<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="stonePicker" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>Scorpio 600 pack</en>
			</name>
        <specs>
            <neededPower>190</neededPower>
            <workingWidth>50</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_stonePicker</function>
        </functions>
        <rotation>0</rotation>
        <image>store_scorpio550.dds</image>
        <price>5500</price>
        <lifetime>1600</lifetime>
        <brand>ELHO</brand>
        <category>stonePickers</category>
        <shopTranslationOffset>0 0.059 0</shopTranslationOffset>
        <shopRotationOffset>-1.407 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>3442176</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>867328</indexBufferMemoryUsage>
        <textureMemoryUsage>2555904</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_stonePicker</typeDesc>
        <filename>scorpio550.i3d</filename>
        <size width="3.5" length="7.8" lengthOffset="0.25"/>
        <speedLimit value="55"/>
        <components maxMass="11500">
            <component centerOfMass="0 0.5 -1" solverIterationCount="10" mass="6220"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
    </base>
	<configurationSets title="workWidth">
        <configurationSet name="standard">
            <configuration name="workArea" index="1"/>
            <configuration name="design2" index="1"/>
            <configuration name="design3" index="1"/>			
        </configurationSet>
        <configurationSet name="50M">
            <configuration name="workArea" index="2"/>
            <configuration name="design2" index="2"/>			
        </configurationSet>
        <configurationSet name="100M">
            <configuration name="workArea" index="3"/>
            <configuration name="design2" index="3"/>			
        </configurationSet>			
    </configurationSets>	
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/560_60R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.6" repr="wheelFrontLeft" forcePointRatio="0.5" initialCompression="30" suspTravel="0.15" spring="35" damper="50" yOffset="0.015"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/560_60R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.6" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="30" suspTravel="0.15" spring="35" damper="50" yOffset="0.015"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/560_60R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.6" repr="wheelBackLeft" forcePointRatio="0.5" initialCompression="30" suspTravel="0.15" spring="35" damper="50" yOffset="0.03"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/560_60R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.6" repr="wheelBackRight" forcePointRatio="0.5" initialCompression="30" suspTravel="0.15" spring="35" damper="50" yOffset="0.03"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_60R22_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_60R22_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_60R22_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_60R22_5.xml"/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/560_60R22_5.xml">
                        <physics yOffset="0.017"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/560_60R22_5.xml">
                        <physics yOffset="0.017"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/560_60R22_5.xml">
                        <physics yOffset="0.032"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/560_60R22_5.xml">
                        <physics yOffset="0.032"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
        <rimColor material="2">SHARED_WHITE2</rimColor>
        <dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="leftArmWheel" filename="$data/shared/wheels/tires/trelleborg/T421/320_60R12.xml" isLeft="true"/>
            <dynamicallyLoadedWheel linkNode="rightArmWheel" filename="$data/shared/wheels/tires/trelleborg/T421/320_60R12.xml" isLeft="false"/>
        </dynamicallyLoadedWheels>
        <hubs>
            <color1>SHARED_WHITE2</color1>
            <hub linkNode="wheelFrontLeft" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true" scale="0.33 0.33 0.33"/>
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.33 0.33 0.33"/>
            <hub linkNode="wheelBackLeft" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true" scale="0.33 0.33 0.33"/>
            <hub linkNode="wheelBackRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.33 0.33 0.33"/>
        </hubs>
    </wheels>
    <speedRotatingParts>
        <speedRotatingPart node="leftArmAxis" driveNode="leftArmWheel" versatileYRot="true" minYRot="-30" maxYRot="35" radius="0.368" foldMinLimit="0" foldMaxLimit="0"/>
        <speedRotatingPart node="rightArmAxis" driveNode="rightArmWheel" versatileYRot="true" minYRot="-35" maxYRot="30" radius="0.368" foldMinLimit="0" foldMaxLimit="0"/>
    </speedRotatingParts>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.65"/>
        </inputAttacherJoints>
        <brakeForce force="0.8" maxForce="1.5" maxForceMass="10000"/>
