<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="tractor">
    <annotation>Mihai Candrea</annotation>
    <storeData>
        <name> 
			<en>TAF 690 Deutz</en>
        </name>
    
        <functions>
            <function>TAF</function>
        </functions>
        <image>icon/store1.dds</image>
        <price>32200</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>IRUM</brand>
        <category>woodHarvesting</category>
        <shopTranslationOffset>0 0.24 4</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>0</indexBufferMemoryUsage>
        <textureMemoryUsage>0</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
		<dailyUpkeep>0</dailyUpkeep>

    </storeData>
    <base>
		<typeDesc>$l10n_typeDesc_logsWinch</typeDesc>
        <filename>TAFDeutz.i3d</filename>
        <size width="3.5" length="5.5" lengthOffset="5"/>
        <sounds filename="sounds/sound13006.xml"/>

        <components>
            <component centerOfMass="0 0.348 0.774" solverIterationCount="100" mass="5000"/>
            <component centerOfMass="0 0.348 -1.668" solverIterationCount="100" mass="5500"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="500"/>
			<!-- <joint component1="1" component2="2" node="0>1|5" rotLimit="0 0 7.5" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 75" maxRotDriveForce="0 0 20" rotDriveRotation="0 0 0" rotDriveSpring="0 0 30" rotDriveDamping="0 0 20" breakable="false"/> -->
			<joint component1="1" component2="2" node="0>1|5" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
            <joint component1="1" component2="3" node="2>0|0" rotLimit="0 0 12" transLimit="0 0 0"/>

        </components>
        <schemaOverlay attacherJointPosition="0 0" name="VEHICLE" />
        <mapHotspot type="TRACTOR" />
    </base>

	<powerConsumer maxPtoRpm="700" neededMaxPtoPower="30"/>

    <wheels>
    <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="100" brand="michelin">
                <wheels autoRotateBackSpeed="1.6">
                    <wheel filename="Roti/Roti_Normale_new.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="7.2" repr="2>0|1|0"  forcePointRatio="0.5" initialCompression="20" suspTravel="0.30" spring="35" damper="40" />
                    </wheel>
                    <wheel filename="Roti/Roti_Normale_new.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="7.2" repr="2>0|2|0" forcePointRatio="0.5" initialCompression="20" suspTravel="0.30" spring="35" damper="40" />
                    </wheel>
                    <wheel filename="Roti/Roti_Normale_new.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="7.2" repr="1>2|0"  forcePointRatio="0.5" initialCompression="20" suspTravel="0.30" spring="35" damper="40" />
                    </wheel>
                    <wheel filename="Roti/Roti_Normale_new.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="7.2" repr="1>3|0" forcePointRatio="0.5" initialCompression="20" suspTravel="0.30" spring="35" damper="40" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="Lanturi" price="100" brand="michelin">
                <wheels autoRotateBackSpeed="1.6">
                    <wheel filename="Roti/Roti_Lanturi_new.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="7.2" repr="2>0|1|0"  forcePointRatio="0.5" initialCompression="20" suspTravel="0.30" spring="35" damper="40" />
                    </wheel>
                    <wheel filename="Roti/Roti_Lanturi_new.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="7.2" repr="2>0|2|0" forcePointRatio="0.5" initialCompression="20" suspTravel="0.30" spring="35" damper="40" />
                    </wheel>
                    <wheel filename="Roti/Roti_Lanturi_new.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="7.2" repr="1>2|0"  forcePointRatio="0.5" initialCompression="20" suspTravel="0.30" spring="35" damper="40" />
                    </wheel>
                    <wheel filename="Roti/Roti_Lanturi_new.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="7.2" repr="1>3|0" forcePointRatio="0.5" initialCompression="20" suspTravel="0.30" spring="35" damper="40" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="30" rotMax="30" rotCenter="0 0.002" />
        </ackermannSteeringConfigurations>
    </wheels>

