local modDir = g_currentModDirectory
local modName = g_currentModName

loadFruitTypes = {}

function loadFruitTypes.loadMission00Finished(mission)
    local xmlFile = loadXMLFile("mod_fruitTypes", modDir .. "xml/fruitTypes.xml")
    g_fruitTypeManager:loadFruitTypes(xmlFile, mission, false)
    delete(xmlFile)
end

Mission00.loadMission00Finished = Utils.appendedFunction(Mission00.loadMission00Finished, loadFruitTypes.loadMission00Finished)