i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.5.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.3.0-dev.4
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Lucie\Documents\My Games\FarmingSimulator2022\mods\FS22_2024_tesla_M3_Bleu\i3d\restpharpkein.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_headlight_L.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_headlight_L.002] Filling out basic attributes, {name='Model3_2024_headlight_L.002', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB5.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB5.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB5.010] Filling out basic attributes, {name='GEO_CAR_SUB5.010', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB5.010] Has material 'Material.036'
i3dio.i3d.I3D:add_material:DEBUG: [restpharpkein] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.036] Filling out basic attributes, {name='Material.036', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.036] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.036] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB5.010] Has material 'Model3_2024_highbeam'
i3dio.i3d.I3D:add_material:DEBUG: [restpharpkein] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Model3_2024_highbeam] Filling out basic attributes, {name='Model3_2024_highbeam', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Model3_2024_highbeam] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Model3_2024_highbeam] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB5.010] Subset with index [0] based on material 'Material.036'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB5.010] Processing subset: materialId="1" numTriangles="79" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB5.010] Has subset 'Material.036' with '79' triangles and materialId="1" numTriangles="79" firstIndex="0" firstVertex="0" numIndices="237" numVertices="208"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB5.010] Subset with index [1] based on material 'Model3_2024_highbeam'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB5.010] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB5.010] Processing subset: materialId="2" numTriangles="2" firstIndex="237" firstVertex="208" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB5.010] Has subset 'Model3_2024_highbeam' with '2' triangles and materialId="2" numTriangles="2" firstIndex="237" firstVertex="208" numIndices="6" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB5.010] Has '2' subsets, '81' triangles and '214' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_headlight_L.002] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_headlight_L.002] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_headlight_L.002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_headlight_L.002] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_headlight_L.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_headlight_L.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_headlight_L.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_headlight_R.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Model3_2024_headlight_R.004] Filling out basic attributes, {name='Model3_2024_headlight_R.004', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB5.006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [GEO_CAR_SUB5.006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [GEO_CAR_SUB5.006] Filling out basic attributes, {name='GEO_CAR_SUB5.006', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [GEO_CAR_SUB5.006] Has material 'Model3_2024_lowbeam'
i3dio.i3d.I3D:add_material:DEBUG: [restpharpkein] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Model3_2024_lowbeam] Filling out basic attributes, {name='Model3_2024_lowbeam', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Model3_2024_lowbeam] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Model3_2024_lowbeam] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [GEO_CAR_SUB5.006] Subset with index [0] based on material 'Model3_2024_lowbeam'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB5.006] Processing subset: materialId="3" numTriangles="194" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [GEO_CAR_SUB5.006] Has subset 'Model3_2024_lowbeam' with '194' triangles and materialId="3" numTriangles="194" firstIndex="0" firstVertex="0" numIndices="582" numVertices="582"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [GEO_CAR_SUB5.006] Has '1' subsets, '194' triangles and '582' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Model3_2024_headlight_R.004] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_headlight_R.004] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_headlight_R.004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Model3_2024_headlight_R.004] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Model3_2024_headlight_R.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_headlight_R.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Model3_2024_headlight_R.004] no more children to process in object
