight shaderNode="brakelightStatic_LED" intensity="300" />
        </brakeLights>
        <reverseLights>
            <reverseLight shaderNode="reverseLightStatic" />
        </reverseLights>
        <turnLights>
			<turnLightLeft shaderNode="turnlightLeftStatic" />
			<turnLightLeft shaderNode="turnlightLeftStatic2" />
            <turnLightRight shaderNode="turnlightRightStatic" />
			<turnLightRight shaderNode="turnlightRightStatic2" />
        </turnLights>
		
        <beaconLights>
            <beaconLight node="beaconLight" filename="$data/shared/assets/beaconLights/lizard/beaconLight01.xml"/>
        </beaconLights>				
		
        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="Abblendlicht"                  baseColor="BLACK" emitColor="GREEN"    intensity="2" lightTypes="0"                      groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="Fernlicht"                     baseColor="BLACK" emitColor="0 0 1 0"  intensity="2" lightTypes="1"/>

            <dashboard displayType="emitter" valueType="turnLightLeft"   node="Blinker_Links"            baseColor="BLACK" emitColor="GREEN"                                                       groups="MOTOR_ACTIVE"/>
            <dashboard displayType="emitter" valueType="turnLightRight"  node="Blinker_Rechts"           baseColor="BLACK" emitColor="GREEN"                                                       groups="MOTOR_ACTIVE"/>
            <dashboard displayType="emitter" valueType="turnLightHazard" node="Warnblinker"              baseColor="BLACK" emitColor="RED"      intensity="4"                                      groups="MOTOR_ACTIVE"/>
        </dashboards>

		
    </lights>
	
    <enterable isTabbable="true">
        <enterReferenceNode node="SprinterMK4_main_component1"/>
        <exitPoint node="exitPoint"/>
		
        <cameras count="2">
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="40" translation="0 0 10" rotation="-17.5 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="false" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
        </cameras>
		
        <mirrors>
            <mirror node="Mirror_Middle" prio="1"/>
        </mirrors>
		
        <characterNode node="player_skin" cameraMinDistance="1.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="player_rightFoot"/>
            <target ikChain="leftFoot" targetNode="player_leftFoot"/>
            <target ikChain="rightArm" targetNode="player_rightHand" poseId="wideFingers"/>
            <target ikChain="leftArm" targetNode="player_leftHand" poseId="wideFingers"/>
        </characterNode>
		
        <characterTargetNodeModifier node="player_rightFoot" transitionTime="0.1">
            <state node="player_rightFootGas" referenceNode="gasPedal"/>
            <state node="player_rightFootBrake" referenceNode="brakePedal"/>
        </characterTargetNodeModifier>
		
		<dashboards>
            <dashboard displayType="NUMBER" valueType="time"          numbers="numbersTime"     precision="2" numberColor="1 1 1 1" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>
	
    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="60"/>
        <dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="gasPedal" minRot="0 0 0" maxRot="30 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="20 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>
	
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="120">
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="30" fillType="diesel"/>
                <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>
		
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2"/>
                    <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4"/>
                    <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2"/>
                    <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
		
        <motorConfigurations>
            <motorConfiguration name="L2H2" hp="190" price="0">
                <motor torqueScale="1" minRpm="1000" maxRpm="6000" maxForwardSpeed="140" maxBackwardSpeed="25" brakeForce="2.8" lowBrakeForceScale="0.3" rotInertia="0.0015">
                    <torque rpm="1000" torque="0.9"/>
                    <torque rpm="2400" torque="1"/>
                    <torque rpm="3480" torque="1"/>
                    <torque rpm="4560" torque="0.75"/>
                    <torque rpm="5280" torque="0.63"/>
                    <torque rpm="6000" torque="0.4"/>
                </motor>
                <transmission minForwardGearRatio="10" maxForwardGearRatio="200" minBackwardGearRatio="40" maxBackwardGearRatio="200"/>
            </motorConfiguration>
        </motorConfigurations>
		