	
    <!-- <articulatedAxis rotNode="0>1|5" componentJointIndex="1" anchorActor="0" rotSpeed="-50" rotMax="30" rotMin="-30" aiRevereserNode="aiReverserNode" maxTurningRadius="6.25"/> -->
    <articulatedAxis rotNode="0>1|5" componentJointIndex="1" anchorActor="0" rotSpeed="-50" rotMax="30" rotMin="-30" maxTurningRadius="6.25"/>
	 
    <speedRotatingParts>
        <speedRotatingPart node="0>10|0|0" wheelIndex="3" wheelScale="2"/>
        <speedRotatingPart node="1>4|0|0" wheelIndex="3" wheelScale="2"/>
		
    </speedRotatingParts>
    
	<lights>
        <states>
            <state lightTypes="0"/>
			<state lightTypes="1"/>
			<state lightTypes="0 1 2" />
        </states>
		<realLights>
            <low>
                <light node="0>5|4|0|0" lightTypes="1"/>
				<light node="0>5|4|1|0" lightTypes="2"/>
				<light node="0>5|4|2|0" lightTypes="0 1 2"/>
                <turnLightLeft node="0>5|4|3|0"/>
                <turnLightRight node="0>5|4|3|1"/>
                <brakeLight node="0>5|4|2|0"/>
            </low>
            <high>
                <light node="0>5|4|0|1" lightTypes="1"/>
			    <light node="0>5|4|0|2" lightTypes="1"/>
				<light node="0>5|4|0|3" lightTypes="1"/>
				<light node="0>5|4|1|0" lightTypes="2"/>
				<light node="0>5|4|2|0" lightTypes="0 1 2"/>
                <turnLightLeft node="0>5|4|3|0"/>
                <turnLightRight node="0>5|4|3|1"/>
                <brakeLight node="0>5|4|2|0"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="0>5|1|4|1" lightTypes="0 1 2" intensity="10" />
            <defaultLight shaderNode="0>5|2|4|1" lightTypes="0 1 2" intensity="10" />

            <defaultLight shaderNode="0>5|0|0|0|0|1" lightTypes="0" />
			<defaultLight shaderNode="0>3|0|3|0|1|0" lightTypes="0" />
			<defaultLight shaderNode="0>3|0|3|0|1|1" lightTypes="0" />
			<defaultLight shaderNode="0>3|0|3|0|1|2" lightTypes="0" />
			<defaultLight shaderNode="0>3|0|3|0|1|3" lightTypes="0" />
			<defaultLight shaderNode="0>3|0|3|0|1|4" lightTypes="0" />
			
            <defaultLight shaderNode="0>5|0|0|1|0|1" lightTypes="0" />
            <defaultLight shaderNode="0>33|0|0|0" lightTypes="2" />
            <defaultLight shaderNode="0>33|1|0|0" lightTypes="2" />
			<defaultLight shaderNode="0>33|2|0|0" lightTypes="2" />
            <defaultLight shaderNode="0>33|3|0|0" lightTypes="2" />
			<defaultLight shaderNode="0>33|7" lightTypes="1" />
			<defaultLight shaderNode="0>33|6" lightTypes="1" />
            <defaultLight shaderNode="0>12|0|0" lightTypes="2" />
		</defaultLights>
        <turnLights>
            <turnLightLeft shaderNode="0>5|0|0|0|0|3"/>
			<!-- <turnLightLeft shaderNode="0>5|1|2"/> -->
			<turnLightLeft shaderNode="0>5|1|4|4"/>
			<turnLightRight shaderNode="0>5|0|0|1|0|2"/>
			<!-- <turnLightRight shaderNode="0>5|2|2"/> -->
			<turnLightRight shaderNode="0>5|2|4|4"/>
        </turnLights>
        <brakeLights>
            <brakeLight shaderNode="0>5|1|4|1" intensity="20"/>
			<brakeLight shaderNode="0>5|2|4|1" intensity="20"/>
        </brakeLights>

		<sounds>
            <switchLight template="SWITCH_01"  />
            <turnLight template="SWITCH_TURNLIGHT"  />
        </sounds>
		<dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="0>11|2|0"  		intensity="1" lightTypes="0 1 2" groups="MOTOR_ACTIVE"/>
			
