i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.5.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.3.0-dev.4
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Lucie\Documents\My Games\FarmingSimulator2022\mods\FS22_Tesla_Model_3_2024_LR_v2\i3d\buttmodel3.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube] Filling out basic attributes, {name='Cube', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube] Filling out basic attributes, {name='Cube', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube] has no material assigned, assigning default material
i3dio.i3d.I3D:get_default_material:INFO: [buttmodel3] Default material does not exist. Creating 'i3d_default_material'
i3dio.i3d.I3D:add_material:DEBUG: [buttmodel3] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [i3d_default_material] Filling out basic attributes, {name='i3d_default_material', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [i3d_default_material] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube] transforming to new transform-basis with <Matrix 4x4 (0.1554,  0.0000, 0.0000, 12.0739)
            (0.0000, -0.0090, 0.0000,  0.0000)
            (0.0000,  0.0000, 0.0179,  0.0000)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube] translation is <Vector (12.0739, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube] has translation: [12.0739 0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.001] Filling out basic attributes, {name='Cube.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.001] Filling out basic attributes, {name='Cube.001', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.001] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.001] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.001] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.001] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.001] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.001] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.001] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.001] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] transforming to new transform-basis with <Matrix 4x4 (0.1587,  0.0000, 0.0000, 12.0656)
            (0.0000, -0.0090, 0.0000,  0.1015)
            (0.0000,  0.0000, 0.0179,  0.0000)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] translation is <Vector (12.0656, 0.1015, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] has translation: [12.0656 0.101538 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.001] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.002] Filling out basic attributes, {name='Cube.002', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.002] Filling out basic attributes, {name='Cube.002', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.002] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.002] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.002] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.002] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.002] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.002] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.002] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.002] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] transforming to new transform-basis with <Matrix 4x4 (0.1636,  0.0000, 0.0000, 11.9298)
            (0.0000, -0.0090, 0.0000,  0.4789)
            (0.0000,  0.0000, 0.0179,  0.0000)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] translation is <Vector (11.9298, 0.4789, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] has translation: [11.9298 0.47887 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.002] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.003] Filling out basic attributes, {name='Cube.003', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.003] Filling out basic attributes, {name='Cube.003', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.003] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.003] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.003] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.003] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.003] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.003] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.003] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.003] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] transforming to new transform-basis with <Matrix 4x4 (0.1624,  0.0000, 0.0000, 11.9261)
            (0.0000, -0.0090, 0.0000,  0.3668)
            (0.0000,  0.0000, 0.0179,  0.0000)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] translation is <Vector (11.9261, 0.3668, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] has translation: [11.9261 0.366831 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.003] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.004] Filling out basic attributes, {name='Cube.004', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.007] Filling out basic attributes, {name='Cube.007', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.007] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.007] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.007] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.007] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.007] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.007] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.007] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.004] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] transforming to new transform-basis with <Matrix 4x4 (-0.1207, -0.0039, -0.0012, 12.2210)
            ( 0.0659, -0.0072,  0.0000,  0.4838)
            ( 0.0083,  0.0003, -0.0179, -0.0337)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] translation is <Vector (12.2210, 0.4838, -0.0337)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] has translation: [12.221 0.483785 -0.0337026]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] has rotation(degrees): [-1.8723 -176.565 -28.6149]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.004] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.005] Filling out basic attributes, {name='Cube.005', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.005] Filling out basic attributes, {name='Cube.005', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.005] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.005] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.005] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.005] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.005] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.005] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.005] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.005] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.005] transforming to new transform-basis with <Matrix 4x4 ( 0.1210, -0.0039, 0.0000, 11.7998)
            (-0.0660, -0.0072, 0.0000, -0.0129)