        <support animationName="moveSupport"/>
    </attachable>
    <powerConsumer ptoRpm="400" neededMinPtoPower="25" neededMaxPtoPower="25"/>
    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" onlyActiveWhenLowered="false" forceFactor="1" threshold="0.2"/>
    </groundReferenceNodes>
    <workAreas>
        <workArea type="stonePicker" functionName="processStonePickerArea">
            <area startNode="workAreaStart01" widthNode="workAreaWidth01" heightNode="workAreaHeight01"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
        <workArea type="stonePicker" functionName="processStonePickerArea">
            <area startNode="workAreaStart02" widthNode="workAreaWidth02" heightNode="workAreaHeight02"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
        <workArea type="stonePicker" functionName="processStonePickerArea">
            <area startNode="workAreaStart03" widthNode="workAreaWidth03" heightNode="workAreaHeight03"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
		    <workArea type="stonePicker" functionName="processStonePickerArea">
            <area startNode="workAreaStart01_50m" widthNode="workAreaWidth01_50m" heightNode="workAreaHeight01_50m"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
        <workArea type="stonePicker" functionName="processStonePickerArea">
            <area startNode="workAreaStart02_50m" widthNode="workAreaWidth02_50m" heightNode="workAreaHeight02_50m"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
        <workArea type="stonePicker" functionName="processStonePickerArea">
            <area startNode="workAreaStart03_50m" widthNode="workAreaWidth03_50m" heightNode="workAreaHeight03_50m"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
		    <workArea type="stonePicker" functionName="processStonePickerArea">
            <area startNode="workAreaStart01_100m" widthNode="workAreaWidth01_100m" heightNode="workAreaHeight01_100m"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
        <workArea type="stonePicker" functionName="processStonePickerArea">
            <area startNode="workAreaStart02_100m" widthNode="workAreaWidth02_100m" heightNode="workAreaHeight02_100m"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
        <workArea type="stonePicker" functionName="processStonePickerArea">
            <area startNode="workAreaStart03_100m" widthNode="workAreaWidth03_100m" heightNode="workAreaHeight03_100m"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
    </workAreas>
    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn01" length="2.3" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="2.3" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn02" length="2.3" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="2.3" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn03" length="2.3" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="hydraulicIn03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electricIn01" length="2.3" diameter="0.008" straighteningFactor="0.5">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="2.3" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="2.3" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>
    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn03_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|1" linkNode="electric_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|2" linkNode="airIn01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|3" linkNode="airOut01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
    </dynamicallyLoadedParts>
    <lights>
        <sharedLight linkNode="bigTriangle" filename="$data/shared/assets/reflectors/lizard/bigTriangle.xml"/>
        <sharedLight linkNode="redTriangle_02_01" filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml"/>
        <sharedLight linkNode="redTriangle_02_02" filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml"/>
        <sharedLight linkNode="reflectorYellowRound_03_01" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>
        <sharedLight linkNode="reflectorYellowRound_03_02" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>
        <sharedLight linkNode="reflectorYellowRound_03_03" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>
        <sharedLight linkNode="reflectorYellowRound_03_04" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>
        <sharedLight linkNode="reflectorYellowRound_03_05" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>
        <sharedLight linkNode="reflectorYellowRound_03_06" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>
        <sharedLight linkNode="reflectorYellowRound_03_07" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>
        <sharedLight linkNode="reflectorYellowRound_03_08" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>
        <sharedLight linkNode="reflectorYellowRound_03_09" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>
        <sharedLight linkNode="reflectorYellowRound_03_010" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>
        <sharedLight linkNode="whiteRound_03_01" filename="$data/shared/assets/reflectors/lizard/whiteRound_03.xml"/>
