<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="wheels.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="9.0.4"/>
    </Asset>
    <Files>
        <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
        <File fileId="1" filename="trelleborgTwinRadial_diffuse.png"/>
        <File fileId="2" filename="trelleborgTwinRadial_normal.png"/>
    </Files>
    <Materials>
        <Material name="trelleborgTwinRadial_mat" materialId="5" customShaderId="3" customShaderVariation="tirePressureDeformation">
            <Texture fileId="1"/>
            <Normalmap fileId="2"/>
            <CustomParameter name="RDT" value="1 1 0 0"/>
            <CustomParameter name="morphPosition" value="-0.29 -0.915 0.5 0.1"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="wheels.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <Shape shapeId="1" name="wheelRight1" nodeId="9" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="wheelLeft1" nodeId="10" materialIds="5" castsShadows="true" receiveShadows="true"/>
    </Scene>
</i3D>