            ( 0.0000,  0.0000, 0.0179,  0.0000)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.005] translation is <Vector (11.7998, -0.0129, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.005] has translation: [11.7998 -0.0129311 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.005] has rotation(degrees): [0 -0 -28.6074]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.005] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.006] Filling out basic attributes, {name='Cube.006', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.006] Filling out basic attributes, {name='Cube.006', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.006] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.006] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.006] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.006] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.006] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.006] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.006] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.006] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.006] transforming to new transform-basis with <Matrix 4x4 (0.1210,  0.0039, 0.0000, 11.7998)
            (0.0659, -0.0072, 0.0000,  0.1166)
            (0.0000,  0.0000, 0.0179,  0.0000)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.006] translation is <Vector (11.7998, 0.1166, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.006] has translation: [11.7998 0.116611 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.006] has rotation(degrees): [0 -0 28.5588]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.006] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.007] Filling out basic attributes, {name='Cube.007', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.008] Filling out basic attributes, {name='Cube.008', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.008] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.008] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.008] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.008] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.008] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.008] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.008] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.007] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.007] transforming to new transform-basis with <Matrix 4x4 (-0.1207,  0.0039, -0.0012, 12.2210)
            (-0.0660, -0.0072,  0.0000,  0.3542)
            ( 0.0083, -0.0003, -0.0179, -0.0337)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.007] translation is <Vector (12.2210, 0.3542, -0.0337)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.007] has translation: [12.221 0.354243 -0.0337026]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.007] has rotation(degrees): [1.87522 -176.566 28.6636]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.007] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.008] Filling out basic attributes, {name='Cube.008', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.009] Filling out basic attributes, {name='Cube.009', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.009] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.009] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.009] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.009] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.009] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.009] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.009] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.008] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.008] transforming to new transform-basis with <Matrix 4x4 ( 0.0024, -0.0089, 0.0000, 12.0987)
            (-0.0447, -0.0005, 0.0000,  0.5108)
            ( 0.0000,  0.0000, 0.0179, -0.0074)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.008] translation is <Vector (12.0987, 0.5108, -0.0074)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.008] has translation: [12.0987 0.510793 -0.00741968]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.008] has rotation(degrees): [0 -0 -86.9824]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.008] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.009] Filling out basic attributes, {name='Cube.009', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.010] Filling out basic attributes, {name='Cube.010', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.010] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.010] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.010] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.010] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.010] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.010] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.010] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.009] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.009] transforming to new transform-basis with <Matrix 4x4 ( 0.0024, -0.0089, 0.0000, 12.0987)
            (-0.0447, -0.0005, 0.0000,  0.3301)
            ( 0.0000,  0.0000, 0.0179, -0.0074)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.009] translation is <Vector (12.0987, 0.3301, -0.0074)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.009] has translation: [12.0987 0.330078 -0.00741968]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.009] has rotation(degrees): [0 -0 -86.9824]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.009] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.010] Filling out basic attributes, {name='Cube.010', nodeId='11'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.011] Filling out basic attributes, {name='Cube.011', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.011] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.011] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.011] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.011] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.011] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.011] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.011] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.010] has shape ID '11'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.010] transforming to new transform-basis with <Matrix 4x4 ( 0.0024, -0.0089, 0.0000, 11.9112)
            (-0.0447, -0.0005, 0.0000, -0.0387)
            ( 0.0000,  0.0000, 0.0179, -0.0074)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.010] translation is <Vector (11.9112, -0.0387, -0.0074)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.010] has translation: [11.9112 -0.0387057 -0.00741968]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.010] has rotation(degrees): [0 -0 -86.9824]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.010] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.011] Filling out basic attributes, {name='Cube.011', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.012] Filling out basic attributes, {name='Cube.012', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.012] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.012] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.012] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.012] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.012] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.012] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.012] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.011] has shape ID '12'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.011] transforming to new transform-basis with <Matrix 4x4 ( 0.0024, -0.0089, 0.0000, 11.9136)
            (-0.0447, -0.0005, 0.0000,  0.1381)
