<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="tucano580" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
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    <File fileId="40" filename="$data/shaders/decalShader.xml"/>
    <File fileId="33" filename="$data/shaders/mirrorShader.xml"/>
    <File fileId="27" filename="$data/shaders/numberShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="18" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="19" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="15" filename="$data/shared/assets/assetLibraryStickers_diffuse.png"/>
    <File fileId="8" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="23" filename="$data/shared/default_normal.png"/>
    <File fileId="3" filename="$data/shared/default_specular.png"/>
    <File fileId="26" filename="$data/shared/numbers_diffuse.dds"/>
    <File fileId="39" filename="$data/shared/rasterPattern_diffuse.png"/>
    <File fileId="35" filename="$data/shared/window_diffuse.png"/>
    <File fileId="36" filename="$data/shared/window_specular.png"/>
    <File fileId="14" filename="textures/asset_specular.dds"/>
    <File fileId="11" filename="textures/tucano580ALightsPlate_normal.png"/>
    <File fileId="41" filename="textures/tucano580A_normal.png"/>
    <File fileId="25" filename="textures/tucano580A_specular.png"/>
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    <File fileId="29" filename="textures/tucano580Alpha_normal.png"/>
    <File fileId="30" filename="textures/tucano580Alpha_specular.png"/>
    <File fileId="13" filename="textures/tucano580B_normal.png"/>
    <File fileId="16" filename="textures/tucano580B_specular.png"/>
    <File fileId="17" filename="textures/tucano580Decals_diffuse.png"/>
    <File fileId="38" filename="textures/tucano580Decals_normal.png"/>
    <File fileId="22" filename="textures/tucano580InteriorDecals_diffuse.png"/>
    <File fileId="2" filename="textures/tucano580Interior_normal.png"/>
    <File fileId="37" filename="textures/tucano580Interior_specular.png"/>
    <File fileId="9" filename="textures/tucano580Lights_normal.png"/>
    <File fileId="10" filename="textures/tucano580Lights_specular.png"/>
    <File fileId="20" filename="textures/tucano580Pipes_normal.png"/>
    <File fileId="21" filename="textures/tucano580Pipes_specular.png"/>
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      <Normalmap fileId="19"/>
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      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="assetLibraryStickers_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
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      <Glossmap fileId="25"/>
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      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="8" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
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      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
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      <Normalmap fileId="23"/>
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    <Material name="lambert1" materialId="15" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert2" materialId="16" diffuseColor="0.356863 0.0392157 0.0392157 1">
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      <Reflectionmap lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="planar" scaling="1" refractiveIndex="10" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
      <CustomParameter name="reflectionScale" value="2 0 0 0"/>
    </Material>
    <Material name="numbers_mat" materialId="18" alphaBlending="true" customShaderId="27">
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    <Material name="rasterPattern_mat" materialId="19" customShaderId="40">
      <Texture fileId="39"/>
      <Normalmap fileId="23"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="placeableColorScale" value="0 1 0 0"/>
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    <Material name="tucano580A_mat" materialId="20" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
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  </Shapes>


  <Dynamics>
  </Dynamics>

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</i3D>