        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.02" maxRpmScale="0.25"/>
        </exhaustEffects>
		
        <dashboards>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="rpmDisplay" minValueAnim="0" maxValueAnim="5000" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay" minValueAnim="0" maxValueAnim="180" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="NUMBER"    valueType="speed" numbers="numbersSpeed" precision="0" numberColor="1 1 1 1" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>
	
    <animations>
        <animation name="rpmDisplay">
            <part node="RPM" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 155"/>
        </animation>
        <animation name="speedDisplay">
            <part node="KMH" startTime="0" endTime="0.9" startRot="0 0 0" endRot="0 0 200"/>
        </animation>
		
		<animation name="Door_Front_Left"> 
            <sound file="sounds/door_open.ogg"     startTime="0.01"  direction="1"  volumeScale="1.6" pitchScale="0.8" linkNode="Door_Front_Left"/>	
            <part node="Door_Front_Left" startTime="0.1" endTime="1" startRot="0 0 0" endRot="0 -68 0"/>
        </animation>
		<animation name="Door_Front_Right"> 
            <sound file="sounds/door_open.ogg"     startTime="0.01"  direction="1"  volumeScale="1.6" pitchScale="0.8" linkNode="Door_Front_Right"/>		
            <part node="Door_Front_Right" startTime="0.1" endTime="1" startRot="0 0 0" endRot="0 68 0"/>
        </animation>
		<animation name="Door_Side_Right"> 
            <sound file="sounds/door_close.ogg"    startTime="1.49"  direction="-1" volumeScale="1.4" pitchScale="1.4" linkNode="Door_Side_Right"/>
            <sound file="sounds/door_open.ogg"     startTime="0.01"  direction="1"  volumeScale="1.6" pitchScale="0.8" linkNode="Door_Side_Right"/>			
            <part node="Door_Side_Right" startTime="0.1" endTime="0.3" startTrans="-0.933 0.018 -0.204" endTrans="-1.076 0.018 -0.204"/>
			<part node="Door_Side_Right" startTime="0.3" endTime="2" startTrans="-1.076 0.018 -0.204" endTrans="-1.076 0.018 -1.743"/>
        </animation>
		<animation name="Door_Side_Left"> 
            <sound file="sounds/door_close.ogg"    startTime="1.49"  direction="-1" volumeScale="1.4" pitchScale="1.4" linkNode="Door_Side_Left"/>
            <sound file="sounds/door_open.ogg"     startTime="0.01"  direction="1"  volumeScale="1.6" pitchScale="0.8" linkNode="Door_Side_Left"/>			
            <part node="Door_Side_Left" startTime="0.1" endTime="0.3" startTrans="0.933 0.018 -0.204" endTrans="1.076 0.018 -0.204"/>
			<part node="Door_Side_Left" startTime="0.3" endTime="2" startTrans="1.076 0.018 -0.204" endTrans="1.076 0.018 -1.743"/>
        </animation>
		<animation name="Door_Rear_Right"> 
            <sound file="sounds/door_open.ogg"     startTime="0.01"  direction="1"  volumeScale="1.6" pitchScale="0.8" linkNode="Door_Rear_Right"/>		
            <part node="Door_Rear_Right" startTime="0.1" endTime="1" startRot="0 0 0" endRot="-2 100 0"/>
        </animation>
		<animation name="Door_Rear_Left"> 
            <sound file="sounds/door_open.ogg"     startTime="0.01"  direction="1"  volumeScale="1.6" pitchScale="0.8" linkNode="Door_Rear_Left"/>		
            <part node="Door_Rear_Left" startTime="0.1" endTime="1" startRot="0 0 0" endRot="-2 -100 0"/>
        </animation>
    </animations>
	
