<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="valtraset.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.6"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="9" filename="$data/shared/default_normal.dds"/>
    <File fileId="10" filename="valtrasetFront_normal.dds"/>
    <File fileId="11" filename="valtrasetFront_vmask.dds"/>
    <File fileId="2" filename="valtraset_normal.dds"/>
    <File fileId="3" filename="valtraset_vmask.dds"/>
    <File fileId="8" filename="../../../textures/1203_outdoorDecals_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="valtraset_mat" materialId="5" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.7 0.7 0.7 0"/>
      <CustomParameter name="colorMat1" value="0.7 0.05 0.05 0"/>
    </Material>
    <Material name="valtrasetDecals_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="valtrasetFront_mat" materialId="7" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="colorMat0" value="0.7 0.7 0.7 0"/>
      <CustomParameter name="colorMat1" value="0.7 0.05 0.05 0"/>
    </Material>
    <Material name="valtrasetFrontDecals_mat" materialId="8" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="11"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="valtraset.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="valtraset" nodeId="18">
        <Shape shapeId="1" name="backLeft" nodeId="19" materialIds="5" castsShadows="true" receiveShadows="true">
          <Shape shapeId="2" name="backLeftDecal" clipDistance="30" nodeId="20" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="3" name="backRight" nodeId="21" materialIds="5" castsShadows="true" receiveShadows="true">
          <Shape shapeId="4" name="backRightDecal" clipDistance="30" nodeId="22" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="5" name="frontLeft" nodeId="23" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="6" name="frontLeftDecal" clipDistance="30" nodeId="24" materialIds="8" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="7" name="frontRight" nodeId="25" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="8" name="frontRightDecal" clipDistance="30" nodeId="26" materialIds="8" castsShadows="true" receiveShadows="true"/>
        </Shape>
      </TransformGroup>
  </Scene>

</i3D>