			<dashboard displayType="EMITTER" valueType="lightState" node="0>16"  		intensity="1" lightTypes="0 1 2" groups="MOTOR_ACTIVE"/>
			
			<dashboard displayType="EMITTER" valueType="lightState" node="0>11|2|1"  		intensity="1" lightTypes="0 1 2" groups="MOTOR_ACTIVE"/>

			<dashboard displayType="EMITTER" valueType="lightState" node="0>11|2|4"  		intensity="1" lightTypes="0" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" valueType="lightState" node="0>11|2|5"  		intensity="1" lightTypes="1 2" groups="MOTOR_ACTIVE"/>

            <dashboard displayType="EMITTER" valueType="turnLightLeft"  node="0>11|2|3" 	intensity="2"/>
            <dashboard displayType="EMITTER" valueType="turnLightRight" node="0>11|2|2" 	intensity="2" />
			<dashboard displayType="emitter" valueType="turnLightHazard" node="0>11|2|6"    intensity="4"/>
        </dashboards>

    </lights>

	<dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
            <group name="NOT_REVERSE_DRIVING" isReverseDriving="false"/>
            <group name="REVERSE_DRIVING"     isReverseDriving="true"/>
        </groups>

        <!--default>
            <dashboard displayType="VISIBILITY" node="gps_decal" groups="MOTOR_ACTIVE" />
		</default-->
    </dashboard>

    <enterable>
        <exitPoint node="1|1"/>
        <enterReferenceNode node="0>"/>
        <characterNode node="0>9|0" cameraMinDistance="2.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="0>9|1"/>
            <target ikChain="leftFoot" targetNode="0>9|2"/>
            <target ikChain="rightArm" targetNode="0>8|0|1"/>
            <target ikChain="leftArm" targetNode="0>8|0|2"/>
        </characterNode>

		<cameras>
            <camera node="0|0|0" rotatable="true" rotateNode="0|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="5" transMax="35" translation="0 0 5.5" rotation="-15 180 0">
                <raycastNode node="0|3"/>
                <raycastNode node="0|4"/>
            </camera>
            <camera node="0|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" />
        </cameras>

        <characterTargetNodeModifier node="0>9|1" transitionTime="0.1" >
            <state node="0>9|3"          referenceNode="0>11|1|3|0" directionReferenceNode="0>11|1|3|0|0|1" />
            <state node="0>11|1|1|0|1"     referenceNode="0>11|1|1" />
        </characterTargetNodeModifier>

        <characterTargetNodeModifier node="0>9|2" transitionTime="0.1" >
            <state node="0>11|1|2|0|1" referenceNode="0>11|1|2" />
        </characterTargetNodeModifier>

        <characterTargetNodeModifier node="0>8|0|1" transitionTime="0.3" poseId="narrowFingers">
            <state node="0>11|0|1|0" referenceNode="0>11|0|1" poseId="wideFingers"/>
        </characterTargetNodeModifier>

        <characterTargetNodeModifier node="0>9|0" transitionTime="0.3">
            <state node="0>9|4" referenceNode="0>11|0|1" />
        </characterTargetNodeModifier>

    </enterable>

    <motorized>
	<consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="900" fillType="diesel" />
                <consumer fillUnitIndex="2" usage="3.0" fillType="def" />
            </consumerConfiguration>
        </consumerConfigurations>

        <motorConfigurations>
            <motorConfiguration name="Deutz" hp="165" price="0">
                 <motor torqueScale="1.430" minRpm="1000" maxRpm="2400" maxForwardSpeed="65" maxBackwardSpeed="20" brakeForce="7.5" lowBrakeForceScale="0.27" lowBrakeForceSpeedLimit="1" rotInertia="0.001">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>

                <transmission autoGearChangeTime="0.5" gearChangeTime="0.4" name="$l10n_info_transmission_manual">
                    <directionChange useGear="true" changeTime="1.2"/>
                    <groups type="DEFAULT" changeTime="0.5">                   
                        <group ratio="0.4579"  name="L" />
                        <group ratio="1"       name="H" isDefault="true"/>
                    </groups>   
					<backwardGear maxSpeed="7" name="R"/>
					