	<simpleIC outsideInteractionTrigger="playerTrigger" >
		<animation animationName="Door_Front_Left" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<insideTrigger triggerPoint="0>0|12|0|8" triggerPointSize="0.04" />
			<outsideTrigger triggerPoint="0>0|12|0|9" triggerPointSize="0.04" />
		</animation>
		<animation animationName="Door_Front_Right" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<insideTrigger triggerPoint="0>0|12|1|8" triggerPointSize="0.04" />
			<outsideTrigger triggerPoint="0>0|12|1|9" triggerPointSize="0.04" />
		</animation>
        <animation animationName="Door_Side_Right" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<insideTrigger triggerPoint="0>0|12|2|2" triggerPointSize="0.04" />
			<outsideTrigger triggerPoint="0>0|12|2|3" triggerPointSize="0.04" />
		</animation>
		<animation animationName="Door_Side_Left" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<insideTrigger triggerPoint="0>0|12|3|4" triggerPointSize="0.04" />
			<outsideTrigger triggerPoint="0>0|12|3|5" triggerPointSize="0.04" />
		</animation>
		<animation animationName="Door_Rear_Right" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<outsideTrigger triggerPoint="0>0|12|4|2" triggerPointSize="0.04" />
		</animation>
		<animation animationName="Door_Rear_Left" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<outsideTrigger triggerPoint="0>0|12|5|2" triggerPointSize="0.04" />
		</animation>
	</simpleIC>
	
    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts requiresPower="false">
                    <foldingPart animationName="Door_Rear_Left" speedScale="1.3"/>
                    <foldingPart animationName="Door_Rear_Right" speedScale="1.3"/>					
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>
	
    <cylindered>
        <movingTools>
            <movingTool node="Door_Rear_Left" playSound="false"/>
            <movingTool node="Door_Rear_Right" playSound="false"/>				
        </movingTools>	
    </cylindered>
	
    <suspensions>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
    </suspensions>
	
    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"  isMotorRunning="false"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true"  isMotorRunning="true"/>
			<group name="MOTOR_DISPLAY"  isMotorStarting="false" isMotorRunning="true"/>
        </groups>
        <default>
			<!--RPM-->
            <dashboard displayType="EMITTER" node="0>0|15|1|0"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			<dashboard displayType="EMITTER" node="0>0|15|1|1"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			<dashboard displayType="EMITTER" node="0>0|15|1|2"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			<dashboard displayType="EMITTER" node="0>0|15|1|3"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			<dashboard displayType="EMITTER" node="0>0|15|1|4"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			
			<!--Tacho-->
			<dashboard displayType="EMITTER" node="0>0|15|2|0"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			<dashboard displayType="EMITTER" node="0>0|15|2|1"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			<dashboard displayType="EMITTER" node="0>0|15|2|2"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			<dashboard displayType="EMITTER" node="0>0|15|2|3"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			<dashboard displayType="EMITTER" node="0>0|15|2|4"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			<dashboard displayType="EMITTER" node="0>0|15|2|5"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			<dashboard displayType="EMITTER" node="0>0|15|2|6"                   idleValue="-1"  intensity="3" groups="MOTOR_STARTING"/>
			
			<!--Tank-->
			<dashboard displayType="VISIBILITY" node="0>0|15|3|0"                groups="MOTOR_STARTING"  />
			<dashboard displayType="VISIBILITY" node="0>0|15|3|1"                groups="MOTOR_STARTING"  />
			
			<dashboard displayType="EMITTER" node="DayrunningLightStatic"        idleValue="0"   intensity="5" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" node="Standlicht"                   idleValue="0"   intensity="2" groups="MOTOR_ACTIVE"/>
			
			<dashboard displayType="EMITTER" node="Door_Front_Left_Textures"     idleValue="0"   intensity="0.3" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" node="Door_Front_Right_Textures"	 idleValue="0"   intensity="0.3" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" node="0>0|15|4"                     idleValue="0"   intensity="1"   groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" node="0>0|15|4|0"                   idleValue="0"   intensity="1"   groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" node="0>0|8|0|0"                   idleValue="0"   intensity="0.3" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" node="0>0|8|1|0"                   idleValue="0"   intensity="0.3" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" node="0>0|11|0|1"                	 idleValue="0"   intensity="0.3" groups="MOTOR_ACTIVE"/>
        </default>
    </dashboard>
	
