<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<map>
    <densityMapHeightTypes firstChannel="0" numChannels="6">        	
		<densityMapHeightType fillTypeName="TAREDIRT" maxSurfaceAngle="32" fillToGroundScale="1.0" allowsSmoothing="true">
            <collision scale="0.80" baseOffset="0.1" minOffset="0.1" maxOffset="0.9" />
			<textures diffuse="textures/fillTypes/dirt_diffuse.dds" normal="$data/fillPlanes/roadSalt_normal.dds" specular="$data/fillPlanes/straw_specular.dds" distance="textures/fillTypes/dirtDistance_diffuse.dds" />
		</densityMapHeightType>
    </densityMapHeightTypes>
</map>
