i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.5.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.3.0-dev.4
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Lucie\Documents\My Games\FarmingSimulator2022\mods\FS22Tesla_Model_3_2024_LR_v2\i3d\Textur\fabricblack.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_dash.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_dash.006] Filling out basic attributes, {name='Model3_2024_dash.006', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_Cockpit_HR_SUB0.011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_Cockpit_HR_SUB0.011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_Cockpit_HR_SUB0.011] Filling out basic attributes, {name='GEO_Cockpit_HR_SUB0.011', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_Cockpit_HR_SUB0.011] Has material 'Fabric.001'
i3dio.i3d.I3D:add_material:DEBUG: [fabricblack] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Fabric.001] Filling out basic attributes, {name='Fabric.001', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_with_nodes:WARNING: [Fabric.001] Uses nodes but Principled BSDF node is not found!
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Fabric.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_Cockpit_HR_SUB0.011] Subset with index [0] based on material 'Fabric.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_Cockpit_HR_SUB0.011] Processing subset: materialId="1" numTriangles="470" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_Cockpit_HR_SUB0.011] Has subset 'Fabric.001' with '470' triangles and materialId="1" numTriangles="470" firstIndex="0" firstVertex="0" numIndices="1410" numVertices="330"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_Cockpit_HR_SUB0.011] Has '1' subsets, '470' triangles and '330' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_dash.006] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_dash.006] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.3510)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_dash.006] translation is <Vector (0.0000, 0.3510, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_dash.006] has translation: [0 0.350997 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_dash.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_dash.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_dash.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_doorpanel_FL.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_doorpanel_FL.002] Filling out basic attributes, {name='Model3_2024_doorpanel_FL.002', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_DOOR_L_INT_SUB4.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_DOOR_L_INT_SUB4.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_DOOR_L_INT_SUB4.003] Filling out basic attributes, {name='GEO_DOOR_L_INT_SUB4.003', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_DOOR_L_INT_SUB4.003] Has material 'Fabric.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_DOOR_L_INT_SUB4.003] Subset with index [0] based on material 'Fabric.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_DOOR_L_INT_SUB4.003] Processing subset: materialId="1" numTriangles="1404" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_DOOR_L_INT_SUB4.003] Has subset 'Fabric.001' with '1404' triangles and materialId="1" numTriangles="1404" firstIndex="0" firstVertex="0" numIndices="4212" numVertices="846"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_DOOR_L_INT_SUB4.003] Has '1' subsets, '1404' triangles and '846' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_doorpanel_FL.002] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_doorpanel_FL.002] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.3510)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_doorpanel_FL.002] translation is <Vector (0.0000, 0.3510, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_doorpanel_FL.002] has translation: [0 0.350997 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_doorpanel_FL.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_doorpanel_FL.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_doorpanel_FL.002] no more children to process in object
