<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="workingLight27.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.6"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/assets/lights/lizard/workingLight27_normal.png"/>
    <File fileId="3" filename="$data/shared/assets/lights/lizard/workingLight27_vmask.png"/>
    <File fileId="8" filename="$data/shared/clearGlass_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="clearGlass_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="8"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0 0 1 2"/>
    </Material>
    <Material name="workingLight27_mat" materialId="5" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="staticLight">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="workingLight27.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="workingLight27" nodeId="10">
        <Shape shapeId="1" name="workingLight27" translation="0.074229 1.1378 -2.57853" nodeId="11" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="workingLight27Glass" translation="0.074229 1.1378 -2.57853" nodeId="12" materialIds="6" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
  </Scene>

</i3D>
