<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="OpenGarageblue.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.4"/>
  </Asset>

  <Files>
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    <File fileId="19" filename="$data/maps/mapFR/textures/buildingDecalsRust_normal.png"/>
    <File fileId="20" filename="$data/maps/mapFR/textures/buildingDecalsRust_specular.png"/>
    <File fileId="6" filename="$data/maps/mapUS/textures/animalTraderBarn_height.png"/>
    <File fileId="14" filename="$data/maps/mapUS/textures/buildingDecals01_diffuse.png"/>
    <File fileId="15" filename="$data/maps/mapUS/textures/buildingDecals01_normal.png"/>
    <File fileId="16" filename="$data/maps/mapUS/textures/buildingDecals01_specular.png"/>
    <File fileId="11" filename="$data/maps/textures/shared/props/icicles_diffuse.png"/>
    <File fileId="12" filename="$data/maps/textures/shared/props/icicles_normal.png"/>
    <File fileId="13" filename="$data/maps/textures/shared/props/icicles_specular.png"/>
    <File fileId="7" filename="$data/maps/textures/shared/snow_diffuse.png"/>
    <File fileId="8" filename="$data/maps/textures/shared/snow_normal.png"/>
    <File fileId="5" filename="$data/maps/textures/shared/snow_specular.png"/>
    <File fileId="1" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="17" filename="$data/shaders/decalShader.xml"/>
    <File fileId="9" filename="$data/shaders/snowHeapShader.xml"/>
    <File fileId="30" filename="$data/shared/default_normal.dds"/>
    <File fileId="25" filename="textures/FS19_Osina_pc/maps/textures/textures/betony_diffuse.dds"/>
    <File fileId="28" filename="textures/FS19_Osina_pc/maps/textures/textures/drewno.dds"/>
    <File fileId="27" filename="textures/FS19_Osina_pc/maps/textures/textures/ternitdamaged_diffuse2.dds"/>
    <File fileId="35" filename="textures/MetalBase0078_S1.dds"/>
    <File fileId="32" filename="textures/blachaDach_diffuse.dds"/>
    <File fileId="33" filename="textures/blachaDach_normal.dds"/>
    <File fileId="34" filename="textures/blachaDach_specular.dds"/>
    <File fileId="23" filename="textures/bricks_diffuse.dds"/>
    <File fileId="24" filename="textures/bricks_specular.dds"/>
    <File fileId="26" filename="textures/modele/Farmer/sk.dds"/>
    <File fileId="29" filename="textures/ocynk_diffuse.dds"/>
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    <Material name="acmat_5" materialId="6">
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    <Material name="acmat_7" materialId="9">
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    <Material name="acmat_9" materialId="10">
      <Texture fileId="28"/>
    </Material>
    <Material name="Barnblue_mat" materialId="11" customShaderId="1" customShaderVariation="customParallax">
      <Custommap name="mParallaxMap" fileId="6"/>
    </Material>
    <Material name="buildingDecals01_mat" materialId="12" alphaBlending="true" customShaderId="17">
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      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
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      <Glossmap fileId="20"/>
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      <Texture fileId="32"/>
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      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
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  </Shapes>


  <Dynamics>
  </Dynamics>

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        <TransformGroup name="testAreas" translation="0 -0.05 0" nodeId="52">
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</i3D>