                    <forwardGear maxSpeed="6.2" />
                    <forwardGear maxSpeed="9.33" />
                    <forwardGear maxSpeed="13.5" />
					<forwardGear maxSpeed="17.5" />
					<forwardGear maxSpeed="32.5" />
                </transmission>
            </motorConfiguration>
            <motorConfiguration name="Deutz T" hp="560" price="1820">
                 <motor torqueScale="5.430" minRpm="1000" maxRpm="2400" maxForwardSpeed="65" maxBackwardSpeed="20" brakeForce="7.5" lowBrakeForceScale="0.27" lowBrakeForceSpeedLimit="1" rotInertia="0.001">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>

                <transmission autoGearChangeTime="0.5" gearChangeTime="0.4" name="$l10n_info_transmission_manual">
                    <directionChange useGear="true" changeTime="1.2"/>
                    <groups type="DEFAULT" changeTime="0.5">                   
                        <group ratio="0.4579"  name="L" />
                        <group ratio="1"       name="H" isDefault="true"/>
                    </groups>   
					<backwardGear maxSpeed="7" name="R"/>
					
                    <forwardGear maxSpeed="6.2" />
                    <forwardGear maxSpeed="9.33" />
                    <forwardGear maxSpeed="13.5" />
					<forwardGear maxSpeed="17.5" />
					<forwardGear maxSpeed="32.5" />
                </transmission>

            </motorConfiguration>

        </motorConfigurations>

        <gearLevers>
            <gearLever node="0>11|0|1" centerAxis="3" changeTime="0.3" handsOnDelay="0.25">
                <state gear="-1" xRot="5" zRot="-5" />
                <state gear="0" xRot="0" zRot="0" />
                <state gear="1" xRot="-5" zRot="0" />
                <state gear="2" xRot="-5" zRot="-5" />
                <state gear="3" xRot="5" zRot="5" />
                <state gear="4" xRot="5" zRot="0" />
                <state gear="5" xRot="-5" zRot="5" />
            </gearLever>
        </gearLevers>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.1" differentialIndex1="1" differentialIndex2="2"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <exhaustEffects>
            <exhaustEffect node="0>11|4|2|0" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.0 0.0 0.0 0.01" maxRpmColor="0 0 0 7" minRpmScale="0.15" maxRpmScale="0.45" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
        </exhaustEffects>
        <motorStartDuration>2500</motorStartDuration>

		<animationNodes>
            <animationNode node="0>11|4|8|0" rotAxis="3" rotSpeed="1200" turnOnFadeTime="4" turnOffFadeTime="3"/>
			<animationNode node="0>11|4|8|1" rotAxis="3" rotSpeed="1200" turnOnFadeTime="4" turnOffFadeTime="3"/>
			<animationNode node="0>11|4|8|2" rotAxis="3" rotSpeed="1200" turnOnFadeTime="4" turnOffFadeTime="3"/>
			<animationNode node="0>11|4|8|3" rotAxis="3" rotSpeed="1200" turnOnFadeTime="4" turnOffFadeTime="3"/>
		</animationNodes>
		<exhaustFlap node="0>11|4|0" maxRot="105" />
		<exhaustFlap node="0>11|4" minRot="-0.1" maxRot="0.1" />
		<dashboards>
            <dashboard displayType="ANIMATION" valueType="rpm"              animName="rpmDisplay"         minValueAnim="0"  maxValueAnim="3200" doInterpolation="true" interpolationSpeed="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="temperatureDisplay" minValueAnim="20" maxValueAnim="120" doInterpolation="true" interpolationSpeed="0.1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="exhausTempDisplay"  minValueAnim="0" maxValueAnim="200" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="clutchPedal" node="0>11|1|2"   minRot="0 0 0" maxRot="30 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>

        </dashboards>
    </motorized>

    <drivable>
        <steeringWheel node="0>8|0" indoorRotation="540" outdoorRotation="40"/>