    <ai>
        <agent width="2.05" length="5.5" height="1.85" lengthOffset="1.35" frontOffset="3.09" />
        <collisionTrigger node="aiCollisionTrigger" width="2.4" height="1.8"/>
    </ai>
	
	
    <foliageBending>
        <bendingNode minX="-1.15" maxX="1.15" minZ="-2.8" maxZ="2.8" yOffset="0.05"/>
    </foliageBending>
	
	<vehicleTypeConfigurations>
        <vehicleTypeConfiguration name="$l10n_nobeaconLight" price="0" vehicleType="car">
            <objectChange node="beaconLight" visibilityActive="false" visibilityInactive="true" />
        </vehicleTypeConfiguration>
        <vehicleTypeConfiguration name="$l10n_beaconLight" price="120" vehicleType="car">
            <objectChange node="beaconLight" visibilityActive="true" visibilityInactive="false" />
        </vehicleTypeConfiguration>
    </vehicleTypeConfigurations>		
	
	<tensionBelts>
        <tensionBeltsConfigurations>
            <tensionBeltsConfiguration>
                <tensionBelts linkNode="tensionBelts" jointNode="0>" width="0.075" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="0.1" defaultOffsetSide="0.1" defaultHeight="4" activationTrigger="beltActivationTrigger">
                    <tensionBelt startNode="tensionBeltStart1" endNode="tensionBeltEnd1" />
                    <tensionBelt startNode="tensionBeltStart2" endNode="tensionBeltEnd2" />
                    <tensionBelt startNode="tensionBeltStart3" endNode="tensionBeltEnd3" />
                    <tensionBelt startNode="tensionBeltStart4" endNode="tensionBeltEnd4" />
                    <tensionBelt startNode="tensionBeltStart5" endNode="tensionBeltEnd5" />
                    <tensionBelt startNode="tensionBeltStart6" endNode="tensionBeltEnd6" />
                </tensionBelts>
            </tensionBeltsConfiguration>
        </tensionBeltsConfigurations>
    </tensionBelts>

   <baseMaterial>
        <material name="Sprinter_mat" baseNode="Body_Kasten">
            <shaderParameter name="colorMat0" value="0.76 0.12 0 33"/>
        </material>
    </baseMaterial>
	
