<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="rearLight37.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="9.0.4"/>
    </Asset>
    <Files>
        <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
        <File fileId="8" filename="clearPlastic_diffuse.png"/>
        <File fileId="2" filename="rearLight37_normal.dds"/>
        <File fileId="3" filename="rearLight37_specular.dds"/>
    </Files>
    <Materials>
        <Material name="clearPlastic_mat" materialId="5" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
            <Texture fileId="8"/>
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="RDT" value="1 1 0 0"/>
            <CustomParameter name="colorMat0" value="1 1 1 2"/>
            <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
            <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
        </Material>
        <Material name="rearLight37_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="staticLight">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="RDT" value="1 1 0 0"/>
            <CustomParameter name="colorMat0" value="1 1 1 2"/>
            <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
            <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
        </Material>
        <Material name="rearLight37_mat1" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="RDT" value="1 1 0 0"/>
            <CustomParameter name="colorMat0" value="1 1 1 2"/>
            <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
            <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="rearLight37.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <Shape shapeId="1" name="rearLight37_right" clipDistance="300" nodeId="23" materialIds="7" castsShadows="true" receiveShadows="true">
            <Shape shapeId="2" name="innerPartStatic" clipDistance="35" nodeId="24" materialIds="6" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="3" name="glassStatic" clipDistance="35" nodeId="25" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="4" name="turnlightLeftStatic" clipDistance="35" nodeId="26" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="5" name="reverseLightStatic" clipDistance="35" nodeId="27" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="6" name="backlightStatic" clipDistance="35" nodeId="28" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="7" name="brakelightStatic" clipDistance="35" nodeId="29" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
        </Shape>
        <Shape shapeId="8" name="rearLight37_left" clipDistance="300" nodeId="30" materialIds="7" castsShadows="true" receiveShadows="true">
            <Shape shapeId="9" name="innerPartStatic" clipDistance="35" nodeId="31" materialIds="6" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="10" name="glassStatic" clipDistance="35" nodeId="32" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="11" name="turnlightRightStatic" clipDistance="35" nodeId="33" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="12" name="reverseLightStatic" clipDistance="35" nodeId="34" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="13" name="backlightStatic" clipDistance="35" nodeId="35" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            <Shape shapeId="14" name="brakelightStatic" clipDistance="35" nodeId="36" materialIds="5" castsShadows="true" receiveShadows="true" decalLayer="1"/>
        </Shape>
    </Scene>
</i3D>