		<dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="0>11|1|3|0"   	minRot="0 0 0" maxRot="25 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="0>11|1|1" 		minRot="0 0 0" maxRot="30 0 0" doInterpolation="true" interpolationSpeed="0.0035" groups="MOTOR_ACTIVE NOT_REVERSE_DRIVING"/>
            <!-- <dashboard displayType="ROT" valueType="decelerationAxis" node="0>11|1|2" 		minRot="0 0 0" maxRot="30 0 0" doInterpolation="true" interpolationSpeed="0.007" groups="MOTOR_ACTIVE REVERSE_DRIVING"/> -->
        </dashboards>

    </drivable>

    <cylindered>
        <movingTools>
			<!--Sapa etc-->
			<movingTool node="1>0|0|0|0">
                <controls axis="AXIS_CRANE_ARM3" invertAxis="false" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE"/>
                <rotation rotSpeed="20" rotAcceleration="150" rotMax="0" rotMin="-45" startRot="0" rotationAxis="1" />
			</movingTool>

			<movingTool node="2>0|3|0|0">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE"/>
                <rotation rotSpeed="20" rotAcceleration="150" rotMax="55" rotMin="0" startRot="0" rotationAxis="1" />
			</movingTool>
        </movingTools>

		<movingParts>
			<movingPart node="0>3|0|7|0" referencePoint="1>0|1|1" referenceFrame="0>" isActiveDirty="true" playSound="false" maxUpdateDistance="50">
                <translatingPart node="0>3|0|7|0|0"/>
            </movingPart>

			<movingPart node="0>3|0|6|0" referencePoint="1>0|1|0" referenceFrame="0>" isActiveDirty="true" playSound="false" maxUpdateDistance="50">
                <translatingPart node="0>3|0|6|0|0"/>
            </movingPart>

			<movingPart node="1>0|0|1|0" referencePoint="1>0|0|0|0|0" referenceFrame="1>" isActiveDirty="true" playSound="false" maxUpdateDistance="50">
                <translatingPart node="1>0|0|1|0|0"/>
            </movingPart>

			<movingPart node="2>0|3|1|0|0|0" referencePoint="2>0|3|0|0|0|1" referenceFrame="0>" isActiveDirty="true" playSound="false" maxUpdateDistance="50">
                <translatingPart node="2>0|3|1|0|0|0|0"/>
            </movingPart>

			<movingPart node="2>0|3|1|0|1|0" referencePoint="2>0|3|0|0|0|0" referenceFrame="0>" isActiveDirty="true" playSound="false" maxUpdateDistance="50">
                <translatingPart node="2>0|3|1|0|1|0|0"/>
            </movingPart>

		</movingParts>
		
	</cylindered>

    <attacherJoints comboDuration="2">
		<attacherJointConfigurations>
			<attacherJointConfiguration name="Without TrailerHitch" price="0">
                <objectChange node="1>6|0" visibilityActive="false"/>
            </attacherJointConfiguration>       
            <attacherJointConfiguration name="With TrailerHitch" price="0">
                <attacherJoint node="1>6|0|0|0" rootNode="1>" jointType="trailer" lowerRotLimit="20 50 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
                    <schema position="1 0" rotation="0" invertX="false" />
                </attacherJoint>
        		
                <attacherJoint node="1>6|0|0|0" rootNode="1>" jointType="trailerLow" lowerRotLimit="20 60 50" lowerTransLimit="0 0 0" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
                    <schema position="1 0" rotation="0" invertX="false" />
                </attacherJoint>
                <objectChange node="1>6|0" visibilityActive="true"/>
            </attacherJointConfiguration>
        </attacherJointConfigurations>
        <sounds>
            <attach template="ATTACH_01" />
        </sounds>
    </attacherJoints>
	
	<animations>
        <animation name="removeHook">
           <part node="1>6|0|0" startTime="0" endTime="0.02" startTrans="0 0 0" endTrans="-1.6 0 0" startRot="0 0 0" endRot="0 0 90" />
        </animation>
		
