i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.5.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.3.0-dev.4
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Lucie\Documents\My Games\FarmingSimulator2022\mods\FS22Tesla_Model_3_2024_LR_v2\i3d\carossskinm3t.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_body] Filling out basic attributes, {name='Model3_2024_body', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB0] Filling out basic attributes, {name='GEO_CAR_SUB0', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB0] Has material 'Material.031'
i3dio.i3d.I3D:add_material:DEBUG: [carossskinm3t] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.031] Filling out basic attributes, {name='Material.031', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.031] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.031] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB0] Subset with index [0] based on material 'Material.031'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0] Processing subset: materialId="1" numTriangles="28636" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0] Has subset 'Material.031' with '28636' triangles and materialId="1" numTriangles="28636" firstIndex="0" firstVertex="0" numIndices="85908" numVertices="20432"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB0] Has '1' subsets, '28636' triangles and '20432' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_body] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 6.4867)
            (0.0000, 1.0000, 0.0000, 9.0707)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body] translation is <Vector (6.4867, 9.0707, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body] has translation: [6.48665 9.07072 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_body] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_body.006] Filling out basic attributes, {name='Model3_2024_body.006', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB0.001] Filling out basic attributes, {name='GEO_CAR_SUB0.001', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB0.001] Has material 'Material.036'
i3dio.i3d.I3D:add_material:DEBUG: [carossskinm3t] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.036] Filling out basic attributes, {name='Material.036', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.036] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.036] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB0.001] Subset with index [0] based on material 'Material.036'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.001] Processing subset: materialId="2" numTriangles="698" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.001] Has subset 'Material.036' with '698' triangles and materialId="2" numTriangles="698" firstIndex="0" firstVertex="0" numIndices="2094" numVertices="384"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB0.001] Has '1' subsets, '698' triangles and '384' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_body.006] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.006] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 4.1793)
            (0.0000, 1.0000, 0.0000, 9.0707)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.006] translation is <Vector (4.1793, 9.0707, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.006] has translation: [4.17928 9.07072 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_body.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_body.007] Filling out basic attributes, {name='Model3_2024_body.007', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB0.002] Filling out basic attributes, {name='GEO_CAR_SUB0.002', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB0.002] Has material 'Material.036'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB0.002] Subset with index [0] based on material 'Material.036'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.002] Processing subset: materialId="2" numTriangles="28636" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.002] Has subset 'Material.036' with '28636' triangles and materialId="2" numTriangles="28636" firstIndex="0" firstVertex="0" numIndices="85908" numVertices="20432"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB0.002] Has '1' subsets, '28636' triangles and '20432' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_body.007] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.007] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 4.1346)
            (0.0000, 1.0000, 0.0000, 9.0707)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.007] translation is <Vector (4.1346, 9.0707, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.007] has translation: [4.13455 9.07072 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_body.007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_body.008] Filling out basic attributes, {name='Model3_2024_body.008', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB0.009] Filling out basic attributes, {name='GEO_CAR_SUB0.009', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB0.009] Has material 'Material.038'
i3dio.i3d.I3D:add_material:DEBUG: [carossskinm3t] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.038] Filling out basic attributes, {name='Material.038', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.038] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.038] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB0.009] Subset with index [0] based on material 'Material.038'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.009] Processing subset: materialId="3" numTriangles="28636" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.009] Has subset 'Material.038' with '28636' triangles and materialId="3" numTriangles="28636" firstIndex="0" firstVertex="0" numIndices="85908" numVertices="20432"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB0.009] Has '1' subsets, '28636' triangles and '20432' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_body.008] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.008] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -1.7648)
            (0.0000, 1.0000, 0.0000,  9.0707)
            (0.0000, 0.0000, 1.0000,  0.0000)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.008] translation is <Vector (-1.7648, 9.0707, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.008] has translation: [-1.76483 9.07072 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_body.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_body.015] Filling out basic attributes, {name='Model3_2024_body.015', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB0.010] Filling out basic attributes, {name='GEO_CAR_SUB0.010', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB0.010] Has material 'Material'
i3dio.i3d.I3D:add_material:DEBUG: [carossskinm3t] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material] Filling out basic attributes, {name='Material', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB0.010] Subset with index [0] based on material 'Material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.010] Processing subset: materialId="4" numTriangles="28636" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.010] Has subset 'Material' with '28636' triangles and materialId="4" numTriangles="28636" firstIndex="0" firstVertex="0" numIndices="85908" numVertices="20432"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB0.010] Has '1' subsets, '28636' triangles and '20432' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_body.015] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.015] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 8.5862)