            ( 0.0000,  0.0000, 0.0179, -0.0074)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.011] translation is <Vector (11.9136, 0.1381, -0.0074)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.011] has translation: [11.9136 0.138128 -0.00741968]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.011] has rotation(degrees): [0 -0 -86.9824]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.011] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.012] Filling out basic attributes, {name='Cube.012', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.013] Filling out basic attributes, {name='Cube.013', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.013] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.013] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.013] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.013] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.013] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.013] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.013] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.012] has shape ID '13'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012] transforming to new transform-basis with <Matrix 4x4 ( 0.0024, -0.0089, 0.0000, 12.2199)
            (-0.0447, -0.0005, 0.0000,  0.0456)
            ( 0.0000,  0.0000, 0.0179, -0.0074)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012] translation is <Vector (12.2199, 0.0456, -0.0074)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012] has translation: [12.2199 0.0456274 -0.00741968]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.012] has rotation(degrees): [0 -0 -86.9824]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.012] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.013] Filling out basic attributes, {name='Cube.013', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.014] Filling out basic attributes, {name='Cube.014', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.014] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.014] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.014] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.014] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.014] Processing subset: materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.014] Has subset 'i3d_default_material' with '12' triangles and materialId="1" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.014] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.013] has shape ID '14'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.013] transforming to new transform-basis with <Matrix 4x4 ( 0.0008, -0.0089, 0.0000, 11.7747)
            (-0.0448, -0.0002, 0.0000,  0.4274)
            ( 0.0000,  0.0000, 0.0179, -0.0074)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.013] translation is <Vector (11.7747, 0.4274, -0.0074)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.013] has translation: [11.7747 0.42736 -0.00741968]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.013] has rotation(degrees): [0 -0 -88.9911]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Cube.013] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [q8etron_signalstalk_LHD.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [q8etron_signalstalk_LHD.001] Filling out basic attributes, {name='q8etron_signalstalk_LHD.001', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh.246] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh.246] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Mesh.246] Filling out basic attributes, {name='Mesh.246', nodeId='15'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Mesh.246] Has material 'q8etron_intsymbs2'
i3dio.i3d.I3D:add_material:DEBUG: [buttmodel3] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [q8etron_intsymbs2] Filling out basic attributes, {name='q8etron_intsymbs2', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [q8etron_intsymbs2] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [q8etron_intsymbs2] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh.246] Subset with index [0] based on material 'q8etron_intsymbs2'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh.246] Processing subset: materialId="2" numTriangles="226" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh.246] Has subset 'q8etron_intsymbs2' with '226' triangles and materialId="2" numTriangles="226" firstIndex="0" firstVertex="0" numIndices="678" numVertices="164"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Mesh.246] Has '1' subsets, '226' triangles and '164' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [q8etron_signalstalk_LHD.001] has shape ID '15'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [q8etron_signalstalk_LHD.001] transforming to new transform-basis with <Matrix 4x4 (15.3725,  0.0000, 0.0000, 13.4361)
            ( 0.0000, 12.5265, 0.0000,  0.9181)
            ( 0.0000,  0.0000, 1.1076,  0.5261)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [q8etron_signalstalk_LHD.001] translation is <Vector (13.4361, 0.9181, 0.5261)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [q8etron_signalstalk_LHD.001] has translation: [13.4361 0.918062 0.52605]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [q8etron_signalstalk_LHD.001] has scale: [15.3725 12.5265 1.10758]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [q8etron_signalstalk_LHD.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [q8etron_signalstalk_LHD.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [q8etron_signalstalk_LHD.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [q8etron_steeringwheel_LHD.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [q8etron_steeringwheel_LHD.001] Filling out basic attributes, {name='q8etron_steeringwheel_LHD.001', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh.245] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh.245] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Mesh.245] Filling out basic attributes, {name='Mesh.245', nodeId='16'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Mesh.245] Has material 'q8etron_intsymbs2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh.245] Subset with index [0] based on material 'q8etron_intsymbs2'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh.245] Processing subset: materialId="2" numTriangles="75" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh.245] Has subset 'q8etron_intsymbs2' with '75' triangles and materialId="2" numTriangles="75" firstIndex="0" firstVertex="0" numIndices="225" numVertices="84"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Mesh.245] Has '1' subsets, '75' triangles and '84' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [q8etron_steeringwheel_LHD.001] has shape ID '16'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [q8etron_steeringwheel_LHD.001] transforming to new transform-basis with <Matrix 4x4 (-0.1156, -79.2522, -13.8294, 13.6334)
            ( 4.5994, -36.5596,  23.8226,  0.2402)
            ( 8.8619,  17.9412, -12.5446,  0.3733)
            ( 0.0000,   0.0000,   0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [q8etron_steeringwheel_LHD.001] translation is <Vector (13.6334, 0.2402, 0.3733)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [q8etron_steeringwheel_LHD.001] has translation: [13.6334 0.240219 0.373271]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [q8etron_steeringwheel_LHD.001] has rotation(degrees): [-25.9117 -117.437 -88.5604]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [q8etron_steeringwheel_LHD.001] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [q8etron_steeringwheel_LHD.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [q8etron_steeringwheel_LHD.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [q8etron_steeringwheel_LHD.001] no more children to process in object
