i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.5.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.4.1
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\brown\Documents\My Games\FarmingSimulator2022\ModTesting\FS22_LiebherrLR1600_2\models\updatesLR1600_2.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [jbms_logo.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [jbms_logo.001] Filling out basic attributes, {name='jbms_logo.001', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Text.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Text.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Text.002] Filling out basic attributes, {name='Text.002', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Text.002] Has material 'jbms_mat'
i3dio.i3d.I3D:add_material:DEBUG: [updatesLR1600_2] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [jbms_mat] Filling out basic attributes, {name='jbms_mat', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [jbms_mat] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [jbms_mat] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Text.002] Subset with index [0] based on material 'jbms_mat'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Text.002] Processing subset: materialId="1" numTriangles="16940" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Text.002] Has subset 'jbms_mat' with '16940' triangles and materialId="1" numTriangles="16940" firstIndex="0" firstVertex="0" numIndices="50820" numVertices="30132"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Text.002] Has '1' subsets, '16940' triangles and '30132' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [jbms_logo.001] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [jbms_logo.001] transforming to new transform-basis with <Matrix 4x4 (-0.0000,  0.3760, -0.0000, 1.4946)
            ( 0.0000, -0.0000, -0.3760, 1.3957)
            (-0.3760, -0.0000,  0.0000, 0.6866)
            ( 0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [jbms_logo.001] translation is <Vector (1.4946, 1.3957, 0.6866)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [jbms_logo.001] has translation: [1.49464 1.39568 0.686569]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [jbms_logo.001] has rotation(degrees): [90 90 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [jbms_logo.001] has scale: [0.376009 0.376009 0.376009]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [jbms_logo.001] New Name: jbms_logo.001
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [jbms_logo.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [jbms_logo.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [jbms_logo.001] no more children to process in object
