<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="mb_sprinter_2021.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.6"/>
  </Asset>

  <Files>
    <File fileId="27" filename="$data/fs19support/shaders/dashboardSymbolsShader.xml"/>
    <File fileId="30" filename="$data/fs19support/shaders/numberShader.xml"/>
    <File fileId="28" filename="$data/shaders/dashboardSymbolsShader.xml"/>
    <File fileId="11" filename="$data/shaders/glowShader.xml"/>
    <File fileId="15" filename="$data/shaders/mirrorShader.xml"/>
    <File fileId="2" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="26" filename="$data/shared/default_normal.png"/>
    <File fileId="7" filename="$data/shared/default_specular.dds"/>
    <File fileId="32" filename="PLAQUE.dds"/>
    <File fileId="33" filename="PLAQUE1.dds"/>
    <File fileId="25" filename="textures/dashboardSymbols_diffuse.dds"/>
    <File fileId="9" filename="textures/int.dds"/>
    <File fileId="18" filename="textures/keys_diffuse.dds"/>
    <File fileId="29" filename="textures/numbers_diffuse.dds"/>
    <File fileId="22" filename="textures/speakers_opacity.dds"/>
    <File fileId="1" filename="textures/window_diffuse.dds"/>
    <File fileId="20" filename="textures/window_diffuse_orange.dds"/>
    <File fileId="21" filename="textures/window_diffuse_red2.dds"/>
    <File fileId="16" filename="textures/windows_refract_2.dds"/>
  </Files>


  <Materials>
    <Material name="collision_front" materialId="5" alphaBlending="true" customShaderId="2" customShaderVariation="staticLight">
      <Texture fileId="1"/>
    </Material>
    <Material name="dashboardSymbols_mat" materialId="6" customShaderId="27">
      <Texture fileId="25"/>
      <Normalmap fileId="26"/>
      <Glossmap fileId="7"/>
    </Material>
    <Material name="dashboardSymbols_mat" materialId="7" alphaBlending="true" customShaderId="27">
      <Texture fileId="25"/>
      <Normalmap fileId="26"/>
      <Glossmap fileId="7"/>
    </Material>
    <Material name="dashboardSymbols_mat1" materialId="8" customShaderId="28">
      <Texture fileId="25"/>
      <Normalmap fileId="26" bumpDepth="0"/>
    </Material>
    <Material name="int1" materialId="9">
      <Texture fileId="9"/>
    </Material>
    <Material name="keys" materialId="10" specularColor="0.356863 1 0.356863">
      <Texture fileId="18"/>
    </Material>
    <Material name="kupplung_mat" materialId="11" diffuseColor="0.584314 0.584314 0.584314 1" customShaderId="2" customShaderVariation="colorMask">
      <Glossmap fileId="7"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
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    <Material name="lambert1" materialId="12" diffuseColor="0 0 0 1" specularColor="0.0941177 1 0.0941177">
    </Material>
    <Material name="lambert1" materialId="13" diffuseColor="0.486275 0.486275 0.494118 1">
    </Material>
    <Material name="lambert1" materialId="14" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="mirror1:mirror_mat" materialId="15" diffuseColor="0 0 0 1" specularColor="0 1 1" customShaderId="15">
      <Reflectionmap lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="planar" scaling="1" refractiveIndex="10" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
    </Material>
    <Material name="numbers_mat" materialId="16" alphaBlending="true" customShaderId="30">
      <Emissivemap fileId="29"/>
    </Material>
    <Material name="plane" materialId="17" alphaBlending="true">
      <Texture fileId="32"/>
    </Material>
    <Material name="plane" materialId="18" alphaBlending="true">
      <Texture fileId="33"/>
    </Material>
    <Material name="Spange_Sixt_mat" materialId="19" specularColor="1 1 0">
    </Material>
    <Material name="speakers" materialId="20" specularColor="0.537255 1 0.537255">
      <Texture fileId="22"/>
    </Material>
    <Material name="Sprinter_mat" materialId="21" specularColor="1 1 0" alphaBlending="true">
      <Texture fileId="20"/>
    </Material>
    <Material name="Sprinter_mat" materialId="22" specularColor="1 1 0" alphaBlending="true">
      <Texture fileId="21"/>
    </Material>
    <Material name="sprinter_mat" materialId="23" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="2" customShaderVariation="colorMask">
      <Normalmap fileId="26"/>
      <CustomParameter name="colorMat0" value="1 0 0 0"/>
      <CustomParameter name="colorMat1" value="0 0 0 0"/>
      <CustomParameter name="colorMat2" value="0.5 0.5 0.5 0"/>
      <CustomParameter name="colorMat3" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat4" value="0 0 0 0"/>
      <CustomParameter name="colorMat5" value="1 1 1 2"/>
      <CustomParameter name="colorMat6" value="0 0 0 0"/>