        <sharedLight linkNode="whiteRound_03_02" filename="$data/shared/assets/reflectors/lizard/whiteRound_03.xml"/>
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <brakeLight node="backLightsHigh1"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
            </high>
        </realLights>
        <defaultLights>
            <defaultLight shaderNode="backLight_static" lightTypes="0"/>
            <defaultLight shaderNode="backLight_staticGlass" lightTypes="0" intensity="5"/>
			<defaultLight shaderNode="leftMarkerRed" intensity="75" lightTypes="0"/>
            <defaultLight shaderNode="rightMarkerRed" intensity="75" lightTypes="0"/>
            <defaultLight shaderNode="leftMarkerGreen" intensity="40" lightTypes="0"/>
            <defaultLight shaderNode="rightMarkerGreen" intensity="40" lightTypes="0"/>
            <defaultLight shaderNode="leftMarkerBlue" intensity="75" lightTypes="0"/>
            <defaultLight shaderNode="rightMarkerBlue" intensity="75" lightTypes="0"/>				
            <defaultLight shaderNode="leftMarkerYellow" intensity="40" lightTypes="0"/>
            <defaultLight shaderNode="rightMarkerYellow" intensity="40" lightTypes="0"/>				
            <defaultLight shaderNode="leftMarkerWhite" intensity="20" lightTypes="0"/>
            <defaultLight shaderNode="rightMarkerWhite" intensity="20" lightTypes="0"/>	
        </defaultLights>
        <brakeLights>
            <brakeLight shaderNode="backLight_static"/>
            <brakeLight shaderNode="backLight_staticGlass" intensity="5"/>
        </brakeLights>
        <turnLights>
            <turnLightLeft shaderNode="turnLightBackLeft_static"/>
            <turnLightLeft shaderNode="turnLightBackLeft_staticGlass" intensity="50"/>
            <turnLightRight shaderNode="turnLightBackRight_static"/>
            <turnLightRight shaderNode="turnLightBackRight_staticGlass" intensity="50"/>
        </turnLights>
    </lights>
    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.166667" turnOnFoldMaxLimit="0.166667" turnOnFoldMinLimit="0">
                    <foldingPart animationName="folding" speedScale="2.0"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>
    <animations>
        <animation name="folding">
            <part node="drawbar" startTime="0" endTime="1" startRot="-3 0 0" endRot="2 0 0" tangentType="spline"/>
            <part node="groundReferenceNode" startTime="1" endTime="1.5" startTrans="0 0 1.5" endTrans="0 1 1.5"/>
            <part node="drawbarExtension" startTime="1" endTime="6" startTrans="0 0 -0.5" endTrans="0 0 0" tangentType="spline"/>
            <part node="leftArm" startTime="1" endTime="6" startRot="0 0 0" endRot="0 0 90" tangentType="spline"/>
            <part node="rightArm" startTime="1" endTime="6" startRot="0 0 0" endRot="0 0 -90" tangentType="spline"/>
            <part node="leftArmAxis" startTime="1" endTime="6" startRot="0 0 0" endRot="0 35 0" tangentType="spline"/>
            <part node="rightArmAxis" startTime="1" endTime="6" startRot="0 0 0" endRot="0 -35 0" tangentType="spline"/>
            <part node="leftArmAxisRotX" startTime="0" endTime="0.1" startRot="10 0 0" endRot="10 0 0" tangentType="spline"/>
            <part node="rightArmAxisRotX" startTime="0" endTime="0.1" startRot="10 0 0" endRot="10 0 0" tangentType="spline"/>
			<part node="widthGuides" startTime="1.5" endTime="6"  visibility="false" />
            <part node="widthGuides" startTime="0" endTime="1.5"  visibility="true" />
            <sound template="defaultHydraulicSound" startTime="1.01" endTime="5.99" volumeScale="1" pitchScale="1.2" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.99" volumeScale="1" pitchScale="0.8" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="foldStartMed02" startTime="5.99" direction="-1" volumeScale="2.6" pitchScale="0.7"/>
            <sound template="clackVar6" startTime="1.2" direction="-1" volumeScale="1.3" pitchScale="0.6"/>
            <sound template="clackVar4" startTime="1.2" direction="-1" volumeScale="1.3" pitchScale="0.6"/>
            <sound template="clackVar6" startTime="1.01" direction="1" volumeScale="1" pitchScale="0.8"/>
            <sound template="sheetImp02" startTime="1.01" direction="1" volumeScale="2" pitchScale="0.8"/>
            <sound template="foldStopSm01" startTime="5.6" direction="1" volumeScale="1.5" pitchScale="0.5"/>
            <sound template="foldStopSm02" startTime="0.1" direction="-1" volumeScale="1" pitchScale="0.6"/>
            <sound template="sheetImp02" startTime="0.1" direction="-1" volumeScale="2.5" pitchScale="0.6"/>
            <sound template="foldStartMed02" startTime="0.9" direction="1" volumeScale="2.4" pitchScale="0.7"/>
            <sound template="clackVar4" startTime="0.1" direction="1" volumeScale="1.3" pitchScale="0.6"/>
            <sound template="metalLowVar2" startTime="0.01" direction="1" volumeScale="1.3" pitchScale="1.1"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportArm" startTime="0.0" endTime="0.3" startRot="0 0 0" endRot="-50 0 0"/>
            <part node="supportArmPart" startTime="0.2" endTime="0.3" startRot="0 0 0" endRot="23 0 0"/>