            (0.0000, 1.0000, 0.0000, 9.0707)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.015] translation is <Vector (8.5862, 9.0707, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.015] has translation: [8.58618 9.07072 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_body.015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_body.016] Filling out basic attributes, {name='Model3_2024_body.016', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB0.011] Filling out basic attributes, {name='GEO_CAR_SUB0.011', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB0.011] Has material 'Material.037'
i3dio.i3d.I3D:add_material:DEBUG: [carossskinm3t] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.037] Filling out basic attributes, {name='Material.037', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.037] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.037] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB0.011] Subset with index [0] based on material 'Material.037'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.011] Processing subset: materialId="5" numTriangles="28636" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.011] Has subset 'Material.037' with '28636' triangles and materialId="5" numTriangles="28636" firstIndex="0" firstVertex="0" numIndices="85908" numVertices="20432"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB0.011] Has '1' subsets, '28636' triangles and '20432' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_body.016] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.016] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 1.4637)
            (0.0000, 1.0000, 0.0000, 9.0707)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.016] translation is <Vector (1.4637, 9.0707, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.016] has translation: [1.46368 9.07072 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_body.016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_body.017] Filling out basic attributes, {name='Model3_2024_body.017', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB0.019] Filling out basic attributes, {name='GEO_CAR_SUB0.019', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB0.019] Has material 'Material.031'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB0.019] Subset with index [0] based on material 'Material.031'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.019] Processing subset: materialId="1" numTriangles="698" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.019] Has subset 'Material.031' with '698' triangles and materialId="1" numTriangles="698" firstIndex="0" firstVertex="0" numIndices="2094" numVertices="384"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB0.019] Has '1' subsets, '698' triangles and '384' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_body.017] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.017] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 6.4942)
            (0.0000, 1.0000, 0.0000, 9.0707)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.017] translation is <Vector (6.4942, 9.0707, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.017] has translation: [6.49416 9.07072 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_body.017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_body.018] Filling out basic attributes, {name='Model3_2024_body.018', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB0.020] Filling out basic attributes, {name='GEO_CAR_SUB0.020', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB0.020] Has material 'Material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB0.020] Subset with index [0] based on material 'Material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.020] Processing subset: materialId="4" numTriangles="698" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.020] Has subset 'Material' with '698' triangles and materialId="4" numTriangles="698" firstIndex="0" firstVertex="0" numIndices="2094" numVertices="384"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB0.020] Has '1' subsets, '698' triangles and '384' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_body.018] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.018] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 8.5141)
            (0.0000, 1.0000, 0.0000, 9.0707)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.018] translation is <Vector (8.5141, 9.0707, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.018] has translation: [8.51411 9.07072 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_body.018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_body.019] Filling out basic attributes, {name='Model3_2024_body.019', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB0.021] Filling out basic attributes, {name='GEO_CAR_SUB0.021', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB0.021] Has material 'Material.037'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB0.021] Subset with index [0] based on material 'Material.037'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.021] Processing subset: materialId="5" numTriangles="698" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.021] Has subset 'Material.037' with '698' triangles and materialId="5" numTriangles="698" firstIndex="0" firstVertex="0" numIndices="2094" numVertices="384"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB0.021] Has '1' subsets, '698' triangles and '384' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_body.019] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.019] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 1.4845)
            (0.0000, 1.0000, 0.0000, 9.0707)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.019] translation is <Vector (1.4845, 9.0707, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.019] has translation: [1.48452 9.07072 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_body.019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_body.020] Filling out basic attributes, {name='Model3_2024_body.020', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB0.022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB0.022] Filling out basic attributes, {name='GEO_CAR_SUB0.022', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB0.022] Has material 'Material.038'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB0.022] Subset with index [0] based on material 'Material.038'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.022] Processing subset: materialId="3" numTriangles="698" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB0.022] Has subset 'Material.038' with '698' triangles and materialId="3" numTriangles="698" firstIndex="0" firstVertex="0" numIndices="2094" numVertices="384"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB0.022] Has '1' subsets, '698' triangles and '384' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_body.020] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.020] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -1.7231)
            (0.0000, 1.0000, 0.0000,  9.0707)
            (0.0000, 0.0000, 1.0000,  0.0000)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.020] translation is <Vector (-1.7231, 9.0707, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_body.020] has translation: [-1.7231 9.07072 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_body.020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_body.020] no more children to process in object
