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      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
    </Material>
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  <Shapes externalShapesFile="Tehnostroj.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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      <Attribute name="mrFBXASC032displacementFBXASC032smoothingFBXASC032on" type="boolean" value="true"/>
      <Attribute name="mrFBXASC032displacementFBXASC032useFBXASC032globalFBXASC032settings" type="boolean" value="true"/>
      <Attribute name="mrFBXASC032displacementFBXASC032viewFBXASC032dependent" type="boolean" value="true"/>
    </UserAttribute>
    <UserAttribute nodeId="236">
      <Attribute name="MaxHandle" type="integer" value="3"/>
      <Attribute name="UDP3DSMAX" type="string" value="MapChannel:1 = map1"/>
      <Attribute name="currentUVSet" type="string" value="map1"/>
      <Attribute name="mrFBXASC032displacementFBXASC032edgeFBXASC032length" type="float" value="2"/>
      <Attribute name="mrFBXASC032displacementFBXASC032maxFBXASC032displace" type="float" value="20"/>
      <Attribute name="mrFBXASC032displacementFBXASC032method" type="integer" value="6"/>
      <Attribute name="mrFBXASC032displacementFBXASC032parametricFBXASC032subdivisionFBXASC032level" type="integer" value="5"/>
      <Attribute name="mrFBXASC032displacementFBXASC032smoothingFBXASC032on" type="boolean" value="true"/>
      <Attribute name="mrFBXASC032displacementFBXASC032useFBXASC032globalFBXASC032settings" type="boolean" value="true"/>
      <Attribute name="mrFBXASC032displacementFBXASC032viewFBXASC032dependent" type="boolean" value="true"/>
    </UserAttribute>
    <UserAttribute nodeId="237">
      <Attribute name="currentUVSet" type="string" value="map1"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