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      <Glossmap fileId="7"/>
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      <Glossmap fileId="7"/>
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      <CustomParameter name="colorMat2" value="0.3 0.3 0.3 11"/>
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      <CustomParameter name="colorMat7" value="1 1 1 1"/>
    </Material>
    <Material name="Wheel_mat" materialId="26" specularColor="1 1 0" alphaBlending="true">
      <Texture fileId="1"/>
    </Material>
    <Material name="windows_front_side" materialId="27" specularColor="1 1 0" alphaBlending="true">
      <Texture fileId="16"/>
    </Material>
    <Material name="Zeiger_mat" materialId="28" diffuseColor="1 0 0 1" customShaderId="11" customShaderVariation="staticLight">
      <CustomParameter name="lightControl" value="0 0 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="mb_sprinter_2021.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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            <TransformGroup name="axisFrontLeftRot" translation="0.899 0.164 2.043" rotation="0 0 -8.227" nodeId="197">
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                <TransformGroup name="wheelFrontLeftRot" translation="0.069 0.134 0.008" rotation="0 0 8.227" nodeId="199">
                  <TransformGroup name="Wheel" translation="-0.015 0 0" nodeId="200"/>
                </TransformGroup>
                <Shape shapeId="3" name="steeringBarFrontLeft" translation="0.0253757 0.230013 0.195" rotation="-13.7382 -87.2503 8.22686" visibility="false" clipDistance="300" nodeId="201" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
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            </TransformGroup>
            <TransformGroup name="axisFrontRightRot" translation="-0.899 0.164 2.043" rotation="0 0 8.227" nodeId="202">
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                <TransformGroup name="wheelFrontRightRot" translation="-0.069 0.134 0.008" rotation="0 0 -8.227" nodeId="204">
                  <TransformGroup name="Wheel" translation="0.015 0 0" nodeId="205"/>
                </TransformGroup>
                <Shape shapeId="5" name="steeringBarFrontRight" translation="-0.0225007 0.22015 0.19506" rotation="-15.6527 87.1892 -9.26174" visibility="false" clipDistance="300" nodeId="206" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
              </Shape>
            </TransformGroup>
            <TransformGroup name="wheelBackLeft" translation="0.974 0.285 -2.044" nodeId="207"/>
            <TransformGroup name="wheelBackRight" translation="-0.974 0.285 -2.044" nodeId="208"/>
            <TransformGroup name="steeringBarFrontRightRef" translation="-0.602051 0.563232 2.2123" rotation="-15.6527 87.1892 3.2429e-14" visibility="false" nodeId="209"/>
            <TransformGroup name="steeringBarFrontLeftRef" translation="0.601616 0.56305 2.2123" rotation="-13.7382 -87.2503 0" visibility="false" nodeId="210"/>
            <TransformGroup name="wheelBackLeft1" translation="0.979 0.269 -1.685" nodeId="211"/>
            <TransformGroup name="wheelBackRight1" translation="-0.979 0.269 -1.685" nodeId="212"/>
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            <TransformGroup name="staticLight" nodeId="214">
              <Shape shapeId="6" name="DayrunningLightStatic" nodeId="215" materialIds="5" castsShadows="true" receiveShadows="true"/>
              <Shape shapeId="7" name="frontlightStatic" nodeId="216" materialIds="5" castsShadows="true" receiveShadows="true">
                <Shape shapeId="8" name="sidelightStatic" nodeId="217" materialIds="5" castsShadows="true" receiveShadows="true"/>
              </Shape>
              <Shape shapeId="9" name="highBeamStatic" nodeId="218" materialIds="5" castsShadows="true" receiveShadows="true"/>
              <Shape shapeId="10" name="backlightStatic" nodeId="219" materialIds="5" castsShadows="true" receiveShadows="true"/>
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                <Shape shapeId="12" name="brakelight1" nodeId="221" materialIds="5" castsShadows="true" receiveShadows="true"/>
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                <Shape shapeId="14" name="turnlightLeftStatic1" translation="0 0 -0.003" nodeId="223" materialIds="5" castsShadows="true" receiveShadows="true"/>
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              <Shape shapeId="22" name="backlightStatic_LED" nodeId="231" materialIds="5" castsShadows="true" receiveShadows="true"/>
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