        <animation name="doorLeft">
            <part node="0>3|0|1|0" startTime="0.3" endTime="1" startRot="0 0 0" endRot="0 140 0"/>
            <part node="0>3|0|1|0|0|0" startTime="0" endTime="0.15" startRot="0 0 0" endRot="-50 0 0"/>
            <part node="0>3|0|1|0|0|0" startTime="0.15" endTime="0.3" startRot="-50 0 0" endRot="0 0 0"/>
        </animation>

        <animation name="doorRight">
            <part node="0>3|0|2|0" startTime="0.3" endTime="1" startRot="0 0 0" endRot="0 -140 0"/>
            <part node="0>3|0|2|0|0|0" startTime="0" endTime="0.15" startRot="0 0 0" endRot="-50 0 0"/>
            <part node="0>3|0|2|0|0|0" startTime="0.15" endTime="0.3" startRot="-50 0 0" endRot="0 0 0"/>
        </animation>

        <animation name="Grila">
            <part node="0>3|0|3|0" startTime="0" endTime="1" startRot="0 0 0" endRot="-65 0 0"/>
        </animation>
		
		 <animation name="Capac">
            <part node="1>0|3" startTime="0" endTime="1" startRot="0 0 0" endRot="-120 0 0"/>
        </animation>

        <animation name="rpmDisplay">
            <part node="0>3|0|9|0|0|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -190 0" />
        </animation>

        <animation name="temperatureDisplay">
            <part node="0>3|0|9|1|0|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -69 0" />
            <part node="0>3|0|9|2|0|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -59 0" />
        </animation>

        <animation name="fuelDisplay">
            <part node="0>3|0|9|4|0|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -70 0" />
        </animation>

        <animation name="exhausTempDisplay">
            <part node="0>3|0|9|3|0|0" startTime="0"    endTime="1" startRot="0 0 0"     endRot="0 -40 0" />
        </animation>

        <animation name="Capota">
            <!-- <part node="0>3|0|0|0" startTime="0"  endTime="0.1" startTrans="0 0 0" endTrans="0 -1.7 0" /> -->
			<part node="0>3|0|0|0" startTime="0" endTime="0.02"   visibility="true"/>
			<part node="0>3|0|0|0" startTime="0.02" endTime="0.5" visibility="false"/>

        </animation>
		
		  <animation name="usad">
            <!-- <part node="0>3|0|0|0" startTime="0"  endTime="0.1" startTrans="0 0 0" endTrans="0 -1.7 0" /> -->
			<part node="0>3|0|2|0" startTime="0" endTime="0.02"   visibility="true"/>
			<part node="0>3|0|2|0" startTime="0.02" endTime="0.5" visibility="false"/>

        </animation>
		
		  <animation name="usas">
            <!-- <part node="0>3|0|0|0" startTime="0"  endTime="0.1" startTrans="0 0 0" endTrans="0 -1.7 0" /> -->
			<part node="0>3|0|1|0" startTime="0" endTime="0.02"   visibility="true"/>
			<part node="0>3|0|1|0" startTime="0.02" endTime="0.5" visibility="false"/>

        </animation>
		
		  <animation name="lantd">
            <!-- <part node="0>3|0|0|0" startTime="0"  endTime="0.1" startTrans="0 0 0" endTrans="0 -1.7 0" /> -->
			<part node="0>39" startTime="0" endTime="0.02"   visibility="false"/>
			<part node="0>39" startTime="0.02" endTime="0.5" visibility="true"/>

        </animation>
		
		 <animation name="lants">
            <!-- <part node="0>3|0|0|0" startTime="0"  endTime="0.1" startTrans="0 0 0" endTrans="0 -1.7 0" /> -->
			<part node="0>38" startTime="0" endTime="0.02"   visibility="false"/>
			<part node="0>38" startTime="0.02" endTime="0.5" visibility="true"/>

        </animation>
		
		<animation name="lantlama">
            <!-- <part node="0>3|0|0|0" startTime="0"  endTime="0.1" startTrans="0 0 0" endTrans="0 -1.7 0" /> -->
			<part node="2>0|3|0|0|5|0" startTime="0" endTime="0.02"   visibility="true"/>
			<part node="2>0|3|0|0|5|0" startTime="0.02" endTime="0.5" visibility="false"/>