            <sound template="clackVar5" startTime="0.1" volumeScale="1" pitchScale="1.2" linkNode="attacherJoint"/>
            <sound template="latchSmall" startTime="0.29" volumeScale="0.4" pitchScale="2" linkNode="attacherJoint"/>
        </animation>
        <animation name="tipAnimationBack">
            <part node="tankTrans" startTime="0" endTime="3" startTrans="0 0 0" endTrans="0 -0.946 0"/>
            <part node="tankRot" startTime="3" endTime="6" startRot="0 0 0" endRot="0 0 90"/>
            <part node="flap" startTime="5" endTime="6" startRot="0 0 0" endRot="16 0 0"/>
            <part node="effectJoint" startTime="3" endTime="6" startRot="0 0 0" endRot="90 0 0"/>
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="5.99" volumeScale="1.6" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="clackVar6" startTime="0.01" direction="1" volumeScale="1.2" pitchScale="0.6"/>
            <sound template="sheetImp02" startTime="0.01" direction="1" volumeScale="2.8" pitchScale="0.8"/>
            <sound template="clackVar6" startTime="3" volumeScale="1.5" pitchScale="0.6"/>
            <sound template="thudVar2" startTime="3" volumeScale="2.2" pitchScale="0.8"/>
            <sound template="clackVar4" startTime="3" volumeScale="1.8" pitchScale="0.6"/>
            <sound template="foldStopSm01" startTime="5.7" direction="1" volumeScale="2.6" pitchScale="0.6"/>
            <sound template="foldStartMed02" startTime="5.99" direction="-1" volumeScale="2" pitchScale="0.7"/>
            <sound template="hingeMedium" startTime="5.1" endTime="5.99" volumeScale="2" pitchScale="0.7" direction="1"/>
            <sound template="foldStartMed02" startTime="0.01" direction="-1" volumeScale="4" pitchScale="0.8"/>
            <sound template="clackVar6" startTime="0.01" direction="-1" volumeScale="1" pitchScale="0.8"/>
            <sound template="cylinderPunch" startTime="0.01" direction="-1" volumeScale="0.6" pitchScale="0.8"/>
            <sound template="sheetImp02" startTime="5" direction="-1" volumeScale="2" pitchScale="1.8"/>
        </animation>
    </animations>
    <cylindered>
        <movingTools>
            <movingTool node="drawbar" playSound="true">
                <inputAttacherJoint value="true"/>
                <dependentPart node="drawbarHydraulic"/>
            </movingTool>
            <movingTool node="drawbarExtension" playSound="true">
                <inputAttacherJoint value="true"/>
            </movingTool>
            <movingTool node="leftArm" playSound="true">
                <dependentPart node="leftArmHydraulic"/>
            </movingTool>
            <movingTool node="rightArm" playSound="true">
                <dependentPart node="rightArmHydraulic"/>
            </movingTool>
            <movingTool node="tankTrans" playSound="true">
                <dependentPart node="arm01"/>
            </movingTool>
            <movingTool node="tankRot" playSound="true">
                <dependentPart node="arm01"/>
            </movingTool>
            <movingTool node="leftArmAxisRotX">
                <dependentPart node="leftArmAxisRotXHydraulic"/>
            </movingTool>
            <movingTool node="rightArmAxisRotX">
                <dependentPart node="rightArmAxisRotXHydraulic"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="drawbarHydraulic" referencePoint="drawbarHydraulicRef" referenceFrame="drawbarHydraulicRef">
                <translatingPart node="drawbarHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRefFrame">
                <translatingPart node="leftArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRefFrame">
                <translatingPart node="rightArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="arm01" localReferencePoint="arm02" referencePoint="arm02Ref" referenceFrame="arm01RefFrame">
                <dependentPart node="arm02"/>
                <dependentPart node="arm01Hydraulic"/>
            </movingPart>
            <movingPart node="arm02" referencePoint="arm02Ref" referenceFrame="arm02Ref"/>
            <movingPart node="arm01Hydraulic" referencePoint="arm01HydraulicRef" referenceFrame="arm01HydraulicRefFrame">
                <translatingPart node="arm01HydraulicPunch"/>
            </movingPart>
            <movingPart node="leftArmAxisRotXHydraulic" referencePoint="leftArmAxisRotXHydraulicRef" referenceFrame="leftArmAxisRotXHydraulicRef">
                <translatingPart node="leftArmAxisRotXHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightArmAxisRotXHydraulic" referencePoint="rightArmAxisRotXHydraulicRef" referenceFrame="rightArmAxisRotXHydraulicRef">
                <translatingPart node="rightArmAxisRotXHydraulicPunch"/>
            </movingPart>
        </movingParts>
    </cylindered>
    <trailer>
        <trailerConfigurations>
            <trailerConfiguration name="$l10n_configuration_valueDefault" price="0">
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack">
                        <animation name="tipAnimationBack" speedScale="1.0" startTipTime="0.9"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>