	<baseMaterialConfigurations price="500" useDefaultColors="true" defaultColorIndex="1">
		<material name="Sprinter_mat" shaderParameter="colorMat0" />
        <baseMaterialConfiguration name="Obsidian Black" color="0.016 0.016 0.016" material="33"/>
        <baseMaterialConfiguration name="Obsidian Black Matt" color="0.016 0.016 0.016" material="27"/>		
        <baseMaterialConfiguration name="Brilliant Silver" color="0.597 0.68 0.768" material="33"/>
        <baseMaterialConfiguration name="Brilliant Silver Matt" color="0.597 0.68 0.768" material="27"/>
        <baseMaterialConfiguration name="Rock Crystal White" color="0.624 0.701 0.738" material="33"/>
        <baseMaterialConfiguration name="Rock Crystal White Matt" color="0.624 0.701 0.738" material="27"/>
        <baseMaterialConfiguration name="Selenite Grey Metallic" color="0.202 0.22 0.235" material="33"/>
        <baseMaterialConfiguration name="Selenite Grey Matt" color="0.202 0.22 0.235" material="27"/>
		<baseMaterialConfiguration name="Indiumgrau"  			color="0.300543794 0.332451536 0.371237680" 	material="33"/>
	    <baseMaterialConfiguration name="Axinite Bronze" color="0.051 0.044 0.036" material="33"/>		
        <baseMaterialConfiguration name="Cavansite Blue" color="0.022 0.031 0.114" material="33"/>
        <baseMaterialConfiguration name="Cavansite Blue Matt" color="0.022 0.031 0.114" material="27"/>
		<baseMaterialConfiguration name="Crimson red"  			color="0.318546778 0.000000000 0.000000000" 	material="33"/>
		<baseMaterialConfiguration name="Harvard blue"  		color="0.194617830 0.300543794 0.434153636" 	material="33"/>
		<baseMaterialConfiguration name="Black oak brown"  		color="0.262250658 0.116970668 0.040915197" 	material="33"/>
		<baseMaterialConfiguration name="Midnightblue"  		color="0.013702083 0.018500220 0.030713444" 	material="33"/>
	    <baseMaterialConfiguration name="Chisana White" color="0.855 0.831 0.761" material="33"/>
	    <baseMaterialConfiguration name="Granite Green" color="0.014 0.026 0.028" material="33"/>
	    <baseMaterialConfiguration name="Cavansite Blue" color="0.004 0.021 0.056" material="33"/>
		<baseMaterialConfiguration name="Kabara Black" color="0.007 0.002 0.005" material="33"/>
	    <baseMaterialConfiguration name="Gold" color="0.175 0.144 0.033" material="33"/>	
        <baseMaterialConfiguration name="Blue matt metallic"  color="0 0.2 0.8" material="33"/>
        <baseMaterialConfiguration name="Performace green"  color="0.008 0.024 0.008" material="33"/>
        <baseMaterialConfiguration name="Sunset Orange"  color="0.2 0.035 0" material="33"/>
        <baseMaterialConfiguration name="Aventurinrot metallic"  color="0.15 0.005 0.01" material="33"/>
		<baseMaterialConfiguration name="Red Metallic" color="FLIEGL_RED1" material="33" />
        <baseMaterialConfiguration name="Yellow Metallic" color="BEDNAR_YELLOW1" material="33" />	
    </baseMaterialConfigurations>
	
    <designConfigurations>
        <designConfiguration name="Plastic Bumper" price="0">
            <objectChange node="0>0|11|3|0" visibilityActive="true" visibilityInactive="false"/> 
            <objectChange node="0>0|11|3|1" visibilityActive="false" visibilityInactive="true"/>			
        </designConfiguration>
        <designConfiguration name="Color Bumper" price="300">
            <objectChange node="0>0|11|3|0" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="0>0|11|3|1" visibilityActive="true" visibilityInactive="false"/>			
        </designConfiguration>
    </designConfigurations>		

    <dischargeable requiresTipOcclusionArea="false"/>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
    <i3dMappings>
        <i3dMapping id="SprinterMK4_main_component1" node="0>"/>
        <i3dMapping id="SprinterMK4_vis" node="0>0"/>
        <i3dMapping id="wheels" node="0>0|0"/>
        <i3dMapping id="axisFrontLeft" node="0>0|0|0|0"/>
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0|0|0|0"/>
        <i3dMapping id="axisFrontRight" node="0>0|0|1|0"/>
        <i3dMapping id="wheelFrontRight" node="0>0|0|1|0|0|0"/>
        <i3dMapping id="wheelBackLeft" node="0>0|0|2"/>
        <i3dMapping id="wheelBackRight" node="0>0|0|3"/>

        
        <i3dMapping id="outdoorCameraTarget" node="0>0|2|0"/>
        <i3dMapping id="outdoorCamera1" node="0>0|2|0|0"/>
        <i3dMapping id="indoorCamera1" node="0>0|2|1"/>
        <i3dMapping id="cameraRaycastNode1" node="0>0|2|2"/>
        <i3dMapping id="cameraRaycastNode2" node="0>0|2|3"/>
        <i3dMapping id="cameraRaycastNode3" node="0>0|2|4"/>
        <i3dMapping id="shadowFocusBox" node="0>0|2|5"/>
        <i3dMapping id="player_skin" node="0>0|3|0"/>
        <i3dMapping id="player_rightFoot" node="0>0|3|1"/>
        <i3dMapping id="player_leftFoot" node="0>0|3|2"/>
        <i3dMapping id="exitPoint" node="0>0|4"/>
        <i3dMapping id="steeringWheel" node="0>0|5|0"/>
        <i3dMapping id="player_leftHand" node="0>0|5|0|0"/>
        <i3dMapping id="player_rightHand" node="0>0|5|0|1"/>
        <i3dMapping id="exhaustParticle" node="0>0|6|0"/>
        <i3dMapping id="gasPedal" node="0>0|7|0"/>
        <i3dMapping id="player_rightFootGas" node="0>0|7|0|0"/>
        <i3dMapping id="brakePedal" node="0>0|7|1"/>
        <i3dMapping id="player_rightFootBrake" node="0>0|7|1|0"/>
        <i3dMapping id="aiCollisionTrigger" node="0>0|9|0"/>
        <i3dMapping id="MirrorMiddle" node="0>0|10|0"/>