        </animation>
		
		
    </animations>

	<simpleIC outsideInteractionTrigger="0>7|0" >
		<animation animationName="Capota" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<outsideTrigger triggerPoint="0>3|0|0|1" triggerPointSize="0.04" />
		</animation>
		
		<animation animationName="usad" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<outsideTrigger triggerPoint="0>3|0|2|0|5" triggerPointSize="0.04" />
		</animation>
		
		<animation animationName="usas" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<outsideTrigger triggerPoint="0>3|0|1|0|6" triggerPointSize="0.04" />
		</animation>
		
		<animation animationName="lantd" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<outsideTrigger triggerPoint="0>3|0|2|0|5" triggerPointSize="0.04" />
		</animation>
		
		<animation animationName="lants" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<outsideTrigger triggerPoint="0>3|0|1|0|6" triggerPointSize="0.04" />
		</animation>
		
		<animation animationName="lantlama" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<outsideTrigger triggerPoint="2>0|3|0|0|6" triggerPointSize="0.04" />
		</animation>
		

		
		<animation animationName="doorLeft" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<insideTrigger 	triggerPoint="0>3|0|1|0|3" triggerPointSize="0.04" />
			<outsideTrigger triggerPoint="0>3|0|1|0|2" triggerPointSize="0.04" />
		</animation>
		
		<animation animationName="doorRight" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<insideTrigger 	triggerPoint="0>3|0|2|0|3" triggerPointSize="0.04" />
			<outsideTrigger triggerPoint="0>3|0|2|0|2" triggerPointSize="0.04" />
		</animation>
		
		<animation animationName="Grila" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<outsideTrigger 	triggerPoint="0>3|0|3|0|1" triggerPointSize="0.04" />
		</animation>
		
		<animation animationName="Capac" animationSpeed="1" sharedAnimation="false" soundVolumeIncreasePercentage="0.5" >
			<outsideTrigger 	triggerPoint="1>0|3|0|0" triggerPointSize="0.04" />
		</animation>
		
	</simpleIC>
	

	
	<!-- TROLIU2 -->
	<winch>
	    <rope node="1>8|1" triggerNode="1>8|0" maxTreeMass="194.0" maxNumTrees="92" minLength="1" maxLength="100" maxSubLength="10">
            <mainRope diameter="0.03" uvScale="5" />
            <setupRope diameter="0.03" uvScale="5" emissiveColor="0 2 0 1" />
            <attach node="1>8|1">
                <marker width="0.1" offset="0.005" color="2 0 0"/>
            </attach>
            <treeHook filename="shared/ropes/treeHook03.xml"/>
            <objectChange node="1>8|2" visibilityActive="false" visibilityInactive="true" />

            <sounds>			
				<pullRope file="$data/sounds/vehicles/transmission/transmissionLoop20.wav"  fadeIn="0.1" fadeOut="0.1" >
                    <volume outdoor="1" indoor="0.4" />
                </pullRope>
                <detachTree file="$data/sounds/animations/latches/latchSmall01.wav" fadeIn="0.1" fadeOut="0.1" >
                    <volume outdoor="1.9" indoor="0.8" />
                </detachTree>
				<attachTree file="$data/sounds/animations/latches/latchSmall01.wav" >
                    <volume outdoor="1.9" indoor="0.8" />
                </attachTree>
				<releaseRope file="$data/sounds/vehicles/hydraulic/moving_parts.wav" fadeIn="0.1" fadeOut="0.1" >
                    <volume outdoor="1" indoor="0.4" />
                </releaseRope>
            </sounds>
        </rope>
        <rope node="1>7|1" triggerNode="1>7|0" maxTreeMass="194.0" maxNumTrees="92" minLength="1" maxLength="100" maxSubLength="10">
            <mainRope diameter="0.03" uvScale="5" />
            <setupRope diameter="0.03" uvScale="5" emissiveColor="0 2 0 1" />
            <attach node="1>7|1">
                <marker width="0.1" offset="0.005" color="2 0 0"/>
            </attach>
            <treeHook filename="shared/ropes/treeHook03.xml"/>
            <objectChange node="1>7|2" visibilityActive="false" visibilityInactive="true" />