    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.53" maxAllowedHeapAngle="18" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo" width="1.5" length="1.0"/>
            </unloadInfo>
        </unloadInfos>
    </fillVolume>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="$l10n_configuration_valueDefault" price="0">
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="STONE" capacity="50000" updateMass="false"/>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="100000 - Mass" price="150">
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="STONE" capacity="100000" updateMass="false"/>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="250000 - Mass" price="300">
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="STONE" capacity="250000" updateMass="false"/>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="500000 - Mass" price="450">
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="STONE" capacity="500000" updateMass="false"/>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="1000000 - Mass" price="600">
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="STONE" capacity="1000000" updateMass="false"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <stonePicker fillUnitIndex="1">
        <onlyActiveWhenLowered value="false"/>
        <effects>
            <effectNode effectClass="TypedMotionPathEffect" effectType="STONE" linkNode="stonePickupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/elho/scorpio550/stonePickupEffectArray.dds" numRows="8" rowLength="16" delay="0"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="STONE" linkNode="sideStoneEffectNodeLeft">
                <motionPathEffect textureFilename="$data/vehicles/elho/scorpio550/sideStoneEffectArray.dds" numRows="16" rowLength="16" delay="0" density="0.6"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="STONE" linkNode="sideStoneEffectNodeRight">
                <motionPathEffect textureFilename="$data/vehicles/elho/scorpio550/sideStoneEffectArray.dds" numRows="16" rowLength="16" delay="0" density="0.6"/>
            </effectNode>
        </effects>
        <soilEffects>
            <effectNode effectClass="TypedMotionPathEffect" effectType="CULTIVATOR" linkNode="soilPickupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/elho/scorpio550/soilPickupEffectArray.dds" numRows="10" rowLength="18" delay="0"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="CULTIVATOR" linkNode="sideSoilEffectNodeLeft">
                <motionPathEffect textureFilename="$data/vehicles/elho/scorpio550/sideSoilEffectArray.dds" numRows="10" rowLength="18" delay="0"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="CULTIVATOR" linkNode="sideSoilEffectNodeRight">
                <motionPathEffect textureFilename="$data/vehicles/elho/scorpio550/sideSoilEffectArray.dds" numRows="10" rowLength="18" delay="0"/>
            </effectNode>
        </soilEffects>
        <sounds>
            <work template="DEFAULT_PLOW_WORK"/>
        </sounds>
    </stonePicker>
    <dischargeable>
        <dischargeNode node="dischargeNode" emptySpeed="100000" fillUnitIndex="1">
            <info width="1.0" length="0.5"/>
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleBack" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                    <effectNode effectNode="effectGrainBack" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNode" extraDistance="1.2"/>
                </effectNode>
                <effectNode effectNode="effectSmokeBack" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
        </dischargeNode>
    </dischargeable>
    <turnOnVehicle turnOffIfNotAllowed="true">
        <animationNodes>
            <animationNode node="drum01" rotSpeed="450" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="drum02" rotSpeed="-450" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="bigDrum" rotSpeed="150" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
        </animationNodes>
        <sounds>
            <start template="dischargeStart" pitchScale="0.7" volumeScale="0.8" linkNode="scorpio_main_component1"/>
            <stop template="dischargeStop" pitchScale="0.7" volumeScale="0.8" linkNode="scorpio_main_component1"/>
            <work template="dischargeLoop" pitchScale="0.7" volumeScale="0.8" linkNode="scorpio_main_component1"/>
        </sounds>
    </turnOnVehicle>
    <ai>
        <needsLowering value="true"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="5.8" height="3.2"/>
        <allowTurnBackward value="false"/>
		<blockTurnBackward value="true"/>
		<areaMarkers leftNode="areaMarkerLeft" rightNode="areaMarkerRight" backNode="areaMarkerBack"/>
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>	
		<turningRadiusLimitation radius="9"/>
        <!-- <toolReverserDirectionNode node="aiReverserNode"/> -->
        <turningRadiusLimitation rotationJointNode="attacherJoint" wheelIndices="1 2"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4" width="2.9" height="3.1" length="4.9" lengthOffset="0.6"/>
    </ai>
    <foliageBending>
        <bendingNode minX="-1.4" maxX="1.4" minZ="-2.5" maxZ="1.8" yOffset="0.5"/>