		<i3dMapping id="staticLight" node="0>0|1|0"/>
        <i3dMapping id="DayrunningLightStatic" node="0>0|1|0|0"/>
		<i3dMapping id="frontlightStatic" node="0>0|1|0|1"/>
		<i3dMapping id="highBeamStatic" node="0>0|1|0|2"/>
        <i3dMapping id="backlightStatic" node="0>0|1|0|3"/>
		<i3dMapping id="brakelightStatic" node="0>0|1|0|4"/>
		<i3dMapping id="turnlightLeftStatic" node="0>0|1|0|5"/>
        <i3dMapping id="turnlightRightStatic" node="0>0|1|0|6"/>
		<i3dMapping id="reverseLightStatic" node="0>0|1|0|7"/>
		<i3dMapping id="backlightStatic_LED" node="0>0|1|0|10"/>
		<i3dMapping id="brakelightStatic_LED" node="0>0|1|0|11"/>
		<i3dMapping id="turnlightLeftStatic2" node="0>0|12|0|12|0"/>
		<i3dMapping id="turnlightRightStatic2" node="0>0|12|1|12|0"/>
		<i3dMapping id="realLights" node="0>0|1|1"/>
        <i3dMapping id="frontLightLow" node="0>0|1|1|0"/>
		<i3dMapping id="highBeamLow" node="0>0|1|1|1"/>
		<i3dMapping id="frontLightHigh" node="0>0|1|1|2"/>
        <i3dMapping id="highBeamHigh" node="0>0|1|1|3"/>
		<i3dMapping id="backLightsHigh1" node="0>0|1|1|4"/>
        <i3dMapping id="turnLightLeft" node="0>0|1|1|5"/>
		<i3dMapping id="turnLightRight" node="0>0|1|1|6"/>
		<i3dMapping id="reverseLight" node="0>0|1|1|7"/>
		<i3dMapping id="plateLightHigh1" node="0>0|12|5|3"/>
		
		<i3dMapping id="Door_Front_Left" node="0>0|12|0"/>
		<i3dMapping id="Door_Front_Right" node="0>0|12|1"/>
		<i3dMapping id="Door_Side_Right" node="0>0|12|2"/>
		<i3dMapping id="Door_Side_Left" node="0>0|12|3"/>
		<i3dMapping id="Door_Rear_Right" node="0>0|12|4"/>
		<i3dMapping id="Door_Rear_Left" node="0>0|12|5"/>
		
		<i3dMapping id="playerTrigger" node="0>0|13"/>
		
		<i3dMapping id="Interiorlight1" node="0>0|15"/>
		<i3dMapping id="Warnblinker" node="0>0|15|0|0"/>
		<i3dMapping id="Blinker_Rechts" node="0>0|15|0|1"/>
		<i3dMapping id="Blinker_Links" node="0>0|15|0|2"/>
		<i3dMapping id="Fernlicht" node="0>0|15|0|3"/>
		<i3dMapping id="Standlicht" node="0>0|15|0|4"/>
		<i3dMapping id="Abblendlicht" node="0>0|15|0|5"/>
		
		<i3dMapping id="numbersTime" node="0>0|17"/>
		<i3dMapping id="numbersSpeed" node="0>0|16"/>
		