            <sounds>			
				<pullRope file="$data/sounds/vehicles/transmission/transmissionLoop20.wav"  fadeIn="0.1" fadeOut="0.1" >
                    <volume outdoor="1" indoor="0.4" />
                </pullRope>
                <detachTree file="$data/sounds/animations/latches/latchSmall01.wav" fadeIn="0.1" fadeOut="0.1" >
                    <volume outdoor="1.9" indoor="0.8" />
                </detachTree>
				<attachTree file="$data/sounds/animations/latches/latchSmall01.wav" >
                    <volume outdoor="1.9" indoor="0.8" />
                </attachTree>
				<releaseRope file="$data/sounds/vehicles/hydraulic/moving_parts.wav" fadeIn="0.1" fadeOut="0.1" >
                    <volume outdoor="1" indoor="0.4" />
                </releaseRope>
            </sounds>
        </rope>
    </winch>
	
		<!-- TROLIU2 -->
		
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit capacity="380" unitTextOverride="$l10n_unit_literShort" fillTypes="diesel" showOnHud="false" showInShop="false">
						<dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" doInterpolation="true" interpolationSpeed="0.1" groups="MOTOR_ACTIVE"/>
						<dashboard displayType="EMITTER"   valueType="fillLevelWarning" node="0>11|2|7" baseColor="0.1 0.0 0.0 0.0" emitColor="RED" intensity="4" warningThresholdMax="20" groups="MOTOR_ACTIVE"/>
					</fillUnit>					
                    <fillUnit capacity="76" unitTextOverride="$l10n_unit_literShort" fillTypes="def" showOnHud="false" showInShop="false"/>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="8000" showInShop="false" showOnHud="false"/>

                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <!-- <leveler fillUnitIndex="3" maxFillLevelPerMS="25" ignoreFarmlandState="true"> -->
        <!-- <levelerNode node="2>0|3|0|0|3|0|0" width="3.4" zOffset="0.9" minDropWidth="1.8" maxDropWidth="3.4" minDropDirOffset="1" maxDropDirOffset="1.6"> -->
            <!-- <smoothing allowed="true" radius="0.5" overlap="1.7" /> -->
            <!-- <occlusionAreas> -->
                <!-- <occlusionArea startNode="2>0|3|0|0|3|0|2|0" widthNode="2>0|3|0|0|3|0|2|1" heightNode="2>0|3|0|0|3|0|2|2"/> -->
            <!-- </occlusionAreas> -->
        <!-- </levelerNode> -->
        <!-- <force node="2>" maxForce="30" direction="-1" /> -->
        <!-- <pickUpDirection>-1</pickUpDirection> -->
        <!-- <effects> -->
            <!-- <effectNode effectNode="2>0|3|0|0|3|0|1|0" effectClass="LevelerEffect" materialType="leveler"  fadeTime="0.5" speed="1" maxHeight="1" /> -->
        <!-- </effects> -->
    <!-- </leveler> -->
	
    <!-- <wearable wearDuration="480" workMultiplier="1" fieldMultiplier="1"/> -->
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>
	
	<foliageBending>
        <bendingNode minX="-1.7" maxX="1.7" minZ="-2.6" maxZ="2.7" yOffset="0.0" />
    </foliageBending>
	
    <honk>
        <sound file="Sunete/Claxon.ogg" innerRadius="15">
            <volume outdoor="5.5"/>
        </sound>
    </honk>
	
    <ai>
        <agentAttachment width="3.0" height="1.3" length="0.5" lengthOffset="0"/>
        <!-- <agent width="2.4" length="6.1" height="2.3" lengthOffset="1.35" frontOffset="3.09" /> -->
        <collisionTrigger node="0>1|0"/>
    </ai>
	
	<i3dMappings>
	</i3dMappings>
</vehicle>
   