        <bendingNode minX="-0.2" maxX="0.2" minZ="0.35" maxZ="2.3" yOffset="-0.3" node="drawbar"/>
        <bendingNode minX="-0.25" maxX="0.25" minZ="-0.3" maxZ="1.8" yOffset="0" node="leftArmBendingNode"/>
        <bendingNode minX="-0.25" maxX="0.25" minZ="-0.3" maxZ="1.8" yOffset="0" node="rightArmBendingNode"/>
    </foliageBending>
    <baseMaterial>
        <material name="scorpio550_mat" baseNode="scorpio550_lod0">
            <shaderParameter name="colorMat0" value="ELHO_ORANGE1"/>
        </material>
    </baseMaterial>
    <baseMaterialConfigurations price="3500" useDefaultColors="true" defaultColorIndex="8">
        <baseMaterialConfiguration name="$l10n_colorClaasGreen" color="0.4591 0.5731 0.0055 1" price="1500"/>
        <baseMaterialConfiguration name="Claas Red" color="0.9914 0 0 1" price="1500"/>
        <baseMaterialConfiguration name="CHROME" color="1 1 1" material="2" price="1500"/>
        <baseMaterialConfiguration name="BlueViolet" color="0.5411 0.1686 0.8862 1" material="8" price="1500"/>
        <baseMaterialConfiguration name="DeepSkyBlue" color="0 0.7490 1 1" price="1500"/>
        <baseMaterialConfiguration name="LightBlue" color="0.6784 0.8470 0.9019 1" price="1500"/>
        <baseMaterialConfiguration name="$l10n_colorNewGreen" color="0.07 0.156 0.034 0" price="500"/>
        <baseMaterialConfiguration name="$l10n_colorGreen" color="0.081 0.143 0.057 0" material="8" price="1500"/>
        <baseMaterialConfiguration name="$l10n_colorNature" color="FENDT_NEWGREEN1" price="1500"/>
        <baseMaterialConfiguration name="$l10n_colorBlack" color="FENDT_BLACK1" price="2500"/>
        <baseMaterialConfiguration name="$l10n_colorPetrol" color="0 0.17 0.205 0" material="8" price="2500"/>
        <baseMaterialConfiguration name="$l10n_colorTannen" color="0.0029 0.0254 0.0046 0" price="2500"/>
        <baseMaterialConfiguration name="Neon" color="0.0470 1 1 0" price="3500"/>
		<baseMaterialConfiguration name="MATY BLUE" color="0.001 0.687 0.815" /> 
        <baseMaterialConfiguration name="MOD BLUE" material="2" color="0.005 0.019 0.171" /> 
        <baseMaterialConfiguration name="BROTHERS ORANGE" material="45" color="1.000 0.112 0.000" />
		<baseMaterialConfiguration name="FOXYS RED" material="2" color="0.5992 0.0160 0.0128" />
        <material name="scorpio550_mat" shaderParameter="colorMat0"/>
    </baseMaterialConfigurations>
	
	<design3Configurations title="cropGuides" >
		<design3Configuration price="0" name="None" >
			<objectChange node="leftMarkerGreen" 	visibilityActive="false" />
		</design3Configuration>
		
		<design3Configuration price="50" name="red" >
			<objectChange node="leftMarkerRed" 		visibilityActive="true" />		
			<objectChange node="rightMarkerRed" 	visibilityActive="true" />		
		</design3Configuration>	
		
		<design3Configuration price="50" name="green" >
			<objectChange node="leftMarkerGreen" 	visibilityActive="true" />		
			<objectChange node="rightMarkerGreen" 	visibilityActive="true" />		
		</design3Configuration>	

		<design3Configuration price="50" name="blue" >
			<objectChange node="leftMarkerBlue" 	visibilityActive="true" />		
			<objectChange node="rightMarkerBlue" 	visibilityActive="true" />		
		</design3Configuration>	

		<design3Configuration price="50" name="yellow" >
			<objectChange node="leftMarkerYellow" 	visibilityActive="true" />		
			<objectChange node="rightMarkerYellow" 	visibilityActive="true" />		
		</design3Configuration>

		<design3Configuration price="50" name="white" >
			<objectChange node="leftMarkerWhite" 	visibilityActive="true" />		
			<objectChange node="rightMarkerWhite" 	visibilityActive="true" />		
		</design3Configuration>		
	</design3Configurations>	
    <wearable wearDuration="4800" workMultiplier="1" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="1"/>
    <i3dMappings>
        <i3dMapping id="scorpio_main_component1" node="0>"/>
		<i3dMapping id="areaMarkerLeft" node="0>0|7|6|0" />
        <i3dMapping id="areaMarkerRight" node="0>0|7|6|1" />
        <i3dMapping id="areaMarkerBack" node="0>0|7|6|2" />
        <i3dMapping id="sizeMarkerLeft" node="0>0|7|5|0" />
        <i3dMapping id="sizeMarkerRight" node="0>0|7|5|1" />
        <i3dMapping id="sizeMarkerBack" node="0>0|7|5|2" />
        <i3dMapping id="aiCollisionNode" node="0>0|7|3" />
		<i3dMapping id="widthGuides" 		node="0>0|3|28" />			
        <i3dMapping id="widthGuidesLeft_50m" 	node="0>0|3|28|0" />		
        <i3dMapping id="leftMarkerRed" 		node="0>0|3|28|0|0" />
        <i3dMapping id="leftMarkerGreen" 	node="0>0|3|28|0|1" />
        <i3dMapping id="leftMarkerBlue" 	node="0>0|3|28|0|2" />
        <i3dMapping id="leftMarkerYellow" 	node="0>0|3|28|0|3" />
        <i3dMapping id="leftMarkerWhite" 	node="0>0|3|28|0|4" />
        <i3dMapping id="widthGuidesRight_50m" 	node="0>0|3|28|1" />		
        <i3dMapping id="rightMarkerRed" 	node="0>0|3|28|1|0" />		
        <i3dMapping id="rightMarkerGreen" 	node="0>0|3|28|1|1" />		
        <i3dMapping id="rightMarkerBlue" 	node="0>0|3|28|1|2" />		
        <i3dMapping id="rightMarkerYellow" 	node="0>0|3|28|1|3" />		
