i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.4.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.4.1
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\6unth\Desktop\modding\FS22_InterMountain_Doosing_Tank\Models\Tank.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [fill levels] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [fill levels] Filling out basic attributes, {name='fill levels', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [test.133] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [test.133] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [test.133] Filling out basic attributes, {name='test.133', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [test.133] Has material 'black'
i3dio.i3d.I3D:add_material:DEBUG: [Tank] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [black] Filling out basic attributes, {name='black', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [black] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [black] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [test.133] Has material 'blue'
i3dio.i3d.I3D:add_material:DEBUG: [Tank] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [blue] Filling out basic attributes, {name='blue', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [blue] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [blue] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [test.133] Has material 'tank'
i3dio.i3d.I3D:add_material:DEBUG: [Tank] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [tank] Filling out basic attributes, {name='tank', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [tank] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [tank] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [test.133] Subset with index [0] based on material 'black'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [test.133] Processing subset: materialId="1" numTriangles="13097" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [test.133] Has subset 'black' with '13097' triangles and materialId="1" numTriangles="13097" firstIndex="0" firstVertex="0" numIndices="39291" numVertices="38136"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [test.133] Subset with index [1] based on material 'blue'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [test.133] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [test.133] Processing subset: materialId="2" numTriangles="173416" firstIndex="39291" firstVertex="38136" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [test.133] Has subset 'blue' with '173416' triangles and materialId="2" numTriangles="173416" firstIndex="39291" firstVertex="38136" numIndices="520248" numVertices="518315"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [test.133] Subset with index [2] based on material 'tank'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [test.133] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [test.133] Processing subset: materialId="3" numTriangles="227645" firstIndex="559539" firstVertex="556451" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [test.133] Has subset 'tank' with '227645' triangles and materialId="3" numTriangles="227645" firstIndex="559539" firstVertex="556451" numIndices="682935" numVertices="672773"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [test.133] Has '3' subsets, '414158' triangles and '1229224' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [fill levels] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'clip_distance' with value '300.0'. Default is '1000000.0'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'rigid_body_type' with value 'dynamic'. Default is 'none'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'collision_mask' with value '202002'. Default is 'ff'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'compound' with value 'True'. Default is 'False'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '4' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [fill levels] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [fill levels] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [fill levels] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [fill levels] New Name: fill levels
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [fill levels] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [fill levels] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [fill levels] no more children to process in object