		<i3dMapping id="Door_Front_Left_Textures" node="0>0|12|0|3"/>
		<i3dMapping id="Door_Front_Right_Textures" node="0>0|12|1|3"/>
		
		<i3dMapping id="RPM" node="0>0|8|0"/>
		<i3dMapping id="KMH" node="0>0|8|1"/>
		
		<i3dMapping id="Front" node="0>0|11|0"/>
		<i3dMapping id="L2H2" node="0>0|11|1|1"/>
		<i3dMapping id="Kasten_Frame" node="0>0|11|2|2"/>
		<i3dMapping id="Body_Kasten" node="0>0|11|2|0"/>		
		
		<!--Stoßstange-->
		<i3dMapping id="Stostange_Plastik" 			node="0>0|11|3|0"/>
		<i3dMapping id="Stostange_Lackiert" 		node="0>0|11|3|1"/>
		<!--Grill-->
		
		<!--Rearlight-->
		<i3dMapping id="Back_Light_Halogen" 		node="0>0|11|4|0"/>
		<i3dMapping id="Back_Light_LED" 			node="0>0|11|4|1"/>
		
		
		<i3dMapping id="Mirror_Middle" 				node="0>0|10|0"/>
		

		<!--tension Belts-->
		<i3dMapping id="tensionBelts" 			node="0>0|21" />
		<i3dMapping id="tensionBeltStart1" 		node="0>0|21|0" />
		<i3dMapping id="tensionBeltEnd1" 		node="0>0|21|0|0" />
		<i3dMapping id="tensionBeltStart2" 		node="0>0|21|1" />
		<i3dMapping id="tensionBeltEnd2" 		node="0>0|21|1|0" />
		<i3dMapping id="tensionBeltStart3" 		node="0>0|21|2" />
		<i3dMapping id="tensionBeltEnd3" 		node="0>0|21|2|0" />
		<i3dMapping id="tensionBeltStart4" 		node="0>0|21|3" />
		<i3dMapping id="tensionBeltEnd4" 		node="0>0|21|3|0" />
		<i3dMapping id="tensionBeltStart5" 		node="0>0|21|4" />
		<i3dMapping id="tensionBeltEnd5" 		node="0>0|21|4|0" />
		<i3dMapping id="tensionBeltStart6" 		node="0>0|21|5" />
		<i3dMapping id="tensionBeltEnd6" 		node="0>0|21|5|0" />
		<i3dMapping id="beltActivationTrigger" 		node="0>0|21|6" />
		<i3dMapping id="loop_vis" 			node="0>0|21|0|1" />
		<i3dMapping id="loop_vis" 			node="0>0|21|0|0|0" />
		<i3dMapping id="loop_vis" 			node="0>0|21|1|1" />
		<i3dMapping id="loop_vis" 			node="0>0|21|1|0|0" />
		<i3dMapping id="loop_vis" 			node="0>0|21|2|1" />
		<i3dMapping id="loop_vis" 			node="0>0|21|2|0|0" />
		<i3dMapping id="loop_vis" 			node="0>0|21|3|1" />
		<i3dMapping id="loop_vis" 			node="0>0|21|3|0|0" />
		<i3dMapping id="loop_vis" 			node="0>0|21|4|1" />
		<i3dMapping id="loop_vis" 			node="0>0|21|4|0|0" />
		<i3dMapping id="loop_vis" 			node="0>0|21|5|1" />
		<i3dMapping id="loop_vis" 			node="0>0|21|5|0|0" />
		<i3dMapping id="licensePlateFront"		node="0>0|18"/>
		<i3dMapping id="licensePlateBack" 		node="0>0|12|5|1|6" />		
        <i3dMapping id="trailerAttacherJointBack" node="0>0|19|2"/>
        <i3dMapping id="config_attacher" 		  node="0>0|19" />	
        <i3dMapping id="electricBack" node="0>0|19|1"/>		
	    <i3dMapping id="beaconLight" node="0>0|20" />	
    </i3dMappings>
</vehicle>