        <i3dMapping id="rightMarkerWhite" 	node="0>0|3|28|1|4" />
        <i3dMapping id="widthGuidesLeft_100m" 	node="0>0|3|28|2" />		
        <i3dMapping id="leftMarkerRed" 		node="0>0|3|28|2|0" />
        <i3dMapping id="leftMarkerGreen" 	node="0>0|3|28|2|1" />
        <i3dMapping id="leftMarkerBlue" 	node="0>0|3|28|2|2" />
        <i3dMapping id="leftMarkerYellow" 	node="0>0|3|28|2|3" />
        <i3dMapping id="leftMarkerWhite" 	node="0>0|3|28|2|4" />
        <i3dMapping id="widthGuidesRight_100m" 	node="0>0|3|28|3" />		
        <i3dMapping id="rightMarkerRed" 	node="0>0|3|28|3|0" />		
        <i3dMapping id="rightMarkerGreen" 	node="0>0|3|28|3|1" />		
        <i3dMapping id="rightMarkerBlue" 	node="0>0|3|28|3|2" />		
        <i3dMapping id="rightMarkerYellow" 	node="0>0|3|28|3|3" />		
        <i3dMapping id="rightMarkerWhite" 	node="0>0|3|28|3|4" />		
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0"/>
        <i3dMapping id="wheelBackLeft" node="0>0|0|1"/>
        <i3dMapping id="wheelFrontRight" node="0>0|0|2"/>
        <i3dMapping id="wheelBackRight" node="0>0|0|3"/>
        <i3dMapping id="redTriangle_02_01" node="0>0|1|0|0"/>
        <i3dMapping id="redTriangle_02_02" node="0>0|1|0|1"/>
        <i3dMapping id="reflectorYellowRound_03_01" node="0>0|1|0|2"/>
        <i3dMapping id="reflectorYellowRound_03_02" node="0>0|1|0|3"/>
        <i3dMapping id="reflectorYellowRound_03_03" node="0>0|1|0|4"/>
        <i3dMapping id="reflectorYellowRound_03_04" node="0>0|1|0|5"/>
        <i3dMapping id="reflectorYellowRound_03_05" node="0>0|1|0|6"/>
        <i3dMapping id="reflectorYellowRound_03_06" node="0>0|1|0|7"/>
        <i3dMapping id="reflectorYellowRound_03_07" node="0>0|1|0|8"/>
        <i3dMapping id="reflectorYellowRound_03_08" node="0>0|1|0|9"/>
        <i3dMapping id="whiteRound_03_01" node="0>0|1|0|10"/>
        <i3dMapping id="whiteRound_03_02" node="0>0|1|0|11"/>
        <i3dMapping id="backLight_staticGlass" node="0>0|1|1|1"/>
        <i3dMapping id="turnLightBackLeft_static" node="0>0|1|1|2"/>
        <i3dMapping id="turnLightBackRight_static" node="0>0|1|1|3"/>
        <i3dMapping id="backLight_static" node="0>0|1|1|4"/>
        <i3dMapping id="turnLightBackLeft_staticGlass" node="0>0|1|1|5"/>
        <i3dMapping id="turnLightBackRight_staticGlass" node="0>0|1|1|6"/>
        <i3dMapping id="backLightsHigh1" node="0>0|1|2|0"/>
        <i3dMapping id="turnLightLeftBack" node="0>0|1|3|0"/>
        <i3dMapping id="turnLightRightBack" node="0>0|1|3|1"/>
        <i3dMapping id="drawbar" node="0>0|2|0"/>
        <i3dMapping id="drawbarExtension" node="0>0|2|0|0|0"/>
        <i3dMapping id="attacherJoint" node="0>0|2|0|0|0|0|0"/>
        <i3dMapping id="supportArm" node="0>0|2|0|0|0|1|0"/>
        <i3dMapping id="supportArmPart" node="0>0|2|0|0|0|1|0|0"/>
        <i3dMapping id="drawbarHydraulicRef" node="0>0|2|0|1"/>
        <i3dMapping id="hydraulicIn01_detached" node="0>0|2|0|2|0"/>
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|2|0|2|0|0"/>
        <i3dMapping id="hydraulicOut01_detached" node="0>0|2|0|2|1"/>
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|2|0|2|1|0"/>
        <i3dMapping id="hydraulicIn02_detached" node="0>0|2|0|2|2"/>
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|2|0|2|2|0"/>
        <i3dMapping id="hydraulicOut02_detached" node="0>0|2|0|2|3"/>
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|2|0|2|3|0"/>
        <i3dMapping id="hydraulicIn03_detached" node="0>0|2|0|2|4"/>
        <i3dMapping id="hydraulicIn03_detachedAdapter" node="0>0|2|0|2|4|0"/>
        <i3dMapping id="electric_detached" node="0>0|2|0|2|5"/>
        <i3dMapping id="electric_detachedAdapter" node="0>0|2|0|2|5|0"/>
        <i3dMapping id="airIn_detached" node="0>0|2|0|2|6"/>
        <i3dMapping id="airIn01_detachedAdapter" node="0>0|2|0|2|6|0"/>
        <i3dMapping id="airOut_detached" node="0>0|2|0|2|7"/>
        <i3dMapping id="airOut01_detachedAdapter" node="0>0|2|0|2|7|0"/>
        <i3dMapping id="hydraulicIn03" node="0>0|2|0|2|8"/>
        <i3dMapping id="hydraulicOut02" node="0>0|2|0|2|9"/>
        <i3dMapping id="airOut" node="0>0|2|0|2|10"/>
        <i3dMapping id="airIn" node="0>0|2|0|2|11"/>
        <i3dMapping id="electricIn01" node="0>0|2|0|2|12"/>
        <i3dMapping id="hydraulicIn01" node="0>0|2|0|2|13"/>
        <i3dMapping id="hydraulicIn02" node="0>0|2|0|2|14"/>
        <i3dMapping id="hydraulicOut01" node="0>0|2|0|2|15"/>
        <i3dMapping id="reflectorYellowRound_03_09" node="0>0|2|0|4|0"/>
        <i3dMapping id="reflectorYellowRound_03_010" node="0>0|2|0|4|1"/>
        <i3dMapping id="drawbarHydraulic" node="0>0|2|1"/>
        <i3dMapping id="drawbarHydraulicPunch" node="0>0|2|1|0"/>
        <i3dMapping id="leftArm" node="0>0|2|2"/>
        <i3dMapping id="drum01" node="0>0|2|2|0|0"/>
        <i3dMapping id="leftArmAxis" node="0>0|2|2|1"/>
        <i3dMapping id="leftArmAxisRotX" node="0>0|2|2|1|0"/>
        <i3dMapping id="leftArmWheel" node="0>0|2|2|1|0|0"/>
        <i3dMapping id="leftArmAxisRotXHydraulicRef" node="0>0|2|2|1|0|1"/>
        <i3dMapping id="leftArmAxisRotXHydraulic" node="0>0|2|2|1|1"/>
        <i3dMapping id="leftArmAxisRotXHydraulicPunch" node="0>0|2|2|1|1|0"/>
        <i3dMapping id="leftArmHydraulic" node="0>0|2|2|2"/>
        <i3dMapping id="leftArmHydraulicPunch" node="0>0|2|2|2|0"/>
        <i3dMapping id="sideStoneEffectNodeLeft" node="0>0|2|2|3|0"/>
        <i3dMapping id="sideSoilEffectNodeLeft" node="0>0|2|2|3|1"/>
        <i3dMapping id="leftArmHydraulicRefFrame" node="0>0|2|2|4"/>
        <i3dMapping id="leftArmBendingNode" node="0>0|2|2|7"/>
        <i3dMapping id="rightArm" node="0>0|2|3"/>
        <i3dMapping id="drum02" node="0>0|2|3|0|0"/>
        <i3dMapping id="rightArmAxis" node="0>0|2|3|1"/>
        <i3dMapping id="rightArmAxisRotX" node="0>0|2|3|1|0"/>
        <i3dMapping id="rightArmWheel" node="0>0|2|3|1|0|0"/>
        <i3dMapping id="rightArmAxisRotXHydraulicRef" node="0>0|2|3|1|0|1"/>
        <i3dMapping id="rightArmAxisRotXHydraulic" node="0>0|2|3|1|1"/>
        <i3dMapping id="rightArmAxisRotXHydraulicPunch" node="0>0|2|3|1|1|0"/>
        <i3dMapping id="rightArmHydraulic" node="0>0|2|3|2"/>
        <i3dMapping id="rightArmHydraulicPunch" node="0>0|2|3|2|0"/>
        <i3dMapping id="sideStoneEffectNodeRight" node="0>0|2|3|3|0"/>
        <i3dMapping id="sideSoilEffectNodeRight" node="0>0|2|3|3|1"/>
        <i3dMapping id="rightArmHydraulicRefFrame" node="0>0|2|3|4"/>
        <i3dMapping id="rightArmBendingNode" node="0>0|2|3|7"/>
        <i3dMapping id="leftArmHydraulicRef" node="0>0|2|4"/>
        <i3dMapping id="rightArmHydraulicRef" node="0>0|2|5"/>
        <i3dMapping id="bigDrum" node="0>0|2|6"/>
        <i3dMapping id="tankTrans" node="0>0|2|7|0"/>
        <i3dMapping id="tankRot" node="0>0|2|7|0|0"/>
        <i3dMapping id="arm02Ref" node="0>0|2|7|0|0|0"/>
        <i3dMapping id="arm01RefFrame" node="0>0|2|7|0|0|1"/>
        <i3dMapping id="flap" node="0>0|2|7|0|0|3|0"/>
        <i3dMapping id="bigTriangle" node="0>0|2|7|0|0|4|0"/>
        <i3dMapping id="unloadInfo" node="0>0|2|7|0|0|6|0"/>
        <i3dMapping id="fillVolume" node="0>0|2|7|0|0|6|1"/>
        <i3dMapping id="effectNodesBack" node="0>0|2|7|0|0|8|0|0"/>
        <i3dMapping id="effectSmokeBack" node="0>0|2|7|0|0|8|0|0|0"/>
        <i3dMapping id="effectJoint" node="0>0|2|7|0|0|8|0|0|1"/>
        <i3dMapping id="particleNodesBack" node="0>0|2|7|0|0|8|0|1"/>
        <i3dMapping id="effectParticleBack" node="0>0|2|7|0|0|8|0|1|0"/>
        <i3dMapping id="arm01" node="0>0|2|8"/>
        <i3dMapping id="arm02" node="0>0|2|8|0"/>
        <i3dMapping id="arm01HydraulicRefFrame" node="0>0|2|8|1"/>
        <i3dMapping id="arm01Hydraulic" node="0>0|2|8|2"/>
        <i3dMapping id="arm01HydraulicPunch" node="0>0|2|8|2|0"/>
        <i3dMapping id="arm01HydraulicRef" node="0>0|2|9"/>
        <i3dMapping id="workAreaStart01" node="0>0|3|0" />
        <i3dMapping id="workAreaWidth01" node="0>0|3|1" />
        <i3dMapping id="workAreaHeight01" node="0>0|3|2" />
        <i3dMapping id="workAreaHeight02" node="0>0|3|3" />
        <i3dMapping id="workAreaWidth02" node="0>0|3|4" />
		<i3dMapping id="workAreaStart02" node="0>0|3|5" />
		<i3dMapping id="workAreaHeight03" node="0>0|3|6" />
		<i3dMapping id="workAreaWidth03" node="0>0|3|7" />
		<i3dMapping id="workAreaStart03" node="0>0|3|8" />
		<i3dMapping id="workAreaStart01_50m" node="0>0|3|9" />
		<i3dMapping id="workAreaWidth01_50m" node="0>0|3|10" />
		<i3dMapping id="workAreaHeight01_50m" node="0>0|3|11" />
		<i3dMapping id="workAreaStart02_50m" node="0>0|3|12" />
		<i3dMapping id="workAreaWidth02_50m" node="0>0|3|13" />
		<i3dMapping id="workAreaHeight02_50m" node="0>0|3|14" />
		<i3dMapping id="workAreaStart03_50m" node="0>0|3|15" />
		<i3dMapping id="workAreaWidth03_50m" node="0>0|3|16" />
		<i3dMapping id="workAreaHeight03_50m" node="0>0|3|17" />
		<i3dMapping id="workAreaStart01_100m" node="0>0|3|18" />
		<i3dMapping id="workAreaWidth01_100m" node="0>0|3|19" />
		<i3dMapping id="workAreaHeight01_100m" node="0>0|3|20" />
		<i3dMapping id="workAreaStart02_100m" node="0>0|3|21" />
		<i3dMapping id="workAreaWidth02_100m" node="0>0|3|22" />
		<i3dMapping id="workAreaHeight02_100m" node="0>0|3|23" />
		<i3dMapping id="workAreaStart03_100m" node="0>0|3|24" />
		<i3dMapping id="workAreaWidth03_100m" node="0>0|3|25" />
		<i3dMapping id="workAreaHeight03_100m" node="0>0|3|26" />
        <i3dMapping id="groundReferenceNode" node="0>0|3|27"/>
        <i3dMapping id="axisLeftJoint" node="0>0|4"/>
        <i3dMapping id="axisRightJoint" node="0>0|5"/>
        <i3dMapping id="dischargeNode" node="0>0|6"/>
        <i3dMapping id="aiMarkerLeft" node="0>0|7|0"/>
        <i3dMapping id="aiMarkerRight" node="0>0|7|1"/>
        <i3dMapping id="aiMarkerBack" node="0>0|7|2"/>
        <i3dMapping id="aiCollisionNode" node="0>0|7|3"/>
        <i3dMapping id="aiReverserNode" node="0>0|7|4"/>
        <i3dMapping id="stonePickupEffectNode" node="0>0|8|0"/>
        <i3dMapping id="soilPickupEffectNode" node="0>0|8|1"/>
        <i3dMapping id="scorpio550_lod0" node="0>0|9|3|0"/>
        <i3dMapping id="effectGrainBack" node="0>1|3"/>
    </i3dMappings>
</vehicle>
